James Bond video games have had their peaks and their valleys.

Goldeneye became a staple in the first-person shooter genre as a good way to balance a FPS while keeping the plot interesting and inviting.

However, Goldeneye was the first and last bond game to really revolutionize a genre and/or just be itself a good game.‚  Subsequent games have been lackluster since then, and we didn’t even see a Casino Royale adaptation.

The next bond game, Quantum of Solace, could prove beneficial for the franchise and for first person shooters in general.

Developed by Treyarch, the Call of Duty developer, QoS combines the same intense combat found in those games with a unique third-person cover system.‚ Using the Call of Duty 4 engine, enemy A.I. will be smart and responsive.‚ The weapons, graphics and overall combat this time around are bound to garner some intense moments often seen in the Call of Duty franchise.‚ 

Likewise, using a cover system, which is lacking in CoD, could prove to make QoS as revolutionary as Goldeneye was.‚ It feels as if Treyarch looked at two recent and incredibly popular first person shooters and combined them both. It’s like Call of Duty 4 and Rainbow Six Vegas merged.

On top of a reliable engine, QoS offers players the ability to not only play as Bond in Quantum of Solace but also in Casino Royale.‚ I know, you were asking yourself, “Where is the video game?” after you walked out of Casino Royale two years ago.‚ And, of course, the original screen actors are in the game for added realism.

It’s about time the 007 video game franchise made its way out of the gutter.‚  It’s been a long time since Goldeneye, and it’s been a long time since we’ve seen a good Bond game.‚  Let’s hope for the best; let’s be shaken, not stirred.

About The Author

Roger Gude is a Blast Magazine correspondent

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