Fantasy Wars will be criticized for its unoriginal gameplay style and an equally uninspired name, but there’s a good game under the hood.
The game is a lot like Blizzard’s Warcraft III and also has the RPG style of a game like Quest. The true beauty of Fantasy Wars lives in the fact that, especially for a clone, it has amazing replay value!
There are three campaigns in which you take the roles of the humans, the cute little elves and the tough orcs. The orcs are the usual fantasy stereotype. In “Wars,” they are known for desiring gold, being a strong race and a constant need to pillage.
The game is no pushover. It’s very difficult in the beginning and gets harder in later phases. It’s important to use your units to their maximum potential and be able to plan for what your opponent might attack you with. The game is a turn-based strategy, which means that you will direct units to attack, hold their positions, defend, gather, etc. Then it’s the other guy’s turn.
Unlike other TBS games, your units and supplies will carry over to the next mission, instead of just starting fresh. Each individual campaign has it’s own ups and downs. The key to being successful at Fantasy Wars is to stay focused, protect your units and deploy them at the right time.
The graphics are well-done. The environments are clear and well animated. It’s all just a little “cartoony” sometimes though. The battle animations will even have you laughing at times.
On the other hand, the sound is enough to drive you insane. The battle cries start off okay enough, but when you hear them every four seconds in a heated battle, you might turn your volume all the way down.
Multiplayer is also available via networking.
The game delivers. It’s an affordable strategy title. Fantasy Wars is highly addictive and a great way to kill an afternoon.
Platform: PC CD-ROM
Genre: Turn-based strategy
Launch Date: November 13, 2007
Learning Curve: [rating:4/5]
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