The folks over at Techland seem to have heard the phrase “if it is not broken, why fix it” several times in the last couple of months, as their new game, Dying Light, follows the same basic premise as their previous franchise, Dead Island.
Once again the player must traverse a zombie infested open world, scavenging for supplies and crafting weapons. Dying Light plays around with a day night cycle, however, changing the pace of the gameplay, with certain types of infected only appearing at night.
“The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle,” said Pawe? Marchewka, CEO of Techland. “Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience.”
Screenshots also show encounters with uninfected survivors, giving off a S.T.A.L.K.E.R. like vibe of interaction. No word on exactly how linear the game will end up being once it launches.
Dying Light is set to release for current and next gen consoles and PC sometime next year.