For the first time in the history of Rockstar open-world games, a difficulty setting will find its way into the final product.
Rockstar’s “Gun” spiritual successor, “Red Dead: Redemption,” will feature three difficulty settings; casual, normal and expert.
The varying difficulty settings extend only to the game’s aiming mechanics, not AI intelligence or any other such places.
Here’s how Rockstar says each will play out:
Casual – Full auto-aim and faster health regenerating.
Normal – “Snap-to-target with precise aiming using the right stick.”
Expert – Free aim with no lock-on whatsover.
Rockstar says it’s the first time they’ve ever tried implementing a difficulty setting and is eager to hear back from the community about the differences between each.
“Red Dead: Redemption” comes to PS3 and Xbox 360 May 18.
Source: Rockstar Q+A
cooolll il be on expert for sure