The fifth annual Game Developers eXchange, hosted by the Savannah College of Art and Design will be rocking the Southeast April 16-17th in Savannah Georgia.
GDX 2009 will feature keynote addresses from Clint Hocking, Design Director at Ubisoft, George “Fat Man” Sanger of Team Fat, legendary creators of high quality music, sound effects, voice, and atmospheric pieces for video games, television, and film, and video game art genius Jason Rhorer.
Not enough for you?‚ Also speaking will be Andrew Bains, senior level designer of Gears of War, Jason Arnone, art manager with Rock Band creator Harmonix, as well as representatives from Big Huge Games, Destineer Studios, and Red Storm Entertainment.
Brenda Brathwaite, SCAD professor, game designer and chair of the interactive design and development program sees GDX as a premier gaming industry event when she says:
“The great majority of our speakers have been invited to speak at the prestigious Game Developers
Conference; there is truly no other conference in the Southeast quite like this one. We’re exceptionally pleased to bring this talent here.”
If I learned anything on my twenty plus hour drive to Disney World last year it was that the southeast has two things, cheap gas and plenty of Waffle Houses.‚ I would have never guessed the great state of Georgia would play host to a significant industry event like GDX.
Conference attendees can expect to get schooled in the four major areas of game development: game art, game design, level design, and audio.‚ Through a variety of workshops, informative and engaging lectures, and discussion, the industry professionals will relate where the current industry is and the skills necessary to create first rate games.
Brathwaite says “We bring together the industry’s brightest stars to an intimate setting where they can exchange ideas with each other and a broad cross-section of students, academicians and fans.”
The video game development process has always excited me, and while I lack the artistic proficiency necessary to make such games, I respect and admire those who do.‚ If you are an aspiring young artist, living in the southeast, GDX 2009 looks to be a very worthwhile event to attend. ‚ ‚ Or if you just love video games and are interested in learning how they are put together, GDX looks to be the event for you.
More information on GDX2009 here
About GDX 2009:
Game industry’s brightest stars converge at SCAD’s 5th annual Game
Clint Hocking, Jason Rohrer and George Sanger to Keynote
SAVANNAH, Ga. – The Savannah College of Art and Design hosts the fifth
annual Game Developers eXchange April 16 – 17 in Savannah, Ga. The
two-day event brings together game developers, educators and students
with experts to share their behind-the-scenes knowledge of the game
industry. GDX 2009 features four areas of interest in game
development: game art, game design, level design and audio.
SCAD professor, game designer and chair of the interactive design and
game development program, Brenda Brathwaite describes GDX as a
Southern conference like no other. “The great majority of our speakers
have been invited to speak at the prestigious Game Developers
Conference,” says Brathwaite. “There is truly no other conference in
the Southeast quite like this one. We’re exceptionally pleased to
bring this talent here.”
Conference participants can expect entertaining and informative
lectures, discussions, interactive design workshops, a reception and
the chance to catch up on new and exciting developments in the
industry. Additionally, GDX offers attendees access to some of the
most dynamic and innovative professionals in the gaming industry. “We
bring together the industry’s brightest stars to an intimate setting
where they can exchange ideas with each other and a broad
cross-section of students, academicians and fans,” Brathwaite said.
More than 20 industry professionals will be on-hand to share their
expertise and knowledge. Among this year’s list of distinguished
guests are industry giants Clint Hocking, Design Director of Ubisoft,
and George “Fat Man” Sanger of Team Fat. The two join art-game genius
Jason Rohrer as keynoters for the event. Other speakers include Andrew
Bains, senior level designer of the “Gears of War” series from Epic
Games; Jason Arnone, art manager at Harmonix; Richard Dansky of Red
Storm Entertainment; Susanne Meiler of Destineer Studios and Mark
Nelson of Big Huge Games.
For a complete list of speakers and to register to attend, visit
www.scad.edu/gdx or call 912.525.5218 for more information.