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	<title>Blast: Boston&#039;s Online Magazine &#187; zelda</title>
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	<link>http://blastmagazine.com</link>
	<description>Music, movies, tv, video games, tech, food, drink, young, hip, and sexy!</description>
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		<title>Zelda Wii Likely Confirmed For 2010</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/02/zelda-wii-likely-confirmed-for-2010/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/02/zelda-wii-likely-confirmed-for-2010/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 18:00:46 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[sequel]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=40367</guid>
		<description><![CDATA[When they build it, we will buy it. Hopefully this year.]]></description>
			<content:encoded><![CDATA[<p>The 2010 year is squeaky clean and brand new, but Nintendo has huge plans for it. We already know two huge names, Super Mario Galaxy 2 and Metroid: Other M will hit shelves this summer, but might the second Zelda title for Wii drop this year too?</p>
<p>Nintendo&#8217;s Cammie Dunaway, speaking with <a href="http://www.wired.com/gamelife/2010/02/nintendo-dunaway/" target="_blank">Wired</a>, hinted at a 2010 release for the hotly hyped game.</p>
<p>She explained Nintendo&#8217;s strategy and why a Wii Zelda sequel to round out the 2010 year seems pretty likely.</p>
<p><strong>&#8220;One of the things that&#8217;s true for Nintendo is that we&#8217;re not driven by a calendar for our release dates. When the games are ready to go, when the quality is perfect, that&#8217;s when we release.</strong></p>
<p><strong>&#8220;We all benefit if we can keep a pretty steady pace, so the development teams have worked hard to make sure that we&#8217;ve got a full lineup this year. If you compare the first half of 2010 with the first half of 2009, it&#8217;s night and day. And from some of the things that Mr. Iwata has talked about, and that we will talk about at E3, like Zelda, you know that we&#8217;re going to have a good back half of the year, as well.&#8221;</strong></p>
<p>There you have it ladies and gents, this may be <strong><em>the</em> </strong>year to be a Nintendo fan. Galaxy 2, Metroid and Zelda in the same year? Wowzers.</p>
<p>Source: <a href="http://www.wired.com/gamelife/2010/02/nintendo-dunaway/" target="_blank">Wired</a></p>
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		<title>New Wii Zelda Title Will Require MotionPlus Accessory</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/02/new-wii-zelda-title-will-require-motionplus-accessory/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/02/new-wii-zelda-title-will-require-motionplus-accessory/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 14:59:32 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[motionplus]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=38663</guid>
		<description><![CDATA[Whenever the game releases...]]></description>
			<content:encoded><![CDATA[<p>File this one under the &#8220;all things predictable&#8221; folder as Nintendo recently revealed the next Wii <em>Zelda </em>title will require the MotionPlus accessory.</p>
<p>&#8220;After actually making it compatible,&#8221; explains producer Eiji Aonuma, &#8221;it just feels so natural. Link&#8217;s sword and the controller that you&#8217;re holding become one.&#8221; Gamers will use MotionPlus to liberally swing Link&#8217;s sword, and it&#8217;s believed that the game&#8217;s many puzzles can only be solved with the proper fighting technique.</p>
<p>He also said that he hopes to have a playable version of the game ready for E3 2010 in June, where I hope to God to get my hands on it, though I can only imagine the line at Nintendo&#8217;s booth.</p>
<p>Is the world ready for a new <em>Zelda</em> title? I think so.</p>
<p>Source: <a href="http://www.destructoid.com/new-wii-zelda-will-be-a-motion-plus-exclusive-162438.phtml" target="_blank">Destructoid</a></p>
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		<title>New Legend Of Zelda Won&#8217;t Release Until It&#8217;s &#8216;Perfect&#8217;</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/01/new-legend-of-zelda-wont-release-until-its-perfect/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/01/new-legend-of-zelda-wont-release-until-its-perfect/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 17:01:16 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=37060</guid>
		<description><![CDATA[That estimated 2010 release? It might not happen.]]></description>
			<content:encoded><![CDATA[<p>Good things are worth waiting for, right?</p>
<input id="gwProxy" type="hidden" />Better hope so, as Nintendo of American President Reggie &#8220;The Reginator&#8221; Fils-Aime, declared today that the next console Legend of Zelda title will release &#8220;when it&#8217;s perfect.&#8221;</p>
<div id="attachment_37062" class="wp-caption aligncenter" style="width: 310px"><a href="http://blastmagazine.com/wp-content/uploads/2010/01/160246-zelda.jpg"><img class="size-medium wp-image-37062" title="160246-zelda" src="http://blastmagazine.com/wp-content/uploads/2010/01/160246-zelda-300x180.jpg" alt="" width="300" height="180" /></a><p class="wp-caption-text">The closest we&#39;re gonna get for a while</p></div>
<p>Now, that&#8217;s fine and dandy, but the company <em>did</em> just last week say the title will <a href="http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/01/wii-zelda-promised-for-2010-first-info-on-high-end-ds/" target="_blank">definitely ship in 2010</a>, so Nintendo, what gives?</p>
<p><strong>&#8220;Right now it&#8217;s still in development but the key message that Mr Aonuma and Mr Miyamoto are telling us is that it really has to be perfect when it launches,&#8221; said the boss. &#8220;That is what the fans are expecting.</strong></p>
<p><strong>&#8220;So for all the <em>Zelda </em>fans out there right now, I&#8217;d say enjoy <em>Spirit Tracks</em> and know that the<em> Zelda</em> title for Wii is going to come out when it&#8217;s perfect.&#8221;</strong></p>
<p>All aboard the Delay Train. Next stop, who knows.</p>
<p>Source: <a href="http://www.computerandvideogames.com/article.php?id=231279?cid=OTC-RSS&amp;attr=CVG-General-RSS" target="_blank">CVG</a> via <a href="http://www.destructoid.com/new-legend-of-zelda-will-release-when-it-s-perfect--160246.phtml" target="_blank">Destructoid</a></p>
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]]&gt;</script></span></p>
]]></content:encoded>
			<wfw:commentRss>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/01/new-legend-of-zelda-wont-release-until-its-perfect/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wii Zelda promised for 2010, first info on high-end DS</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/01/wii-zelda-promised-for-2010-first-info-on-high-end-ds/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/01/wii-zelda-promised-for-2010-first-info-on-high-end-ds/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 12:06:41 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[finally]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=36499</guid>
		<description><![CDATA[Nintendo fans have lots to love.]]></description>
			<content:encoded><![CDATA[<p>Big news for Nintendo fans today, as Satoru Iwata, Nintendo president, issued a statement today promising a new Wii Zelda title for 2010 and provided the first details on the high-end successor to the DS.</p>
<p>Iwata said the new high-spec DS will feature &#8220;highly detailed graphics, and it will be necessary to have a sensor with the ability to read the movements of people playing&#8221;.</p>
<p>Rumors of this new revision have already been swirling, as this summer brought news of this new DS supporting NVIDIA&#8217;s Tegra Tech, which seems validated by Iwata&#8217;s statements today.</p>
<p>As for the first Wii Zelda sequel, the man only said it would arrive sometime in 2010, which leaves the company open to many possible release dates.</p>
<div id="attachment_36501" class="wp-caption aligncenter" style="width: 510px"><a href="http://blastmagazine.com/wp-content/uploads/2010/01/Nintendo-Releases-New-Legend-of-Zelda-Wii-Teaser-Artwork.jpg"><img class="size-full wp-image-36501" title="Nintendo-Releases-New-Legend-of-Zelda-Wii-Teaser-Artwork" src="http://blastmagazine.com/wp-content/uploads/2010/01/Nintendo-Releases-New-Legend-of-Zelda-Wii-Teaser-Artwork.jpg" alt="" width="500" height="711" /></a><p class="wp-caption-text">The new Zelda</p></div>
<p>One thing&#8217;s for sure, at this year&#8217;s E3 Convention, Nintendo is likely to spill the beans on <em>everything</em> hinted at today.</p>
<p>Seen on <a href="http://uk.wii.ign.com/articles/105/1058479p1.html" target="_blank">IGN</a> and <a href="http://ds.ign.com/articles/105/1058495p1.html" target="_blank">IGN</a></p>
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		<title>Nintendo announces Wii storage solution, new Zelda title at GDC</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/2009/03/nintendo-announces-wii-storage-solution-new-zelda-title-at-gdc/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/2009/03/nintendo-announces-wii-storage-solution-new-zelda-title-at-gdc/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 17:33:42 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=11437</guid>
		<description><![CDATA[GDC is upon us and Nintendo dropped some heavy news today at their keynote.  You'll want to read this.]]></description>
			<content:encoded><![CDATA[<p>If you didn&#8217;t already know, the 2009 Game Developers Conference takes place this week in San Francisco, CA, and today Nintendo President Satoru Iwata gave a short, statistic filled keynote address complete with what we have been waiting years for.</p>
<p>Iwata, casually dressed without tie, spoke about the rampant success of the Nintendo family of products with the Wii at nearly 50 million units sold worldwide and the DS already surpassing 100 million units.</p>
<p>Iwata also praised legendary video game creator Shigeru Miyamoto&#8217;s efforts by saying Miyamoto &#8220;sees game opportunities where others don&#8217;t&#8221; and &#8220;In my opinion he is leveraging these development opportunities better than anyone else today&#8221; furthermore,<strong> </strong>&#8220;When Miyamoto sees something that a lot of people are enjoying, he&#8217;ll study what part of that activity is fun,&#8221; and finally, &#8220;Even if people don&#8217;t realize why they are having fun, Miyamoto does.&#8221;</p>
<p>Bill Trinen of Nintendo spoke to the question of a Wii storage solution and if you fire up your Wii today, you&#8217;ll find Wii menu update 4.0 which adds the &#8220;SD card menu&#8221; that allows for additional storage space with 12 channels per screen and up to 20 screens which equals a total of 240 games!</p>
<p>How can a simple SD card hold so much information? The answer lies in SDHC card, capable of up to 32GB of space.Â  You can download from the Wii Shop Channel directly to the SD card, and then launch titles directly from the SD card.</p>
<p>Next, Iwata took back the stage and announced the Virtual Console Arcade, an expansion on the Virtual Console with titles Space Harrier, Gaplus, Star Force, Solvalou, The Tower of Druaga, Mappy and more available today!</p>
<p>In addition, a slew of Final Fantasy titles for WiiWare as well as Virtual Console.Â  &#8220;My Life as a Darklord&#8221; is a sequel to WiiWare launch title &#8220;My Life as a King&#8221; as well as &#8220;Final Fantasy IV: The After Years and yes, Final Fantasy will come to the Virtual Console in Japan with all six Famicom/SuperFamicom titles released in Japan and &#8220;FF 1&#8243; and &#8220;FF:IV&#8221;Â  debuting stateside.</p>
<p>Finally, after an interesting, dungeon filled trailer, Iwata announced &#8220;The Legend of Zelda: Spirit Tracks.&#8221;</p>
<p>&#8220;This new DS title is tentatively named The Legend of Zelda; Spirit Tracks. It will be available this year.&#8221;</p>
<p>Iwata said that while new original development may be difficult during the economic downturn, he noted that the jet engine, television and the chocolate chip cookie were created during The Great Depression.</p>
<p>Stay tuned for updates and more information regarding everything we heard today, but feel free to let share in giddy excitement over a new Zelda title, I know I will.</p>
<p>Via Michael McWhertor at <a title="Kotaku" href="http://kotaku.com/5183222/nintendos-satoru-iwata-gdc-keynote-liveblog-party" target="_blank">Kotaku</a>.</p>
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		<title>The Ocarina of Rhyme.</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/2009/03/the-ocarina-of-rhyme/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/2009/03/the-ocarina-of-rhyme/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 13:04:14 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[mashup]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Rap]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=11092</guid>
		<description><![CDATA[Classic Zelda tunes with famous rap vocals dubbed over.  My goodness this is amazing.  Free download inside. ]]></description>
			<content:encoded><![CDATA[<p><!--[if gte mso 9]&gt;  Normal 0     false false false  EN-US X-NONE X-NONE              MicrosoftInternetExplorer4              &lt;![endif]--><!--[if gte mso 9]&gt;                                                                                                                                            &lt;![endif]--></p>
<p class="MsoNormal">I have never been a huge rap fan, but anything mixed with video game soundtracks, namely The Legend of Zelda, of which I am a dedicated follower, is sure to find its way onto my iPod.</p>
<p class="MsoNormal">The aptly named Ocarina of Rhyme features ten tracks that dub vocals over classic Zelda tunes.</p>
<p class="MsoNormal">The mash-ups include Common and Hyrule Market, Jay-Z and meeting the Owl, Clipse and the Lost Woods, and my personal favorite, Slim Thug and Mike Jones and Great Fairyâ€™s Fountain, and many others.<span> </span></p>
<p class="MsoNormal">A project like this has the possibility to fail so, so hard, but instead the execution is great, allowing your inner nerd to shine alongside famous rap artists.<span> </span></p>
<p class="MsoNormal">Download the 10 tracks over at the <a title="Ocarina of Rhyme" href="http://8tracks.com/teamteamwork/the-ocarina-of-rhyme" target="_blank">Ocarina of Rhyme</a> website free of charge.<span> </span></p>
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		<title>Top games picked at GDC</title>
		<link>http://blastmagazine.com/the-magazine/technology/2008/02/top-games-picked-at-gdc/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/2008/02/top-games-picked-at-gdc/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 15:06:09 +0000</pubDate>
		<dc:creator>Blast Magazine Newsroom</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[game choice awards]]></category>
		<category><![CDATA[game developer]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2008/02/top-games-picked-at-gdc/</guid>
		<description><![CDATA[The game development community has chosen Portal as Game of the Year at the 8th Annual Game Developers Choice Awards.
Valve&#8217;s genre-blending first person shooter/puzzler also took home two other awards at GDC. 2K&#8217;s Bioshock, Crytek&#8217;s Crysis and Nintendo&#8217;s latest Zelda chapter were also big winners.
&#8220;The Game Developers Choice Awards stand out from other game industry [...]]]></description>
			<content:encoded><![CDATA[<p>The game development community has chosen <a href="http://en.wikipedia.org/wiki/Portal_(video_game)" target="_blank">Portal</a> as Game of the Year at the 8th Annual Game Developers Choice Awards.</p>
<p>Valve&#8217;s genre-blending first person shooter/puzzler also took home two other awards at GDC. 2K&#8217;s Bioshock, Crytek&#8217;s Crysis and Nintendo&#8217;s latest Zelda chapter were also big winners.</p>
<p>&#8220;The Game Developers Choice Awards stand out from other game industry prizes by being open to all games of a calendar year and by recognizing the individual developers behind each celebrated game,&#8221; said Jamil Moledina, executive director of the Game Developers Conference.  &#8220;We are thrilled gamers at home will be able to meet the people behind their favorite games when our first ever television broadcast special on the awards airs soon on the G4 television network.&#8221;</p>
<p>The recipients of the 8th Annual Game Developers Choice Awards are:</p>
<p><strong>  2007 Best Game Design</strong><br />
Portal (Valve)<br />
<em>   Kim Swift, Realm Lovejoy, Paul Graham</em></p>
<p><strong>  2007 Best Visual Art</strong><br />
BioShock (2K Boston/2K Australia / 2K Games)<br />
<em>   Scott Sinclair, Shawn Robertson, Andrew James</em></p>
<p><strong>  2007 Best Technology</strong><br />
Crysis (Crytek/Electronic Arts)<br />
<em>   Cevat Yerli, Douglas Binks, Timur Davidenko, Martin Mittring</em></p>
<p><strong>  2007 Best Writing</strong><br />
BioShock (2K Boston/2K Australia / 2K Games)<br />
<em>   Ken Levine, Emily Ridgway, Joe McDonagh, Susan O&#8217;Connor</em></p>
<p><strong>  2007 Best Audio</strong><br />
BioShock (2K Boston/2K Australia / 2K Games)<br />
<em>   Eric Brosius, Pat Balthrop, Emily Ridgway, Justin Mullins</em></p>
<p><strong>  2007 Best Debut</strong><br />
Crackdown (Real Time Worlds / Microsoft Game Studios)<br />
<em>   Ramon Gonzalez, Violetta Sanchez, Rafael Diaz, Jose Guerra</em></p>
<p><strong>  2007 Innovation</strong><br />
Portal (Valve)<br />
<em>   Kim Swift, Erik Wolpaw</em></p>
<p><strong>  2007 Best Handheld Game</strong><br />
The Legend of Zelda: Phantom Hourglass (Nintendo / Nintendo)<br />
<em>   Eiji Aonuma</em></p>
<p><strong>  2007 Best Downloadable Game</strong><br />
Flow (thatgamecompany / Sony Computer Entertainment)<br />
<em>   Kellee Santiago, Jenova Chen, Martin Middleton, Hao Cui, John Edwards,<br />
Nick Clark</em></p>
<p><strong>  2007 Game of the Year</strong><br />
Portal (Valve)<br />
<em>   Kim Swift, Erik Wolpaw</em></p>
<p>Recipients for the evening&#8217;s special awards were:</p>
<p><strong>  Lifetime Achievement Award</strong><br />
<em>   Sid Meier</em></p>
<p><strong>  Pioneer Award</strong><br />
<em>   Ralph Baer</em></p>
<p><strong>  Ambassador Award</strong><br />
<em>   Jason Della Rocca</em></p>
<p>For more information about the awards and all the recipients, visit: <a href="http://www.gamechoiceawards.com/" target="_blank">http://www.gamechoiceawards.com/</a></p>
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