Over the past week, I’ve played a heck of a lot of the Halo: Reach multiplayer beta. My feelings about the experience have thus far been mixed (but I’ll save those thoughts for my impressions post down the road).
What I didn’t know about the beta though were some of the oddities Bungie decided to change up from Halo 3.
For example. Did you know the blunt force of a grenade is enough to kill an opponent? Or by crouching right before landing, you’ll suffer no health damage? I didn’t.
Thankfully, Defend This House put together a Halo: Reach Betabusters video, which details just such occurrences. Enjoy.