The United States’ hostile invasion of Iraq in 2003 was a momentous event, one that in hindsight might have been worthy of some further exploration before devoting a nation’s efforts to the cause.‚ Where ever your political/moral/ethical lines are drawn, the sheer violence and fear surrounding the invasion is undeniable, but would it make a great video game?
The Los Angeles Times today is reporting that “Six Days In Fallujah,” a modern military game that will recreate the horror of the war between U.S. Marines and the insurgency in the city is currently in the works and due out in 2010.
Atomic Games, familiar with military settings, is handling the development process with Konami signed on to publish the title.
Atomic Games President Peter Tamte told the L.A. Times:
“For us, the challenge was how do you present the horrors of war in a game that is also entertaining, but also gives people insight into a historical situation in a way that only a video game can provide? Our goal is to give people that insight, of what it’s like to be a Marine during that event, what it’s like to be a civilian in the city and what it’s like to be an insurgent…”
Concrete details on Six Days are nowhere to be found; however a Wikipedia entry citing the May issue of GamePro provides some unsubstantiated particulars.
The Wall Street Journal also entered the fray and met with designers at Atomic Games discerning that the studio was forced to build an entirely new engine to simulate total environmental destructibility and that the game will follow an over-the-shoulder perspective simulating that of an “embedded journalist.”
Combating political overtones and bias are also factors that Six Days must overcome as Anthony Crouts of Konami stated:
“We’re not trying to make social commentary. We’re not pro-war. We’re not trying to make people feel uncomfortable. We just want to bring a compelling entertainment experience, at the end of the day, it’s just a game.”