Anyone who plays Halo 3 is well aware of the tea-bagging phenomenon. You kill an enemy and do the dance over his or her corpse. But for it to be effective and personally rewarding, the dude you kill needs to see it happening.

Tea-bagging

Well, in an Alpha build of Halo: Reach, the tea-bag system is broken, but Bungie is earnestly working for a fix.

“The respawn camera flies back to the spawn location immediately after dying, so your opponents can’t teabag / shoot / melee your body and have a possibility of you seeing it,” an entry on the latest Bungie Weekly Update reads.

“As with previous Halos, players should have a couple seconds to look around and locate where they were shot from,” it explains. “The fringe benefit of this is that the enemy that killed you (or the nearest passerby) can ravish your helpless corpse as you bear witness from beyond the veil.

“Ultimately, the Alpha experience will help make your Beta run that much better, so if you’re envious over the prospect of some folks getting in on the action a little bit early, keep in mind that they’re doing it all for you,” it adds. “At least they can’t teabag each other.”

Say what you will about tea-bagging. I only do it when I’ve truly embarrassed an enemy, like if I pulled off anything of this caliber.

About The Author

Eddie Makuch is a Blast staff writer. Reach him at [email protected]. Follow him on Twitter @EddieMakuch.

2 Responses

  1. Zach

    Teabagging can be very effective. It can really piss people off, and ultimatly make them play worse if they become angered and start playing rashly.

    Reply
  2. Anthony

    Lmao yeah. I’ve won matches against people better than me by teabagging them whilst 5 kills behind. Pisses em off and I usually catch up 😀

    Reply

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