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	<title>Blast Magazine&#187; wwf</title>
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	<link>http://blastmagazine.com</link>
	<description>Movies, Music, TV, Video Games, and More</description>
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		<title>Interview: &#8220;Rowdy&#8221; Roddy Piper makes animation voice acting debut in &#8220;Green Lantern: Emerald Knights&#8221;</title>
		<link>http://blastmagazine.com/the-magazine/interviews/interview-rowdy-roddy-piper-makes-animation-voice-acting-debut-in-green-lantern-emerald-knights/</link>
		<comments>http://blastmagazine.com/the-magazine/interviews/interview-rowdy-roddy-piper-makes-animation-voice-acting-debut-in-green-lantern-emerald-knights/#comments</comments>
		<pubDate>Thu, 05 May 2011 17:55:15 +0000</pubDate>
		<dc:creator>Blast Magazine Newsroom</dc:creator>
				<category><![CDATA[Comics, Toys, Books and Pop Culture]]></category>
		<category><![CDATA[The Blast Interview]]></category>
		<category><![CDATA[The Issue]]></category>
		<category><![CDATA[Bolphunga]]></category>
		<category><![CDATA[green lantern]]></category>
		<category><![CDATA[Green Lantern: Emerald Knights]]></category>
		<category><![CDATA[roddy piper]]></category>
		<category><![CDATA[rowdy roddy piper]]></category>
		<category><![CDATA[wrestlemania]]></category>
		<category><![CDATA[wrestling]]></category>
		<category><![CDATA[wwf]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=60583</guid>
		<description><![CDATA[Famed wrestler plays Bolphunga villain ]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><img src="http://blastmagazine.com/wp-content/uploads/2011/05/Roddy-Piper-1-200x300.jpg" alt="" title="Roddy Piper-1" width="200" height="300" class="alignright size-medium wp-image-60584" />We are going to show a bunch of early wrestling clips&#8230;of course.</p>
<p>“Rowdy” Roddy Piper ruled the wrestling ring for the better part of four decades, crafting a Hall of Fame career that brought cheers &#8212; and huzzahs &#8212; from fans across the globe. Along the way, Piper established numerous milestones that set his career apart from all others.</p>
<p>At 15, Piper was the youngest professional wrestler to ever enter the squared circle – and he would proceed to hold more than 38 titles while eclipsing 7,000 victories in professional matches. It was the main event at the very first Wrestlemania – pitting Piper and “Mr. Wonderful” Paul Orndorff against Hulk Hogan and Mr. T – that truly established the WWF/WWE.</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/9NsS9n4LpMQ?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9NsS9n4LpMQ?version=3" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><img src="http://blastmagazine.com/wp-content/uploads/2011/05/Bolphunga2-GLEK-300x168.jpg" alt="" title="Bolphunga2-GLEK" width="300" height="168" class="alignright size-medium wp-image-60585" />Today, Piper is out of the wrestling spotlight, but he remains in entertainment with a one-man show and an autobiography, &#8220;In the Pit with Piper&#8221; on shelves. He has also been doing movies since 1978.</p>
<p>On June 7, Piper shows some voiceover acting chops when he plays the barbaric Bolphunga in Green Lantern: Emerald Knights.</p>
<p>Piper’s character – Bolphunga the Unrelenting – is the central antagonist in the episodic segment entitled “Mogo Doesn’t Socialize.” Based on the 1985 story created by Alan Moore and Dave Gibbons, the story centers on Bolphunga’s search for Mogo, the largest Green Lantern, in hopes of engaging the famed warrior in a battle worthy of the villain. The role serves as a perfect vehicle to showcase Piper’s strength and wonderful sense of humor.</p>
<p>Green Lantern: Emerald Knights weaves six legendary stories of the Green Lantern Corps’ rich mythology around preparations for an attack by an ancient enemy. As the battle approaches, Hal Jordan mentors new recruit Arisia in the history of the Green Lantern Corps, telling tales of Avra (the first Green Lantern) and several of Hal’s comrades – including Abin Sur, Kilowog, Laira and Mogo. In the end, Arisia must rise to the occasion to help Hal, Sinestro and the entire Green Lantern Corps save the universe from the destructive forces of Krona.</p>
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<p>Primetime television stars Nathan Fillion (Castle) and Elisabeth Moss (Mad Men) lead a diverse array of performers as the voices behind the Green Lantern Corps, including actor/spoken word artist Henry Rollins (Sons of Anarchy, The Henry Rollins Show), Jason Isaacs (the Harry Potter films), Arnold Vosloo (The Mummy), Kelly Hu (The Vampire Diaries) as Laira and Wade Williams (Prison Break) as Deegan. Radio Hall of Fame commentator/talk show host Michael Jackson voices the esteemed Guardian, Ganthet.</p>
<p>Bruce Timm is executive producer of Green Lantern: Emerald Knights. Directors are Lauren Montgomery, Jay Oliva and Christopher Berkeley. Oliva directed “Mogo Doesn’t Socialize” from a script by Gibbons.</p>
<p>Piper spent a few moments after his recording session to discuss his current activities, his love of acting, and the responsibilities of being a role model. Listen closely … because Roddy just ran out of chewing gum.</p>
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<p><strong>QUESTION: Green Lantern: Emerald Knights was your first-ever voiceover for animation. How was the experience?</strong></p>
<p><strong>RODDY PIPER: </strong>That was about as much fun as I could ever hope to have. You can really lose yourself in an animated role. There’s so much freedom, so much room for creativity. It’s a blast.</p>
<p><strong>QUESTION: Professional wrestling gave you plenty of experience being both the villain and the hero. How does the public perceive you today?</strong></p>
<p><strong>RP: </strong> I guess a lot of folks have grown up with me and, in an awkward way, for people who really have seen the good sides of me, I’m like a father figure. It’s remarkable – every place I go, there’s somebody that has an inspiring tale to tell. At one of my shows, there was a policeman named Paul who had been awarded a Congressional citation for saving someone’s life. He came up and gave me his citation. He said that when he was a little boy, he had troubles – but he would watch me and that’s where he found inspiration and direction. So when he goes into a tough situation, he relates to (my actions), and he says it saved his life.</p>
<p>The profession that I took upon is a lawless, tough piece of work, and so many of my friends are dead now. So in my one-man show, I tell the folks about people that they grew up with, people that they may have related to in different ways. My profession is very renegade. But as crazy as it seems, it’s as real as it gets.</p>
<p><strong>QUESTION: What’s your approach to performing these one-man shows?</strong></p>
<p><strong>RP:</strong> I was with Burt Reynolds at his house in Jupiter (FL) and he said to me, “The one thing I try to convey as actors is that we don’t get enough ‘Atta Boys.’ So I try to make them leave with an ‘Atta Boy.’ And that really sticks with me. Encouragement is an essential.</p>
<p><strong>QUESTION: You seem like a natural for animation. What’s your attraction to playing an animated character?</strong></p>
<p><strong>RP:</strong> I like the fact that I can go away and lose myself so I don’t have to live in the world of courage that everyone else does. I like creating, it’s what I do, and acting allows me to stretch all those different muscles in all kinds of ways. That’s pretty cool.</p>
<p><strong>QUESTION: There are those that would claim wrestling is acting. What are the key differences in those two performances?</strong></p>
<p><strong>RP:</strong> Wrestling and acting couldn’t be anymore different in terms of what it takes to entertain. Wrestling is explosion, acting is implosion. One really screws up the other. That’s why Hogan sucks. If I came out on camera like I do in Madison Square Garden, it would look crazy. Clint Eastwood just shakes his head and raises his eye and it works. But when you’ve got 96,000 people at Wrestlemania, I need to get through to the back row. Fighting is not internal, but it can be very spiritual. Everything acting is internal. One of my problems in making the transition is pulling back, but I’m working on it.</p>
</div>]]></content:encoded>
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		<title>Hulk Hogan returns to TV, wrestling</title>
		<link>http://blastmagazine.com/the-magazine/entertainment/tv/hulk-hogan-returns-to-tv-wrestling/</link>
		<comments>http://blastmagazine.com/the-magazine/entertainment/tv/hulk-hogan-returns-to-tv-wrestling/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 06:38:43 +0000</pubDate>
		<dc:creator>Blast Magazine Newsroom</dc:creator>
				<category><![CDATA[Comics, Toys, Books and Pop Culture]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[hulk hogan]]></category>
		<category><![CDATA[tna]]></category>
		<category><![CDATA[wrestling]]></category>
		<category><![CDATA[wwe]]></category>
		<category><![CDATA[wwf]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=32046</guid>
		<description><![CDATA[Icon will join TNA]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a href="http://blastmagazine.com/wp-content/uploads/2009/10/233315-hulk_hogan___ripping_shirt_as_champ___copy_large.jpg" rel="lightbox[32046]" title="233315-hulk_hogan___ripping_shirt_as_champ___copy_large"><img src="http://blastmagazine.com/wp-content/uploads/2009/10/233315-hulk_hogan___ripping_shirt_as_champ___copy_large-267x300.jpg" alt="233315-hulk_hogan___ripping_shirt_as_champ___copy_large" title="233315-hulk_hogan___ripping_shirt_as_champ___copy_large" width="267" height="300" class="alignright size-medium wp-image-32047" /></a>One of the most iconic names in the history of sports entertainment is returning to the ring. &#8220;Hulkamania&#8221; is back as Hulk Hogan announced he would join Total Non-Stop Action Wresting, known as TNA,</p>
<p>&#8220;TNA iMPACT!&#8221; on Spike TV is one of the highest rated cable shows for young men.</p>
<p>&#8220;Hulk Hogan is one of the world&#8217;s top pop culture icons and the biggest superstar in the history of professional wrestling.  We are truly excited to welcome him into the TNA family,&#8221; said Dixie Carter, president of TNA Wrestling, in a statement Tuesday.  &#8220;Our goal is to become the world&#8217;s biggest professional wrestling company.  Hulk defines professional wrestling and we look forward to partnering with him in a variety of ways as we continue to grow TNA globally.&#8221;</p>
<p>Hogan, who made waves in reality television after retiring from the WWF/WWE, said he was glad to be back.</p>
<p>&#8220;I&#8217;m thrilled to be jumping back into the world of professional wrestling,&#8221; he said.  &#8220;My fans have been asking me to return to the business for many years on a full time basis, but the timing or the opportunity has never been right until now.&#8221;</p>
<p>Hogan recently wrote an autobiography with Mark Dagostino, &#8220;My Life Outside The Ring.&#8221; He is a member of the WWE Hall of Fame.</p>
</div>]]></content:encoded>
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		<title>TNA Impact!</title>
		<link>http://blastmagazine.com/the-magazine/technology/tna-impact/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/tna-impact/#comments</comments>
		<pubDate>Fri, 12 Sep 2008 17:08:21 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[midway]]></category>
		<category><![CDATA[tna]]></category>
		<category><![CDATA[total nonstop action]]></category>
		<category><![CDATA[wcw]]></category>
		<category><![CDATA[wrestling]]></category>
		<category><![CDATA[wwe]]></category>
		<category><![CDATA[wwf]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=3136</guid>
		<description><![CDATA[The game could use more drama and story injected into its core, but if you're looking for simple, pick-up-and-go action, TNA Impact! is a good way to go.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><div id="factbox">Wrestling<br />
<a href="http://www.midway.com">Midway</a><br />
Sep. 9, 2008<br />
PS2, PS3, 360, Wii<br />
3.5 out of 5 stars</div>
<p>First time, long time.</p>
<p>For years, wrestling video games had done the way of the NFL: exclusive. With all due love and respect to them, THQ has had the WWE license forever, and before that they had the WCW license. They&#8217;ve been it for video game wrestling.</p>
<p>Enter Total Nonstop Action Wrestling, a scrappy little league featuring Kurt Angle, Sting, Booker T and a bunch of other guys who are fun to watch but just didn&#8217;t see themselves fitting Vince McMahon&#8217;s mold.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/esl3xuYs9pE" frameborder="0" allowFullScreen="true"> </iframe><iframe src="http://rcm.amazon.com/e/cm?t=blasmaga-20&#038;o=1&#038;p=8&#038;l=st1&#038;mode=videogames&#038;search=tna%20impact&#038;fc1=000000&#038;lt1=&#038;lc1=3366FF&#038;bg1=FFFFFF&#038;f=ifr" marginwidth="0" marginheight="0" width="120" height="240" border="0" frameborder="0" style="border:none;float:right;margin-left:5px;" scrolling="no"></iframe></p>
<p>Now we have Midway&#8217;s TNA Impact!, giving Total Nonstop Action its own home entertainment franchise. And it&#8217;s a very decent first attempt.</p>
<p>While the storyline and character portrayals don&#8217;t go nearly far enough in capturing the essence and attitudes of the veteran wrestling names and personalities, the actual arcade-style gameplay is easy to pick up and offers plenty of thrills, suplexes, bodyslams and high-flying maneuvers.</p>
<p>The game features 25 TNA fighters and several of the specificities that make TNA an interesting wrestling enterprise like the six-sized ring and the Ultimate X match, where wrestlers have to climb ropes to a goal at the top &#8212; much like a ladder match.</p>
<p>The graphics and character models are excellent. Even in-game animations and moves look fluid and well-detailed. Attacks land with lots of force and really sell themselves.</p>
<p><a href="/images/933907_20071012_screen005b.jpg" rel="lightbox[3136]" title="TNA Impact!"><img src="/images/933907_20071012_screen005.jpg" alt="TNA Impact! on BlastMagazine.com" width="200" style="float:right;margin-left:5px;" /></a>In a way, &#8220;Impact!&#8221; feels a lot like some of the older wrestling games like the old LJN console hits like WrestleMania Challenge and WWF Royal Rumble. Obviously it looks and sounds great, even by today&#8217;s standards, but the persona of the game is very much based in the fighting and the moves, combos and animations surrounding the actual fighting. This isn&#8217;t surprising to me, because Midway is the company of Mortal Kombat. Even their previous WWF title, <a href="http://en.wikipedia.org/wiki/WWF_WrestleMania:_The_Arcade_Game">WrestleMania: The Arcade Game</a> was regarded as an almost pure fighting game.</p>
<p>That said, the game could use more drama and story injected into its core, but if you&#8217;re looking for simple, pick-up-and-go action, TNA Impact! is a good way to go.</p>
</div>]]></content:encoded>
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		<title>Retro: WCW/NWO Revenge</title>
		<link>http://blastmagazine.com/the-magazine/technology/retro-wcwnwo-revenge/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/retro-wcwnwo-revenge/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 05:00:36 +0000</pubDate>
		<dc:creator>The Review Center</dc:creator>
				<category><![CDATA[Nintendo 64]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[ecw]]></category>
		<category><![CDATA[hulk hogan]]></category>
		<category><![CDATA[macho man randy savage]]></category>
		<category><![CDATA[nwo]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[wcw]]></category>
		<category><![CDATA[wrestling]]></category>
		<category><![CDATA[wwf]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=1123</guid>
		<description><![CDATA[This article originally appeared on Reviewcenter.com in 1998 when there was no real professional wrestling monopoly. WCW/NWO is one of the best wrestling sims THQ has come out with. Featuring up to date rosters and an excellent array of moves, Revenge is a welcome addition to your N64 game library. Control in Revenge is easy [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><em>This article originally appeared on Reviewcenter.com in 1998 when there was no real professional wrestling monopoly.</em></p>
<p>WCW/NWO is one of the best wrestling sims THQ has come out with. Featuring up to date rosters and an excellent array of moves, Revenge is a welcome addition to your N64 game library.</p>
<p>Control in Revenge is easy once you get the hang of it. The game is very similar to THQ&#8217;s last wrestling game, WCW vs. NWO: World Tour, with some updates. It&#8217;s the type of game that just doesn&#8217;t get boring &#8212; especially on multiplayer.</p>
<p>There are several modes of play including championship belt competitions, exhibition matches, handicap matches, battle royals and tag team contests. There are also six Pay-Per-View arenas including Bash at the Beach, WCW Starcade, Super Brawl and WCW Monday Nitro.</p>
<p>Another nice little feature in Revenge is that many wrestlers come out with their corresponding girls/managers. For example, Macho Man Randy Savage comes into the ring with Elizabeth, and DDP comes out with Kimberly. And of course, who could forget The Mouth of The South Jimmy Hart who comes out with Meng and Barbarian. The wrestlers come out with music and strut into the ring where they show off their stuff before the match.</p>
<p>The various organizations of the time are also included in WCW/NWO revenge including NWO Red and White, Raven&#8217;s Flock and the DAW and EWF wrestling organizations. All this adds to the nice amount of realism that is in this game.</p>
<p>There is also a very nice arsenal of available weapons that you might find if you exit the ring and walk up to one of the guardrails and press C-UP. These weapons include Sting&#8217;s Black bat, a metal bat, a trashcan, stop sign, briefcase and a large wooden plank. Get the opponent out of the ring and beat him senseless with a weapon. Try using the more popular wrestlers also, because less popular ones tend to not find weapons as easily.</p>
<p>Overall I seriously liked Revenge. It is enjoyable and addicting to play with a nice array of wrestlers, weapons, bells, whistles, and all kinds of other things. (Make sure you watch the intro video at the beginning, it is probably the best I&#8217;ve ever seen!)</p>
<p><strong>Ups</strong></p>
<ul>
<li>Lots of wrestlers</li>
<li>Several addicting play modes to choose from</li>
<li>Stunning moves, great graphics, and high caliber sound</li>
</ul>
<p><strong>Downs</strong></p>
<ul>
<li>Computer AI wrestlers are way too easy to defeat</li>
</ul>
<p><strong>Quick hits:</strong></p>
<p><strong>Publisher:</strong> <a href="http://www.thq.com">THQ</a><br />
<strong>Developer:</strong> Asmik Ace Ent.<br />
<strong>Platform:</strong> Nintendo 64<br />
<strong>Genre:</strong> Wrestling/Sports<br />
<strong>Players:</strong> 1-4<br />
<strong>Launch Date: </strong>1998</p>
<p>Playability: 5 out of 5 stars<br />
Sound: 4 out of 5 stars<br />
Graphics: 5 out of 5 stars<br />
Overall: 5 out of 5 stars<br />
<em>Ratings were determined in 1998</em></p>
<p><img src="/images/RC_LOGO1.JPG" alt="Reviewcenter.com Original Material" /></p>
</div>]]></content:encoded>
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		<title>First Smackdown VS Raw 2009 details emerge</title>
		<link>http://blastmagazine.com/the-magazine/technology/first-smackdown-vs-raw-2009-details-emerge/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/first-smackdown-vs-raw-2009-details-emerge/#comments</comments>
		<pubDate>Fri, 28 Mar 2008 01:08:42 +0000</pubDate>
		<dc:creator>Joe Sinicki</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[batista]]></category>
		<category><![CDATA[chris jericho]]></category>
		<category><![CDATA[hhh]]></category>
		<category><![CDATA[john cena]]></category>
		<category><![CDATA[raw]]></category>
		<category><![CDATA[smackdown]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[wcw]]></category>
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		<guid isPermaLink="false">http://blastmagazine.com/2008/03/first-smackdown-vs-raw-2009-details-emerge/</guid>
		<description><![CDATA[Blast has learned that THQ will announce brand new details regarding this year&#8217;s edition of their perennial Smackdown VS  Raw series as part of this weekend&#8217;s Wrestlemania festivities in Orlando, Fla. Like last year&#8217;s title, 2009 will be available on most platforms, including Wii, PS3, Xbox 360, PSP and DS, each with more than its [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Blast  has learned that THQ will announce brand new details regarding this  year&#8217;s edition of their perennial Smackdown VS  Raw series as  part of this weekend&#8217;s Wrestlemania festivities in Orlando, Fla.</p>
<p>Like  last year&#8217;s title, 2009 will be available on most platforms, including  Wii, PS3, Xbox 360, PSP and DS, each with more than its fair share of  new features and content.</p>
<p>Heavily  touted for this year&#8217;s PS3 and Xbox 360 edition is the new focus on  tag teams.  Players will now be able to team up in the new &#8220;Road  to Wrestlemania&#8221; career mode &#8212; a first for the series and wrestling  games in general.  New tag-centric finishers, momentum systems  and storylines have all been teased.</p>
<p>Also  announced is the new create-a-finisher mode. Long on the &#8220;wanted&#8221;  list for years, the new mode will allow players to choose between  more than 500 animations to create their dream finishing move.</p>
<p>Expected  to tie in to this mode is the newly announced downloadable content, another first for the series.</p>
<p>Smackdown  VS Raw 2009 will be the series second go-round on the Wii, and this  year THQ plans to learn from last year&#8217;s lowly rated game and take  full advantage of the systems capabilities. Promising more match types  and the debut of online play, the Wii will feature a slimmed-down version  of the aforementioned &#8220;Road to Wrestlemania&#8221; mode along with exclusive  features including interactive entrances and victory celebrations.</p>
<p>Gamers  looking to take their grappling skills on the road will be proud to  know that the series will be returning to the PSP and Nintendo DS. The  same team behind last year&#8217;s Dragon Quest Heroes is developing the  DS version: Rocket Slime and is said to feature a RPG like season mode,  and feature a new create-a-wrestler mode.</p>
<p>&#8220;The  ambitious cross-platform launch of WWE SmackDown vs. Raw 2008 last year  yielded tremendous growth for the franchise, as we delivered multiple  gameplay experiences across seven platforms and greatly expanded our  audience of WWE videogame fans,&#8221; said Bob Aniello, senior vice  president for worldwide marketing at THQ in a report by <a href="http://www.ign.com">IGN</a>. &#8220;With dynamic new features  and the extension of our gameplay experience through downloadable content,  WWE SmackDown vs. Raw 2009 will bring more console, handheld and wireless  gamers together to enjoy the virtual world of WWE.&#8221;</p>
<p>WWE  fans can expect all of their favorite grapplers, from HHH and John Cena  to Chris Jericho and Batista to be included as well as the now standard  WWE legends. Stay with Blast until the game&#8217;s release this fall for  continued coverage!</p>
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