Over the past week, I’ve played a heck of a lot of the Halo: Reach multiplayer beta. My feelings about the experience have thus far been mixed (but I’ll save those thoughts for my impressions post down the road).

What I didn’t know about the beta though were some of the oddities Bungie decided to change up from Halo 3.

For example. Did you know the blunt force of a grenade is enough to kill an opponent? Or by crouching right before landing, you’ll suffer no health damage? I didn’t.

Thankfully, Defend This House put together a Halo: Reach Betabusters video, which details just such occurrences. Enjoy.

About The Author

Eddie Makuch is a Blast staff writer. Reach him at [email protected]. Follow him on Twitter @EddieMakuch.

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