Casual game developer PopCap Games announced on Tuesday that they have released a follow-up to Peggle, one of the highest rated games of 2007 and the most popular casual video game of hte year.

“Peggle Nights sports 60 all-new Adventure Mode levels and 60 new Challenge Mode hurdles, along with a new ‘Peggle Master’ power-up, new kinds of style shots, achievements, and other special bonuses,” PopCap said in a statement. “In addition, Peggle Nights takes players into the ‘dream worlds’ of each of the eleven Peggle Masters, providing five beautifully rendered and themed levels for each character’s secret dreams and aspirations.”

Peggle Nights costs 19.95 with ‚ a free trial of the deluxe version is available for download at www.popcap.com.‚ 

“We at PopCap love the Peggle “Ëœmaster’ characters as much as anyone, so we decided to delve into their personalities a bit further and take a peek inside each one’s dream states,” said Sukhbir Sidhu, studio director in charge of Peggle and Peggle Nights at PopCap. “We also took the opportunity to incorporate user feedback from the original game by adding more challenges and style shots and ultimately making the game even more achievement- and skill-oriented.”
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Game features:

  • New Peggle Master/power-up: “Marina,” the electric squid, brings the number of Peggle Masters / power-ups to 11; her “Shockwave” effect arcs between the first peg hit and the bucket at the bottom, clearing all intervening pegs with a jolt of electricity
  • New Trophy/Achievement: In addition to the original game’s “all clear” achievement, Peggle Nights sets an “ace” score for each level; “acing” each level earns a special trophy
  • More Trophies: The new game offers four different trophies for the various achievements: completing Adventure Mode, completing Challenge Mode, clearing all levels of all pegs, and “acing” all levels. Oh, and a new trophy room to keep ’em in!
  • 60 Newly Designed Levels: Each Peggle Master has five themed “dream state” levels in the game’s main Adventure mode, plus a final five Master levels in which the player chooses the Master/power-up
  • 60 New Challenges: Five dozen new Challenge Mode levels, with many fiendishly tricky objectives for players to reach; new types of challenges include “low ball” challenges in which the player tries to get the lowest possible score, Style Shot based challenges and challenges involving specific or combined power-ups
  • New Style Shots: More ways to score bonus points based on the player’s aim and timing acumen: “Off the Wall,” “Double Long Shot” and more
  • All-New Soundtrack: Maintaining the cultured sensibilities of the original Peggle, the new game offers a mix of original tunes and well-known classical music – including a fully-orchestrated introduction by the Slovak National Symphony Orchestra
  • Admire Your Skillz: You can now drag and drop replays of your top shots into the open game window to view them
  • Power-Up Improvements: Existing power-ups including Tula’s “flower power,” Kat Tut’s “pyramid” and Lord Cinderbottom’s “fireball” have been tweaked to optimize their effectiveness
  • Level Packs (Coming Soon): Peggle Nights is designed to accept additional levels and PopCap plans to begin issuing custom-made, in some cases themed, Level Packs

About The Author

John Guilfoil is the editor-in-chief of Blast: Boston's Online Magazine and the Blast Magazine Network. He can be reached at [email protected]. Tweet @johnguilfoil.

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