The Spartan world of Halo and James Cameron’s epic Titanic are two franchises you probably never thought you’d hear in the same breath, but hey now, here we are.
Interviewed at Edge, Bungie’s Marcus Lehto dictated that the narrative in the upcoming Halo-prequel Halo: Reach will be a somber affair. If you’ve read the book, The Fall of Reach, you know the planet of Reach gets destroyed and millions upon millions die. And much like Cameron’s Titanic, where filmwatchers knew the dreary end, so will Halo enthusiasts, come this Fall when the title releases.
“Reach is like Titanic,” he told Edge, “we know the end from the beginning. Reach is going to fall and 700 million people are going to perish as a result.”
“It’s a very dark story to tell,” he continued, “and our goal is to allow the player to experience the Noble Team’s efforts and get satisfaction from them continuing to fight forward and achieve the final acts of what we can’t talk about today.”
Lots of death. Lots of action. Lots of suspense. And likened to the highest-grossing film of all time. Sounds like Halo: Reach is the real deal.