Muramasa: The Demon Blade finally released last week. We played it, loved it, and told you all about it. But today we get a look into the head of developer Vanillaware and get to see and hear first-hand how the studio crafted the artsy 2-D sidescroller and just why we should be excited about the studios’ projects moving forward. Hint, they’re awesome at what they do.

About The Author

Eddie Makuch is a Blast staff writer. Reach him at [email protected]. Follow him on Twitter @EddieMakuch.

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