October 27, 2009 by Marc Normandin  

The Wii exclusive lands on North American shores for the first time, and we got to play it

October 27, 2009 by Marc Normandin  

A new level in a new location to fill in gaps in the Resident Evil universe

October 22, 2009 by Marc Normandin  

We give the single and brand new multiplayer experience a whirl

October 22, 2009 by Marc Normandin  

The game has undergone a few changes since the alpha stage; here’s what it looks like now

October 15, 2009 by Eddie Makuch  

Kid-friendly tunes and solid gameplay combine for a very fun experience.

September 25, 2009 by David Smail  

Ijji.com’s new FPS is making free-to-play games good.

September 21, 2009 by Marc Normandin  

Rockstar demoed the game at PAX; our impressions and images inside.

September 17, 2009 by Bradley Ouellette  

Wait, 3D that doesn’t suck? Go on.

September 14, 2009 by Marc Normandin  

Wouldn’t it be great if DotA wasn’t a mod, but was instead built from the ground-up and overhauled? Oh, hey, League of Legends!

September 10, 2009 by Marc Normandin  

Matrix Software’s latest DS RPG blends the real world with fantasy. Plus, sky pirates!

September 10, 2009 by Marc Normandin  

The Massive Action Game was playable at PAX, but is it worth your attention?

September 9, 2009 by Marc Normandin  

Traditional Mario platforming meets four-player goodness in the Wii sequel to the hit DS title

September 9, 2009 by Marc Normandin  

We get an early look at the third game in the Bit.Trip series

September 8, 2009 by Bradley Ouellette  

Literally, hands on. It goes on your hand. Get it?

September 3, 2009 by Ben Lindbergh  

Blast gets its grubby little hands on EA’s latest racer and feels the need…the need for–well, you know the rest.

August 19, 2009 by Marc Normandin  

Progress report on the sequel to the successful Deca Sports, straight from Hudson’s demo

August 19, 2009 by Marc Normandin  

The free-to-play title is a little bit football, a little bit MMO. Details inside

August 18, 2009 by Chase Gharrity  

Chase gets his hands on another anticipated title at Comic-Con. What will he make of his early look at this time-manipulating FPS?

August 14, 2009 by Marc Normandin  

Alan Wake has a story to tell, and the developers behind it tell us what we need to know

August 13, 2009 by Marc Normandin  

The unnamed project has few details to share, but we love what we do know

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