For as grand a success as Call of Duty: Modern Warfare 2 was, it enjoyed most of it on the console side of things. That’s due, in large part, to Infinity Ward’s decision to use its proprietary IWnet server structure instead of the always lovable dedicated servers. PC gamers threw a fit, one they needed to throw and many petitioned against Infinity Ward and even boycotted the game.
Thankfully, Treyarch, the other Call of Duty studio, has its head screwed on right and today confirmed dedicated servers for its next game, Call of Duty: Black Ops, due out this Fall.
In an interview with PC Zone, producer Mark Lamia laid PC gamers’ fears to rest.
“I think dedicated servers are excellent. I don’t see any reason not to see them unless… well, I just don’t see any reason not to.”
“It seems people like them and we’re excited about what we’re doing right now.”
What’s more, Lamia said dedicated servers mean alot to PC gamers and he doesn’t want to disappoint such a loyal crowd.
“We do work very hard to reconcile the desire to manipulate and modify those dedicated servers with offering them the persistent experience and benefits that the console system provides.”
“We’re working very hard to marry those two things, so people can run dedicated servers and also participate in the communal experience the console players get to have, given they’re all on first-party servers.”
This is excellent news. A development studio listening to its fans and doing what they say!