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	<title>Comments on: Pre-launch: Burnout: Paradise</title>
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		<title>By: Gus Swan</title>
		<link>http://blastmagazine.com/the-magazine/technology/burnout-paradise-official-preview/comment-page-1/#comment-1737</link>
		<dc:creator>Gus Swan</dc:creator>
		<pubDate>Thu, 03 Jan 2008 13:25:08 +0000</pubDate>
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		<description>Us &#039;fickle&#039; Burnout fans have some specific issues with how the game plays, rather than an aversion to the idea of a sandbox style game. It has been pointed out that the map is virtually useless, and relies on the user memorising where events begin, and that if you mess up an event - which frequently happens in Burnout right at the end, you cannot just restart - you need to DRIVE right to the beginning and re-enter the race. I am suprised you didn&#039;t find that incredibly annoying in the demo when you played it, Joe.</description>
		<content:encoded><![CDATA[<p>Us &#8216;fickle&#8217; Burnout fans have some specific issues with how the game plays, rather than an aversion to the idea of a sandbox style game. It has been pointed out that the map is virtually useless, and relies on the user memorising where events begin, and that if you mess up an event &#8211; which frequently happens in Burnout right at the end, you cannot just restart &#8211; you need to DRIVE right to the beginning and re-enter the race. I am suprised you didn&#8217;t find that incredibly annoying in the demo when you played it, Joe.</p>
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