â€œI saw with my own eyes that the Xbox continues to bring together players from around the world while constantly welcoming new friends into the gaming community,â€ said president of Square Enix, Yoichi Wada. â€œSince the launch of the Xbox 360, we the Square Enix Group have been building a strong partnership with Microsoft. Our aim is to provide a new generation of entertainment to the gaming community of Japan, North America and Europe.â€
Microsoft is introducing, for the first time, and entirely new interface for the Xbox 360, and are making some serious additions. â€œ[We are going to be] greeted by entirely new interface and dashboard,â€ said John Schappert, corporate Vice President of Xbox Live software and services. â€œ[We are] creating a brand new Xbox through the magic of software.â€
Microsoft wants to prove that the Xbox 360 can last. In doing so, it is, intentionally or unintentionally, revolutionizing the console system. Starting this fall, the 360 is no longer just a machine for gaming. It is an entertainment system.
Microsoft's E3 2008 press conference was all about the games this year. Sure, they talked about the new 360 interface they have in the works, but there was no talk about price cuts or a wireless motion sensor or any of the topics that the Wall Street Journal had leaked ahead of time. Instead, Microsoft senior Vice President Don Mattrick spend his time talking about what games the XBox has in store for us. Here are their big four games they have slated for release.
We finally got over the jet-lag and headed to Tinsel Town. Not gonna lie, it wasn't exactly what I expected, but that's mostly because we started off in the slums and then managed to continue far enough down Hollywood Boulevard to reach Touristwood, the Hollywood everyone wants us to see. I was pretty excited.
Deep Silver, Inc has released their game lineup for the 2008 E3 Media & Business Summit for both PC and consoles. Although Deep Silver publishes games for all platforms, this year their big console releases are solely for the Nintendo DS and Wii.
Zack didnâ€™t like computers. At age 3, he was diagnosed with severe autism. His parents decided to send him to a specialized school, where he could get one-on-one attention. It was there that he was first introduced to computers. [...]
The art is beautiful, the landscapes breathtaking, the characters unquestionably loveable, the breadth of the plot awe-inspiring and the message eerie. The trailers were only a hint at the story that lay behind the binocular eyes of one lonely robot with a developed personality, but the final piece lived up to the expectations.
Music teamed with health awareness May 15 for a performance at Boston's Berklee College Performance Center, as part of the "Music Inspires Health" tour, proving that entertainment can be educational as well enj...
Robert Scholz took a deep breath as he carefully walked backwards up the stairs. In the distance he could hear shouts from the eager audience and the sound of the MC trying to hold their attention. Scholz tried to move a little faster, but his pace remained constant while friends assisted him from all sides.