<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Osmos review</title>
	<atom:link href="http://blastmagazine.com/the-magazine/gaming/reviews/computer-games/2010/01/osmos-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://blastmagazine.com/the-magazine/gaming/reviews/computer-games/osmos-review/</link>
	<description>Movies, Music, TV, Video Games, and More</description>
	<lastBuildDate>Tue, 14 Feb 2012 04:56:07 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: popodepok</title>
		<link>http://blastmagazine.com/the-magazine/gaming/reviews/computer-games/osmos-review/comment-page-1/#comment-24995</link>
		<dc:creator>popodepok</dc:creator>
		<pubDate>Sat, 01 May 2010 04:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://blastmagazine.com/?p=37786#comment-24995</guid>
		<description>I just finish beating mass effect 2. This sequel comes with awesome graphics compare to the first one. Hereâ€™s a somewhat short review on mass effect 2. The game starts very shortly after the previous one and Shepard is now a human hero. A very cool thing is that if you have your save file from the first game this will affect many things in the sequel depending on the decisions you previously took.

Mass effect 2 is more of the same but with many great changes such as you no longer have an inventory like in most normal RPGâ€™s. Youâ€™ll get very quickly tired of hearing â€œprobe awayâ€ while scanning a planet for resources. The sequel is a lot more of a first-person shooter than the previous game. In fact I would say this one is more of a first-person shooter with a very well done and detailed storyline with great realistic party members. The new delay between shooting that was overheating previously is now simply reloading your gun like in most first-person shooters.</description>
		<content:encoded><![CDATA[<p>I just finish beating mass effect 2. This sequel comes with awesome graphics compare to the first one. Hereâ€™s a somewhat short review on mass effect 2. The game starts very shortly after the previous one and Shepard is now a human hero. A very cool thing is that if you have your save file from the first game this will affect many things in the sequel depending on the decisions you previously took.</p>
<p>Mass effect 2 is more of the same but with many great changes such as you no longer have an inventory like in most normal RPGâ€™s. Youâ€™ll get very quickly tired of hearing â€œprobe awayâ€ while scanning a planet for resources. The sequel is a lot more of a first-person shooter than the previous game. In fact I would say this one is more of a first-person shooter with a very well done and detailed storyline with great realistic party members. The new delay between shooting that was overheating previously is now simply reloading your gun like in most first-person shooters.</p>
<p> <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-24995" src="http://blastmagazine.com/wp-content/plugins/comment-rating/images/1_16_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('24995', 'add', 'blastmagazine.com/wp-content/plugins/comment-rating/', '1_16_');" title="Thumb up" /> <span id="karma-24995-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-24995" src="http://blastmagazine.com/wp-content/plugins/comment-rating/images/1_16_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('24995', 'subtract', 'blastmagazine.com/wp-content/plugins/comment-rating/', '1_16_')" title="Thumb down" /> <span id="karma-24995-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded>
	</item>
	<item>
		<title>By: Hemisphere Games Osmos Rage, part 3: The Perversity of Inanimate Objects &#8211;</title>
		<link>http://blastmagazine.com/the-magazine/gaming/reviews/computer-games/osmos-review/comment-page-1/#comment-17450</link>
		<dc:creator>Hemisphere Games Osmos Rage, part 3: The Perversity of Inanimate Objects &#8211;</dc:creator>
		<pubDate>Tue, 02 Feb 2010 06:46:04 +0000</pubDate>
		<guid isPermaLink="false">http://blastmagazine.com/?p=37786#comment-17450</guid>
		<description>[...] And when I see reviews like this, it all feels worth it.  Somewhere between completely loathing the difficulty of the last level and finishing the game, I finally â€œgotâ€ Osmos. You see, Osmos was able to do what no other zen (or ambient) game has actually made me doâ€”chill out. Osmos has made me contemplate the very essence of human existence, evolution, consumption, and so much more. The difficulty of Osmosâ€™ later levels was very frustrating at first, and often caused me to quit the game rather angrily; I was approaching Osmos like I would any other game, swiftly trying to complete all given goals in the pursuit of completion. Once I started approaching Osmos as not a game, but as an experience, I was able to fully appreciate the genius behind it. - Dan Carew, Blast Magazine [...]</description>
		<content:encoded><![CDATA[<p>[...] And when I see reviews like this, it all feels worth it.  Somewhere between completely loathing the difficulty of the last level and finishing the game, I finally â€œgotâ€ Osmos. You see, Osmos was able to do what no other zen (or ambient) game has actually made me doâ€”chill out. Osmos has made me contemplate the very essence of human existence, evolution, consumption, and so much more. The difficulty of Osmosâ€™ later levels was very frustrating at first, and often caused me to quit the game rather angrily; I was approaching Osmos like I would any other game, swiftly trying to complete all given goals in the pursuit of completion. Once I started approaching Osmos as not a game, but as an experience, I was able to fully appreciate the genius behind it. &#8211; Dan Carew, Blast Magazine [...]</p>
<p> <img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="up-17450" src="http://blastmagazine.com/wp-content/plugins/comment-rating/images/1_16_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('17450', 'add', 'blastmagazine.com/wp-content/plugins/comment-rating/', '1_16_');" title="Thumb up" /> <span id="karma-17450-up" style="font-size:12px; color:#009933;">0</span>&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" onmouseover="this.width=this.width*1.3" onmouseout="this.width=this.width/1.2" id="down-17450" src="http://blastmagazine.com/wp-content/plugins/comment-rating/images/1_16_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('17450', 'subtract', 'blastmagazine.com/wp-content/plugins/comment-rating/', '1_16_')" title="Thumb down" /> <span id="karma-17450-down" style="font-size:12px; color:#990033;">0</span></p>]]></content:encoded>
	</item>
</channel>
</rss>

