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	<title>Blast Magazine&#187; top gun</title>
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		<title>Interview with &#8220;Stake Land&#8221; director Jim Mickle</title>
		<link>http://blastmagazine.com/the-magazine/entertainment/movies/interview-with-stake-land-director-jim-mickle/</link>
		<comments>http://blastmagazine.com/the-magazine/entertainment/movies/interview-with-stake-land-director-jim-mickle/#comments</comments>
		<pubDate>Thu, 19 May 2011 03:02:27 +0000</pubDate>
		<dc:creator>Bill Peloquin</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[connor paolo]]></category>
		<category><![CDATA[danielle harris]]></category>
		<category><![CDATA[Gossip Girl]]></category>
		<category><![CDATA[jim mickle]]></category>
		<category><![CDATA[kelly mcgillis]]></category>
		<category><![CDATA[stake land]]></category>
		<category><![CDATA[top gun]]></category>
		<category><![CDATA[vampire]]></category>
		<category><![CDATA[vampires]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=61074</guid>
		<description><![CDATA[These aren't glitter vampires]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a href="http://blastmagazine.com/wp-content/uploads/2011/05/StakeLandPoster.jpg"><img src="http://blastmagazine.com/wp-content/uploads/2011/05/StakeLandPoster-202x300.jpg" alt="" title="StakeLandPoster" width="202" height="300" class="alignright size-medium wp-image-61075" /></a>Up-and-coming director Jim Mickle is a jack of all trades.  For the past decade, Mickle has been dipping his toes in the waters of just about every single different department in feature film or television production.  He boasts credits in writing, editing, lighting, art department, visual effects, sound department, camera department, and most recently, directing.  His latest work, an indie horror flick titled &#8220;Stake Land&#8221;, is his sophomore directorial effort that hits theaters June 17.</p>
<p>&#8220;Stake Land&#8221; is the story of an unlikely duo trying to survive in a post-apocalyptic world of savage vampires.  Martin, played by &#8220;Gossip Girl&#8217;s&#8221; Connor Paolo, is the sole survivor of a vampire attack that left the rest of his family dead.  Not long after the attack, Martin is taken in by a loner badass who goes by the name Mister (played by Nick Damici).  Mister takes Martin under his wing and teaches him how to fight the vampires and survive in the cruel world they live in.  Together the mentor and apprentice travel north to Canada, where they hope to find the safe-haven town of New Eden.  Along the way they meet and join forces with fellow survivors Sister (played by Kelly McGillis of &#8220;Top Gun&#8221; fame), Belle (&#8220;Halloween&#8217;s&#8221; Danielle Harris), and Willie (Sean Nelson).  Together the group battles both vampires and their human allies, a radical religious society called The Brotherhood.  As the team gets closer to New Eden, it becomes uncertain whether any of them will actually survive the journey.</p>
<p>Blast Magazine caught up with Mickle when he visited Boston recently to promote the release of  &#8220;Stake Land.&#8221;  We got the chance to talk to him about how &#8220;Stake Land&#8221;got started, what makes this film different than other horror movies, working on an indie budget, future plans, and much more.</p>
<p><strong>BLAST:  How did the idea for &#8220;Stake Land&#8221;come about and what was the process of getting the project started?</strong></p>
<p><div id="attachment_513" class="wp-caption alignright" style="width: 263px"><a href="http://buzz.blastmagazine.com/files/2011/05/JMandLarryFessenden.jpg"><img class="size-medium wp-image-513" src="http://buzz.blastmagazine.com/files/2011/05/JMandLarryFessenden-253x300.jpg" alt="" width="253" height="300" /></a><p class="wp-caption-text">Larry Fessenden (L) and Jim Mickle (R) at the premiere of Stake Land</p></div></p>
<p><strong>JIM MICKLE: </strong>Well we’d done &#8220;Mulberry Street&#8221; and we were trying to get another movie off the ground and it was a difficult thing to get moving .  I think we were trying to make a jump from like, a $60,000 movie to a $3 million dollar movie and I think a lot of people weren’t psyched about that.  And we had a lot of starts and stops.  So out of frustration we came up with this idea to do a web series and that we could still have control over, do it piece-meal, do it on weekends.  If we couldn’t make a weekend, no big deal,  we could still piece it together.  So that was the original idea and that was how the whole project got started.  Nick [Damici, who plays Mister] just started writing these little 10 minute short films or webisodes.</p>
<p>Then at some point, right about the time we were looking for financing, Larry Fessenden called and said “You know, we just did this movie called &#8220;House of the Devil&#8221;, it was [distributed by] Dark Sky Films, and they want to do another movie.  Ti’s busy and I’m busy, so do you have anything?”  And so we sent him that first ten page script and he dug it and said, “How do we make a feature out of this?”  So that was how that all began &#8211; really by accident, because we spent a long time trying to get another thing made and were just banging our heads against the wall.  And this thing came along, really without even trying.</p>
<p><strong>BLAST:  That’s pretty cool.</strong></p>
<p><strong>JM:</strong> I know, it never happens that way!</p>
<p><strong>BLAST: So how much of the web series made it into &#8220;Stake Land&#8221;?</strong></p>
<p><strong>JM:</strong> I’d say maybe about a third of it, because the web series was a completely different world.  It was Mister and Martin, but it was set in modern day, and they would get a call – basically the FBI would hire them to go to different towns.  So like, it’s a Chinese vamp, so they’d go to Chinatown and there’d be a certain kind of Chinese vamp there.  Or you know, they’d have to go to Ohio.  So there were all these different kinds of vampires in different towns and that was the “road movie” aspect of it.  And in trying to fold it altogether it just felt like a collection of short films.</p>
<p>So, it was right around the time of the elections that Nick decided to take it away for a weekend, and he came back and it was completely reinvented in a way, with the post-apocalyptic angle and the introduction of the Brotherhood and all these new characters.  Then we went back to the webisodes and said “you know, I love this webisode and how they go in that house and there’s that little girl in the attic &#8211; where can we fit this in?”  My favorite was one where they stopped in a town and Martin fell in love with this girl but they had to continue on their way.</p>
<p>So it was fun because we were able to sort of fit in these puzzle pieces.</p>
<p><strong>BLAST: So you said that the script came about during the time of the elections.  Is that what contributed to the political themes in &#8220;Stake Land&#8221;?</strong></p>
<p><strong>JM:</strong> Yeah, you know at the time I think this was September of ’08 so it was right in the heat of it.  And I think it was just the fact that you couldn’t get away from it really.  And &#8220;Mulberry Street&#8221; has a lot of local politics in it, in a way – it’s a lot about how the landscape of New York City is changing and new buildings are coming up and yuppies are moving in and old New Yorkers are getting kicked out.  So I think that was practice for this I guess.  And in this we wanted to not really pick a side so much as to say that all this is gonna lead to the country devouring itself from the inside, no matter which way the country goes.  And if we continue so divided that maybe this country is too big and has too many ideas going on in it to really sustain itself.  So I think that was all we really wanted to address there.  And religion was a whole separate element.</p>
<p><strong>BLAST: Yeah, can you talk about that, about The Brotherhood?</strong></p>
<p><strong>JM:</strong> That took the most shaping of anything, I think.  There was a lot of different stuff that we wanted to address but at some point we made the decision that we had to focus here.  For me it was religion because I think that organized religion is kind of a scary idea you know?</p>
<p><strong>BLAST: It can be, yeah. </strong></p>
<p><strong>JM:</strong>  But also I think we wanted Kelly’s character [Sister] to be the other side of the coin &#8211; she shows how there are all these great things that can come with religion and faith.  But on the other side, these things can get taken to the extremes and things can get interpreted too literally, and you can also get these guys [The Brotherhood] who have way too much power for their own good.  So I think we wanted to address it yet not be too specific &#8211; not be like, it’s just Christians, because it’s not that.  It’s just a cautionary tale.</p>
<p><div id="attachment_515" class="wp-caption alignright" style="width: 648px"><a href="http://buzz.blastmagazine.com/files/2011/05/KMStakeLand.jpg"><img class="size-full wp-image-515" src="http://buzz.blastmagazine.com/files/2011/05/KMStakeLand.jpg" alt="" width="638" height="270" /></a><p class="wp-caption-text">Nick Damici and Kelly McGillis in Stake Land</p></div></p>
<p>&nbsp;</p>
<p><strong>BLAST: I’d love to talk about the music &#8211; I think it really helps set the tone of the film.  I found out that Jeff Grace was your composer, and I looked into his background.</strong></p>
<p><strong>JM:</strong> Yeah, he’s awesome.</p>
<p><strong>BLAST: He worked on the music for all three of the &#8220;Lord of the Rings&#8221;movies as well as on &#8220;Gangs of New York&#8221;.</strong></p>
<p><strong>JM:</strong>  He was Howard Shore’s assistant for a long time, and Howard Shore is awesome.</p>
<p><strong>BLAST:  Can you talk about working with Jeff and what you discussed in terms of what you wanted for the music of &#8220;Stake Land&#8221;?</strong></p>
<p><strong>JM:</strong> I didn’t want it to sound like a horror movie.  I think that too many people go to make horror movies and they just look at other horror movies for inspiration and reference, so you just wind up with these things that are quadruple cannibalizations of horror movies.  I think that’s just the wrong way to go about it.</p>
<p>In this we wanted it to feel like a Dustbowl movie and a Depression-era movie, and we wanted it to sound like none of the music could have been written in the last fifty years.  We wanted it to have an Americana feel.  And we wanted it to have moments where it was like, a tough guy movie, like a &#8220;Dirty Dozen&#8221; sort of thing, and also have moments where it was Big Horror.  So it was really complicated.  I came to Jeff and was like, “Look, here’s all these elements that I want and none of these things really jive together, and it’s going to be your job to find a way to make these all glue together in a way.”  And he’s a musical genius so he was able to do that.</p>
<p>We tried to build really classical themes, so each character very much has a theme that identifies them, which is something that I think is lost in film nowadays a little bit.  And we decided we wanted to take an old-fashioned approached to it and keep it strings, keep it piano.  And if we had to go big, we&#8217;d have to find a way to get other sounds out of those that you don’t usually hear.  So it really was just Jeff being a genius with all that, and also getting emotionally involved in it.  I think too many times people don’t get emotionally involved in horror movies and I think in this one, there was enough depth to really do that and build arcs in the characters musically and story-wise.</p>
<p><div id="attachment_518" class="wp-caption alignleft" style="width: 290px"><a href="http://buzz.blastmagazine.com/files/2011/05/DanielleHarris.jpg"><img class="size-full wp-image-518 " src="http://buzz.blastmagazine.com/files/2011/05/DanielleHarris.jpg" alt="" width="280" height="276" /></a><p class="wp-caption-text">Actress Danielle Harris</p></div></p>
<p><strong>BLAST: I know that <a href="http://blastmagazine.com/the-magazine/entertainment/movies/anatomy-of-a-scream-queen/">Danielle Harris, who plays Belle, has a long history of being in horror movies,</a> including four of the &#8220;Halloween&#8221; movies.  Did you see her in a horror film and decide you wanted her for &#8220;Stake Land&#8221;?  What about the other actors, how did you find them?</strong></p>
<p><strong>JM:</strong>  With Danielle yes, because I had grown up actually not even knowing her from horror movies, strangely enough.  I grew up watching her in TV shows and seeing her sort of grow up on screen, because she’s like a year older than I am.  So I always loved seeing her when I was younger, and every time she&#8217;d pop up in a movie I&#8217;d always be like “Oh awesome, her!” but I never even knew her name or anything.  And then weirdly enough we were on a Fangoria horror radio show together, and I was like “Oh my god, that’s that girl!” And then I realized that we were casting [the role of Belle] and she’s completely different than what we were thinking, but she’s awesome.  And I kind of like the idea of casting against what’s expected.</p>
<p><strong>BLAST:  That’s really cool that it just worked out that way.</strong></p>
<p><strong>JM:</strong> Yeah it is, and she’s great, she’s awesome.  I mean I think that this shows that she can do other things, because I think too often she gets lumped into “running through the woods screaming” types of roles.  So I hope this helps her avoid [those types or roles].</p>
<p>With Sean Nelson [who plays Willie], he was in a movie called &#8220;Fresh&#8221; in the 90’s, which was an awesome movie.  He had to be like 13 or 14 years old at the time and he gives this amazing child performance that I’ve always sort of championed to people.  So at some point his name came up on a casting list and I was like, “Dude I gotta meet Sean Nelson.”  So that’s how that happened.</p>
<p>Connor [Paolo, who plays Martin] was through a reading, he came in and we met and I had a little bit of a stereotype against like, “&#8221;Gossip Girl&#8221; kid,” you know?</p>
<p><strong>BLAST: [laughs] Right, so going into it you were probably a little hesitant.</strong></p>
<p><strong>JM:</strong> Yeah, as soon as I saw his name I was hesitant, but the casting director kept pushing for him.  I kept saying, “I don’t know man, I don’t know…”  But fortunately the casting director sort of wore me down and was like, “This &#8220;is&#8221; the guy, he’s awesome.”  So we brought him in for a reading and it was obvious that yeah, he is the guy for the role.  And he is awesome &#8211; the movie is so much him, not just the performance but his understanding of how a film gets put together.  And then I realized afterwards too the importance of having to anchor an entire movie on the lead, that’s a lot of weight to carry.</p>
<p style="text-align: center;">&nbsp;</p>
<p><div id="attachment_522" class="wp-caption aligncenter" style="width: 624px"><a href="http://buzz.blastmagazine.com/files/2011/05/CPGossipGirl.jpg"><img class="size-large wp-image-522 " src="http://buzz.blastmagazine.com/files/2011/05/CPGossipGirl-1024x576.jpg" alt="" width="614" height="346" /></a><p class="wp-caption-text">Connor Paolo as Eric Van Der Woodsen on Gossip Girl</p></div></p>
<p><strong>BLAST: I’d like to talk about the oversaturation of vampires in film and television at this point in time, and how that may have affected &#8220;Stake Land&#8221;.  Did you think about that as you started working on this project?</strong></p>
<p><strong>JM:</strong>  No, not really.  Because with &#8220;Mulberry Street&#8221;we wanted to make a zombie movie and at the time there were no zombie movies, or rather it wasn’t a hot thing.  So we started working on it and by the time film&#8221;"came out there were like a thousand zombie movies and everyone would say, “Oh great, here comes another zombie movie.”  And it’s like no, when we came up with this idea.  The purpose [of "Mulberry Street"] was to save zombies and put them back in the mainstream.  So &#8220;Stake Land&#8221;is kind of the exact same thing but with vampires.</p>
<p><strong>BLAST: And that’s not frustrating at all?</strong></p>
<p><strong>JM:</strong> It is frustrating, but at the same time it probably helped the film get made, I have to be cognoscente of that.</p>
<p><strong>BLAST: That’s true, that’s a good point.</strong></p>
<p><strong>JM:</strong> At the time we were part of a three movie deal &#8211; there were three movies being made and we got the biggest of the three budgets.  I’m sure that was due to them really liking the script, but also they probably looked at it and said “The first &#8220;Twilight&#8221; movie is coming out, vampires might be hot, let’s pay a little more attention to this one.”  So yes, on the one hand it’s incredibly frustrating because I think a lot of people will write it off without even seeing it.</p>
<p><strong>BLAST: Of course.</strong></p>
<p><strong>JM:</strong>  But on the other hand I think a lot of people will give it a lot of credit because they’re tired of what’s out there.  And it probably helped us get financed, even though we didn’t do that on purpose.  So, at the end of the day I think you have to make a movie for yourself, and know that, “Alright I might be the only guy in the world that likes this.”  And I think I’ve been lucky that twice now I’ve done that and it just so happens that other people really like it too.  So I can go back and say “Good, I didn’t specifically make this for anybody.”  And I think that’s partly why they worked, because they feel different and they aren’t trying to be sold to the masses.</p>
<p><strong>BLAST:  Horror is typically an expensive genre to shoot due to the costs of makeup, special effects and elaborate props, so was it difficult for you to make a successful horror movie with a small indie budget?</strong></p>
<p><strong>JM:</strong>  It was, but I think that if I hadn’t done &#8220;Mulberry Street&#8221;first I would have said “Oh this is impossible.”  But that really &#8220;was&#8221;impossible, so &#8220;Stake Land&#8221;was almost like a luxury.  It’s so funny how in context everything gets changed.  Coming off of &#8220;Mulberry Street&#8221; &#8211; we shot that movie in just 18 days, there’s about 15 or 16 huge set pieces in the film, we had no stunt guys, we had a six person crew, we used DV cameras, we had Home Depot clip lights, and we shot in a one-bedroom apartment, so everything was just totally minimal.</p>
<p>So by the time we came to &#8220;Stake Land&#8221;, we shot it in 26 days, which is still impressive for a movie of this size.  But in some ways it actually felt like a luxury and it also felt like a good step up.  We had a stunt guy for a couple days, so it was a change to go “Oh, this is what happens when you have money, you don’t have to expect that guy to jump and do a back flip!”</p>
<p><strong>BLAST: [laughs]</strong></p>
<p><strong>JM:</strong> “You can bring in this other guy who can dress like him and he can actually make it really convincing!”  That kind of stuff.  And effects guys – the first time around we had one guy doing &#8220;Mulberry Street,&#8221; this time we had two really good guys who also had three or four people who were helping them out.</p>
<p>So yes, it was really tough and incredibly frustrating but fortunately I was coming off of something that was even tougher, so I was able to enjoy it.</p>
<p><strong>BLAST: There were a lot of really cool locations that just worked perfectly for the post-apocalyptic setting, so where did you shoot?  Did you bounce around or just film in one location?</strong></p>
<p><strong>JM:</strong> We did two big chunks.  We shot for two or three weeks in Pennsylvania – I grew up outside of Reading, Pennsylvania so we shot there.  Then we took a three month hiatus to let the seasons change and let the characters sort of grow up and age.  And then we went to upstate New York to the Catskills and shot there for another two or three weeks.</p>
<p><div id="attachment_525" class="wp-caption alignright" style="width: 228px"><strong><a href="http://buzz.blastmagazine.com/files/2011/05/SuspiriaPoster.jpg"><img class="size-medium wp-image-525" src="http://buzz.blastmagazine.com/files/2011/05/SuspiriaPoster-218x300.jpg" alt="" width="218" height="300" /></a></strong><p class="wp-caption-text">Dario Argento&#39;s &quot;Suspiria&quot; is one of Mickle&#39;s horror film influences</p></div></p>
<p><strong>BLAST:  Were you a huge fan of horror growing up as a kid?  What are some of your influences that you’ve drawn from when making your past two films?</strong></p>
<p><strong>JM:</strong>  Growing up, horror movies really terrified me and I went through a phase of hating them.  But when I got to be about nine or ten years old I started thinking “Oh, why is this scaring me?” and I started really watching them and became addicted to them.  So I really fell in love with movies through horror movies.</p>
<p>A lot of the Sam Raimi ones were the first ones that really made me think “Oh there’s something interesting going on here, it’s not just stupidity for stupidity’s sake,” you know?  And then also that was around the same time that &#8220;El Mariachi&#8221;was coming out and Robert Rodriguez was in this “Do It Yourself” mode &#8211; that was a big inspiration.   Early John Carpenter stuff really affected me.  I think he does elevated genre &#8211; or did, he hasn’t done it in awhile unfortunately &#8211; but he also combines genres really well and that was my introduction to a lot of different kinds of movies.  Dario Argento’s &#8220;Suspiria&#8221; and all the kind of classic stuff from the 70s was sort of reviving right when I was getting into it.</p>
<p><strong>BLAST:   So you’ve done two feature films now, both of which were horror films.  You also did a short film called &#8220;The Underdogs&#8221;which was horror as well.  So are you aspiring to be the next George Romero or are you interested in making movies outside of the horror genre?</strong></p>
<p><strong>JM:</strong>  No, hopefully now we’ll be able to get the movie made that we were trying to get made after &#8220;Mulberry Street.&#8221;</p>
<p><strong><a href="http://buzz.blastmagazine.com/files/2011/05/ColdInJulyCover.jpg"><img class="alignleft size-medium wp-image-527" src="http://buzz.blastmagazine.com/files/2011/05/ColdInJulyCover-182x300.jpg" alt="" width="182" height="300" /></a>BLAST:  Can you tell me a little about that?</strong></p>
<p><strong>JM:</strong>  Sure.  It’s a book adaptation called &#8220;Cold in July&#8221; and it’s adapted from the book by Joe Lansdale.  And it isn’t horror &#8211; it’s actually country-noir, set in the late-80s in east Texas.  So it’s much more confined.  Both of these movies ["Mulberry Street"and "Stake Land"] are like ensemble movies &#8211; they’re big and apocalyptic.  I just want to make a movie about a couple characters going through some intense situations [laughs].  So I think this will still be exciting and it’s got a lot of suspense in it, but there aren’t any monsters and I’m happy to be stepping back from that for a little bit.</p>
<p>At the end of the day it’s about the story, really.  That’s all I cared about, and these two are really just coincidences, that they’re both horror.  And I think also, after &#8220;Mulberry Street&#8221;, we felt like we could have done a little bit more but we just didn’t have the budget.  Not that this was the chance to say “Now we have money, we can do that,” but it was a little bit like, “Alright, we know what we did wrong the first time, we know we can get it right this time.”</p>
<p><strong>BLAST:  So are you writing the script for the adaptation of &#8220;Cold in July&#8221;?</strong></p>
<p><strong>JM:</strong>  Nick and I co-wrote it.</p>
<p><strong>BLAST:  So you’re working with Nick again.</strong></p>
<p><strong>JM:</strong>  Yeah, and he’ll be [acting] in this one too.  Probably not the lead, but he’ll be in it.  There are three or four pretty awesome parts in it, and he’ll have a really bad-ass part.</p>
<p><strong>BLAST:  For your previous films you’ve been the director and the creator, so the scripts have all been based on your own ideas.  How has it been, and how do you think it will be, working on this new project in which you are adapting someone else’s story and ideas?</strong></p>
<p><strong>JM:</strong>  It’s been really interesting.  I mean it’s been a long time, and I think it probably needed a long time because I think there’s no right way to adapt and I think you sort of learn along the way.  Originally we tried to be very faithful to the book and do it literally page by page, and we wound up thinking, “It doesn’t have the same effect as it does in the book, and why is that?” So it was an interesting case of analyzing why something works, and then trying to figure out a way to make it work.  And at some point you come to an epiphany that sometimes you have to change some things to make it feel the way it’s felt in the book.  So it was a really interesting case.</p>
<p>It’s funny because we’ve sent all these drafts to [Lansdale] and we just sent one that we made some big changes in, but also I think it’s the most successful by far and the most faithful in a way.  I just emailed it to him yesterday and now I just have my fingers crossed that he’s not gonna read it and freak out.  He understands very much that things have to change though.  But it’s tough, because you take his words and you’re trying to write in his style and come up with plot points in his style, and the whole time you’re saying “but this is all to make it feel much more like you made me feel when I read your book!”  So it will be really interesting to see how it works.</p>
<p><strong>BLAST:  If somebody were to go to your IMDB page, they’d see that you have credits in almost every different type of field when it comes to working on films – directing, writing, editing, art department, lighting department, etc.  Does that influence how you work as a director?</strong></p>
<p><strong>JM:</strong>  Yeah, I think it makes me more efficient.  Not that I’ve spent enough time in any one field to say that I’m a master of it, but it does really help to know what you can and can’t do, and knowing how to stay within your boundaries.  Also knowing what the pace of a shoot day is like.  I can’t even imagine going in and having never been on a set before and all of a sudden directing a movie.  It must be the most bewildering thing ever, seeing all the people on set and being like “Who are all of these people?”  So I think it’s a good way to be able to pop in and say, “Look I know that this sounds crazy when I say it but I know you could do this one thing…”</p>
<p><strong>BLAST: You can relate to them better.</strong></p>
<p><strong>JM:</strong>  Yeah, exactly.  And I think they also respect it.   You know I think a lot of times directors will say “I want it to look like this!” and then walk away and everybody is left scratching their heads.  I think I’m more able to say “I want it to look like this, but I think this is how we could do it and if you have a better idea let’s do that.”  So it’s an easier way to come at things I guess.</p>
<p><strong>BLAST: Makes sense.</strong></p>
<p><strong>JM:</strong>  And editing, definitely &#8211; I think anyone going into film, to come from that background is pretty helpful.  I kind of shoot to edit, so I sort of know what I’ve got and know how to make the story work.  I think I’m able to walk away [from editing] when people might stay a little bit longer but then also maybe I’ll stay a little longer thinking, “Well I know this one little thing that I might be able to get.”  So it’s all part of the voice.</p>
<p><strong>BLAST:  Well, unfortunately we’re out of time.  Thanks for taking the time to talk to Blast!</strong></p>
<p><strong>JM:</strong>  Thank you!</p>
</div>]]></content:encoded>
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		<title>&#8220;Top Gun 2&#8243; readies for takeoff</title>
		<link>http://blastmagazine.com/the-magazine/entertainment/movies/top-gun-2-readies-for-takeoff/</link>
		<comments>http://blastmagazine.com/the-magazine/entertainment/movies/top-gun-2-readies-for-takeoff/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 15:01:35 +0000</pubDate>
		<dc:creator>Eiko Watanabe</dc:creator>
				<category><![CDATA[Movies]]></category>
		<category><![CDATA[jerry bruckheimer]]></category>
		<category><![CDATA[tom cruise]]></category>
		<category><![CDATA[tony scott]]></category>
		<category><![CDATA[top gun]]></category>
		<category><![CDATA[top gun 2]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=51010</guid>
		<description><![CDATA[Tom Cruise will not be involved]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a href="http://blastmagazine.com/wp-content/uploads/2010/10/top-gun.jpg"><img class="alignright size-medium wp-image-51011" src="http://blastmagazine.com/wp-content/uploads/2010/10/top-gun-300x300.jpg" alt="" width="300" height="300" /></a>Get your boys together. Find some girl and sing &#8220;You&#8217;ve Lost that Lovin&#8217; Feeling,&#8221; over and over.</p>
<p>Tom Cruise’s epic fighter jet movie is  about ready to take off again in the newly announced “Top Gun” sequel.</p>
<p>According to <a href="http://nymag.com/daily/entertainment/2010/10/top_gun_2.html" target="_blank"><span style="text-decoration: underline">New York Magazine</span></a>, Paramount Pictures has made producing and  directing offers to Jerry Bruckheimer and Tony Scott to make a follow-up  to the 1986 action flick, which won an Academy Award for best song for Berlin&#8217;s &#8220;Take My Breath Away.&#8221;</p>
<p>Despite earlier reports that Cruise would reprise his role, his agent has announced he will not be involved in the sequel.</p>
</div>]]></content:encoded>
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		<title>E3 2010: Top Gun for PSN</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/e3-2010-gaming-news-gaming-the-magazine/e3-2010-top-gun-for-psn/</link>
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		<pubDate>Mon, 21 Jun 2010 20:26:15 +0000</pubDate>
		<dc:creator>Bradley Ouellette</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2010]]></category>
		<category><![CDATA[paramount]]></category>
		<category><![CDATA[top gun]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=46677</guid>
		<description><![CDATA[Long live the F-14]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>LOS ANGELES &#8212; With the 25th anniversary of &#8220;Top Gun,&#8221; Double 6 and Paramount are working on a new downloadable game.</p>
<p>
<a href='http://blastmagazine.com/the-magazine/gaming/gaming-news/e3-2010-gaming-news-gaming-the-magazine/e3-2010-top-gun-for-psn/attachment/img0145/' title='img0145' rel='gallery-46677'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2010/06/img0145-70x70.jpg" class="attachment-thumbnail" alt="img0145" title="img0145" /></a>
<a href='http://blastmagazine.com/the-magazine/gaming/gaming-news/e3-2010-gaming-news-gaming-the-magazine/e3-2010-top-gun-for-psn/attachment/img0033/' title='img0033' rel='gallery-46677'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2010/06/img0033-70x70.jpg" class="attachment-thumbnail" alt="img0033" title="img0033" /></a>
<a href='http://blastmagazine.com/the-magazine/gaming/gaming-news/e3-2010-gaming-news-gaming-the-magazine/e3-2010-top-gun-for-psn/attachment/img0081/' title='img0081' rel='gallery-46677'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2010/06/img0081-70x70.jpg" class="attachment-thumbnail" alt="img0081" title="img0081" /></a>
<a href='http://blastmagazine.com/the-magazine/gaming/gaming-news/e3-2010-gaming-news-gaming-the-magazine/e3-2010-top-gun-for-psn/attachment/img0101/' title='img0101' rel='gallery-46677'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2010/06/img0101-70x70.jpg" class="attachment-thumbnail" alt="img0101" title="img0101" /></a>
</p>
<p>This time they are working with Jack Epp Jr., the original author of &#8220;Top Gun&#8221; to make sure the game stays true to the original, Academy Award-winning film. </p>
<p>The developers are heavily skewing the game to the Indian Ocean mission at the end of the movie, and they are using the Top Gun school to get the players acquainted with the game.</p>
<p>The game has two modes, a story mode where you attempt to accomplish missions, following the story, and a &#8220;Horde Mode.&#8221; In Horde mode, it&#8217;s an endless wave of enemies that keep coming. You have to kill as many as possible and get the best score you can.</p>
<p>The game included a few interesting unique features inspired from real life fighter experiences. They animated the wings on the F-14 to move like the real ones do. The wings move in and out depending on the speed of the craft. They also created a tunnel vision similar to what real pilots experience before they black out. This was interesting when playing with the game, because when you pull High G&#8217;s, the sides of the screen go black, and you can only see a circle in the center. This creates an interesting counter to going too fast or being too hard on the stick.</p>
<p>They added a special mode Called &quot;CFI&quot; which allows the player to keep constant focus on the selected enemy. This allows the player to pull the maneuvers from the movie. This will move the game into a third person point of view for a short period.  The game was fun in an arcade style. The Missiles regenerate so even though it is being limited you aren&#8217;t limited to only what the plane can launch with. That would make the horde mode too hard.</p>
<p>The graphics are pretty simple, consistent with other downloadable games. They&#8217;ve stuck with the original F-14 Tomcat fighter, which was retired by the Navy a few years ago. It&#8217;s good to see the Tomcat live on. </p>
<p>With a dearth of flight simulation games lately, you should definitely give this a go.</p>
<p>Top Gun is a quick one. We got our first look at it at E3 this year, and it&#8217;s already releasing in July, exclusively for the PlayStation Network.</p>
</div>]]></content:encoded>
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		<title>Video: Five real-life things you can only do in video games</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/video-five-real-life-things-you-can-only-do-in-video-games/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/video-five-real-life-things-you-can-only-do-in-video-games/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 03:41:29 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[baseball]]></category>
		<category><![CDATA[beatles]]></category>
		<category><![CDATA[f-14]]></category>
		<category><![CDATA[mlb]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[skateboarding]]></category>
		<category><![CDATA[titanic]]></category>
		<category><![CDATA[tony hawk]]></category>
		<category><![CDATA[top gun]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=43105</guid>
		<description><![CDATA[Only 1 percent of MLB pitchers can hit 100 on the radar gun]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Here&#8217;s something for your viewing pleasure &#8212; five things that are technically possible in real-life, but that a normal person can never do.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/7r01GhSqOu8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7r01GhSqOu8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>1. Throw a Major League fastball.<br />
2. Take a cruise on the Titanic<br />
3. Do ridiculous skateboarding tricks without ever dying.<br />
4. Reunite the Beatles or just become a rock star.<br />
5. Fly an F-14 Tomcat like in &#8220;Top Gun.&#8221;</p>
<p>What do you think? Leave comments.</p>
</div>]]></content:encoded>
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		<title>The top 10 saddest moments in guy movie history</title>
		<link>http://blastmagazine.com/the-magazine/features/the-top-10-saddest-moments-in-guy-movie-history/</link>
		<comments>http://blastmagazine.com/the-magazine/features/the-top-10-saddest-moments-in-guy-movie-history/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 05:26:21 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[The Issue]]></category>
		<category><![CDATA[The Magazine]]></category>
		<category><![CDATA[boomdock saints]]></category>
		<category><![CDATA[braveheart]]></category>
		<category><![CDATA[butch cassidy and the sundance kid]]></category>
		<category><![CDATA[gladiator]]></category>
		<category><![CDATA[goose]]></category>
		<category><![CDATA[guys]]></category>
		<category><![CDATA[mickey]]></category>
		<category><![CDATA[outsiders]]></category>
		<category><![CDATA[paul newman  300]]></category>
		<category><![CDATA[rocky]]></category>
		<category><![CDATA[Rocky Balboa]]></category>
		<category><![CDATA[saving private ryan]]></category>
		<category><![CDATA[sparta]]></category>
		<category><![CDATA[tom hanks]]></category>
		<category><![CDATA[tombstone rocco]]></category>
		<category><![CDATA[top gun]]></category>
		<category><![CDATA[val kilmer]]></category>
		<category><![CDATA[wyatt earp]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=3701</guid>
		<description><![CDATA[Ten times when it's okay -- even if you're the toughest, roughest, bro-dude out there -- to ball your eyes out during a movie.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>No matter how tough you are or how much you can bench, every guy has his tipping point.</p>
<p>Just as long as it&#8217;s not a scene from &#8220;The Notebook&#8221; or &#8220;Atonement.&#8221;</p>
<p>Here are the top 10 saddest moments in guy movie history.</p>
<h1>10. Wyatt Earp is my friend. &#8220;Tombstone,&#8221; 1993</h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/LRVhtVCfzo8" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Perhaps Val Kilmer&#8217;s best role, his portrayal of Doc Holliday in the 1993 George P. Cosmatos film &#8220;Tombstone&#8221; has its own place in guy movie history, and no scene continues to pull more heart strings than &#8220;Wyatt Earp is my friend.&#8221; It sums up the bonds between friends and brothers, even in the face of adversity and long odds.</p>
<p><strong>Turkey Creek Jack Johnson:</strong> Why you doin&#8217; this, Doc?<br />
<strong>Doc Holliday</strong>: Because Wyatt Earp is my friend.<br />
<strong>Turkey Creek Jack Johnson:</strong>Hell, I got lots of friends.<br />
<strong>Doc Holliday:</strong> &#8230;I don&#8217;t.</p>
<p>Maybe not the saddest moment, but if you shed a tear, it&#8217;s excused.</p>
<p>Val Kilmer starts us off, but another of his characters will cause one of the other moments on our list later on.</p>
<h1>9. &#8220;The Outsiders&#8221; 1983</h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/zY3rjxE8B-k" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Christ. The whole freakin movie.</p>
<p>Francis Ford Coppola&#8217;s adaptation of the S.E. Hinton book that we&#8217;ve all read at some point goes down with &#8220;The Warriors&#8221; about the two best movies about white kids in gangs. (By the way, did you know that Diane Lane was in this movie? She still looks good&#8230;)</p>
<p>We&#8217;ll settle on the tearjerker scene when Johnny Cade dies.</p>
<p><em>So, this is what you get for helping people?</em></p>
<p><em>You punk!</p>
<p>Come on, Johnny, don&#8217;t die.</p>
<p>Come on, don&#8217;t die on me now.</p>
<p>Please!</em></p>
<p><em>Bastards!</em></p>
<h1>8. The ending. &#8220;Butch Cassidy and the Sundance Kid&#8221; 1969.</h1>
<p><a href="http://www.youtube.com/watch?v=AQfyOr3e-34" target="_blank">No embedding&#8230;sorry</a></p>
<p>Damn Bolivans. Butch and Sundance and the Hole-in-the-Wall  gang taught us to root for the bad guys sometimes.</p>
<p><a href="/the-magazine/entertainment/2008/09/paul-newman-dead-from-cancer-age-83/">RIP Paul Newman</a>.</p>
<h1>7. &#8220;Don&#8217;t ever stop!&#8221; &#8212; Rocco dies. &#8220;Boondock Saints&#8221; 1999</h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/FRRQdJBYWeI" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Our shout out to Boston: The improbable of improbables, &#8220;Boondock Saints&#8221; was not a box office bomb, it was a nuclear explosion. But it&#8217;s one of the most popular action movies in New England.</p>
<p>Rocco, who taught us the true meaning of the f-word, dies toward the end of the movie, and it was sad to see the comic relief and general best friend die. But then again, every Italian in that movie died. </p>
<h1> 6. Remember us. &#8220;300&#8243; 2006</h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/2kuna7sC5ek" frameborder="0" allowFullScreen="true"> </iframe></p>
<p><strong>Dilios:</strong> &#8220;Remember us.&#8221; As simple an order as a king can give. &#8220;Remember why we died.&#8221; For he did not wish tribute, nor song, nor monuments nor poems of war and valor. His wish was simple. &#8220;Remember us,&#8221; he said to me. That was his hope, should any free soul come across that place, in all the countless centuries yet to be. May all our voices whisper to you from the ageless stones, &#8220;Go tell the Spartans, passerby, that here by Spartan law, we lie.&#8221; </p>
<h1>5. William Wallace yells &#8220;freedom.&#8221; Braveheart 1995.</h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/0HYuv0Q7sdQ" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>&#8220;Braveheart&#8221; is known for some of the best Middle Ages battle scenes in cinema history. The girlfriends watch it with us because of a cunning and deep love story, the loss of one woman and the arrival of another.</p>
<p><em>And this early quote draws emotion as well:</em></p>
<p><strong>Young William: </strong>What are they doin&#8217;?<br />
<strong>Argyle Wallace:</strong> Saying goodbye in their own way. Playing outlawed tunes on outlawed pipes. </p>
<h1>4. Go to them. &#8220;Gladiator&#8221; 2000</h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/VVCXpHOQ3uU" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>A true warrior&#8217;s death. &#8220;Gladiator&#8221; was the first great film of the 21st century, and it had an ending worthy of a tear or two, even from a dude.</p>
<h1>3. &#8220;Earn this.&#8221; &#8220;Saving Private Ryan&#8221; 1998 </h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/_OmdGBY26us" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Tom Hanks has no small plaque on the guy movie hall of fame, but this tops the list with his moving character, Captain John H. Miller. When he dies, it&#8217;s &#8230; it&#8217;s just FUBAR man.</p>
<h1>2. Mickey dies. &#8220;Rocky III&#8221; 1982</h1>
<p>He trained, motivated and believed in Rocky Balboa. The loss of the trainer and mentor nearly destroys Rocky, and if you cried when Mickey said &#8220;I love ya kid&#8221; you&#8217;re certainly not alone.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/REmLV4vMwlg" frameborder="0" allowFullScreen="true"> </iframe></p>
<h1>1. Goose dies. &#8220;Top Gun&#8221; 1986</h1>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/3QSucsIRi2g" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>GOOSE!</p>
<p>So many guys have seen &#8220;Top Gun&#8221;, and many of us have seen it dozens and dozens of times and no matter how much poker is being played or beer is being consumed or laughs are being had, the room goes quiet when Goose dies.</p>
<p>&#8220;Top Gun&#8221; has a little bit of everything in the guy movie realm &#8212; best friends, competition, explosions, jet planes, a father complex, a hard-to-get girl, beach volleyball, and beer.</p>
<p>And it has led to a generation of women that find themselves serenaded to &#8220;You&#8217;ve Lost That Lovin&#8217; Feelin&#8217;&#8221; by the Righteous Brothers.</p>
<p>However, for these few minutes, we pause. There&#8217;s nothing funny going on.</p>
<p><em>Blast staff writer Daniel Peleschuk and several of John&#8217;s buds contributed to this report</em> </p>
</div>]]></content:encoded>
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		<title>More Dragonforce coming to Guitar Hero III</title>
		<link>http://blastmagazine.com/the-magazine/technology/more-dragonforce-coming-to-guitar-hero-iii/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/more-dragonforce-coming-to-guitar-hero-iii/#comments</comments>
		<pubDate>Tue, 19 Aug 2008 15:18:43 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[The Magazine]]></category>
		<category><![CDATA[dragonforce]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[guitar hero iii]]></category>
		<category><![CDATA[heroes of our time]]></category>
		<category><![CDATA[through the fire and flames]]></category>
		<category><![CDATA[top gun]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=2293</guid>
		<description><![CDATA[They said it would never work on Guitar Hero, but Dragonforce, known for &#8220;Through the Fire and Flames&#8221; which has created a new generation of bff teenage boys high-fiving each other after finishing it on expert mode like Goose and Maverick after a successful spike against Ice Man and Slider, is putting three more songs [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>They said it would never work on Guitar Hero, but Dragonforce, known for &#8220;Through the Fire and Flames&#8221; which has created a new generation of bff teenage boys high-fiving each other after finishing it on expert mode like Goose and Maverick after a successful spike against Ice Man and Slider, is putting three more songs on Guitar Hero III.</p>
<p>&#8220;Known for their out-of-control riffs, fast paced songs and twin guitar solos, DragonForce will ascend the virtual stage once again to unleash &#8220;Heroes of Our Time&#8221; &#8211; the debut single off their new album Ultra Beatdown &#8211; in a three-song track pack,&#8221; Activision said Tuesda.</p>
<p>The track pack comes out Thursday on Xbox Live Marketplace and the PlayStation store.</p>
<p>&#8220;Heroes of Our Time&#8221; promises to be much harder than even &#8220;Fire and Flames.&#8221;</p>
</div>]]></content:encoded>
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		<title>OH MY GOD THE TOP GUN ANTHEM IS COMING TO GUITAR HERO III!!!</title>
		<link>http://blastmagazine.com/the-magazine/technology/oh-my-god-the-top-gun-anthem-is-coming-to-guitar-hero-iii/</link>
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		<pubDate>Tue, 01 Jul 2008 15:20:28 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[top gun]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=1515</guid>
		<description><![CDATA[*Ahem* The Grammy Award-winning anthem from the 1986 Top Cruise classic &#8220;Top Gun&#8221; will be available as a free download for Guitar Hero III starting July 3. The instrumental, riff-heavy movie theme represents a film that created a generation of 20-something and awkward 30-something guys who play beach volleyball, serenade women at bars to &#8220;You&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>*Ahem*</p>
<p>The Grammy Award-winning anthem from the 1986 Top Cruise classic &#8220;Top Gun&#8221; will be available as a free download for Guitar Hero III starting July 3.</p>
<p>The instrumental, riff-heavy movie theme represents a film that created a generation of 20-something and awkward 30-something guys who play beach volleyball, serenade women at bars to &#8220;You&#8217;ve Lost that Loving Feeling,&#8221; and nail flipside high fives wearing aviator sunglasses.</p>
<p>The song will be a free download for Xbox Live Marketplace and Playstation Sto&#8230;.OH MY GOD OH MY GOD OH MY GOD!!! THE TOP GUN SONG IS COMING TO GUITAR HERO!!!!</p>
<p>I DON&#8217;T WANNA WAIT UNTIL THURSDAY!!</p>
<p>DA NU NA NANANANA NA NANANA NANANA NU NA NA NA</p>
<p>*on the floor air guitar solo*</p>
<p>DA NU NA NANANANA NA NANANA NANANA NU NA NA NA</p>
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		<title>MTV announces video game partnership with Jerry Bruckheimer</title>
		<link>http://blastmagazine.com/the-magazine/technology/mtv-announces-video-game-partnership-with-jerry-bruckheimer/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/mtv-announces-video-game-partnership-with-jerry-bruckheimer/#comments</comments>
		<pubDate>Wed, 19 Dec 2007 07:34:11 +0000</pubDate>
		<dc:creator>Blast Magazine Newsroom</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[bruckheimer]]></category>
		<category><![CDATA[jerry bruckheimer]]></category>
		<category><![CDATA[mtv]]></category>
		<category><![CDATA[mtv games]]></category>
		<category><![CDATA[price of persia]]></category>
		<category><![CDATA[top gun]]></category>
		<category><![CDATA[viacom]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2007/12/mtv-announces-video-game-partnership-with-jerry-bruckheimer/</guid>
		<description><![CDATA[MTV Games announced Wednesday an agreement with famed film and television producer Jerry Bruckheimer to develop a new video game studio. Viacom, parent company of MTV and MTV Games, hopes to capitalize on the producer&#8217;s entertainment and drama successes and build Bruckheimer&#8217;s original style into modern interactive entertainment. &#8220;Video games represent a new and innovative [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>MTV Games announced Wednesday an agreement with famed film and television producer Jerry Bruckheimer to develop a new video game studio.</p>
<p>Viacom, parent company of MTV and MTV Games, hopes to capitalize on the producer&#8217;s entertainment and drama successes and build Bruckheimer&#8217;s original style into modern interactive entertainment.</p>
<p>&#8220;Video games represent a new and innovative medium for what we&#8217;ve always tried to do, which is to tell great stories,&#8221; Bruckheimer said. &#8220;But this medium is unique in that it gives the player control over how those stories unfold.&#8221;</p>
<p>The new gaming studio will work on all phases of game creation from concept to marketing, MTV Games said in a statement Wednesday. MTV will tap Jeff Yapp, executive vice president of programming enterprises, and Bob Picunko, VP of electronic games and interactive products to work directly with Bruckheimer&#8217;s studio.</p>
<p>The resulting games will have the benefit of immense targeted marketing on all MTV/Viacom television networks and Internet channels, which will attempt to generate a buzz among the MTV fan base and translate that into sales.</p>
<p>MTV announced in August that they would invest more than $500 million over the next two years info developing interactive products. They have already seen success after purchasing Harmonix in 2006. Harmonix developed the original Guitar Hero games as well as the new hit, Rock Band.</p>
<p>Bruckheimer is responsible for some of the biggest movies and television shows ever including Top Gun, The Rock, Black Hawk Down, Crimson Tide, Bad Boys, Gone in 60 Seconds, National Treasure and the Pirates of the Caribbean series. He also produced King Arthur, which is a great watch if you are looking for something that rings somewhere between Braveheart and [insert any medieval movie here].</p>
<p>Bruckheimer is no stranger to video games. Many of his properties have been turned into games, but most of them have met minimal success due to low budgets and the stigma of movie-to-video-game titles. Games included:</p>
<ul>
<li>A dark ages tale of the knights of the roundtable in &#8220;King Arthur,&#8221; which saw a PS2/Xbox/GC adaptation to reviews in the 6&#8242;s and 7&#8242;s</li>
<li>Highly (financially) successful game ports of the &#8220;Pirates of the Caribbean&#8221; series</li>
<li>Awful mobile phone ports of National Treasure</li>
<li>Bad Boys: Miami Takedown on the Playstation 2, one of the worst of a thousand games to hit the PS2</li>
<li>A series of poorly reviewed PC games based on the CSI television show</li>
<li>A whole bunch of Top Gun flight sims</li>
</ul>
<p>Bruckheimer also has a movie coming out in 2009 based on the the Prince of Persia video game series called &#8220;Prince of Persia: Sands of Time.&#8221;</p>
<p>It&#8217;s a fair bet that future Bruckheimer-title-based video games will have the financial and technical backing of this new studio. No word yet on the original content they are looking to develop, but if Bruckheimer is making a serious leap into the video game world, it&#8217;s definitely worth paying attention.</p>
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