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	<title>Blast: Boston&#039;s Online Magazine &#187; The Old Shoebox</title>
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		<title>Retro: The original PlayStation 2 launch titles</title>
		<link>http://blastmagazine.com/the-magazine/technology/2008/12/rc-playstation-2-launch-guid/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/2008/12/rc-playstation-2-launch-guid/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 04:00:20 +0000</pubDate>
		<dc:creator>The Review Center</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PlayStation 2]]></category>
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		<category><![CDATA[tom carroll]]></category>

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		<description><![CDATA[December 2008. Sony PlayStation 2 has been a viable product for eight years, selling about 140 million units wordwide, more than any other video game console in history.
The fact that we&#8217;re still talking about PlayStation 2 and still talking about new games being made only for the PlayStation 2 in the 2008 holiday season speaks [...]]]></description>
			<content:encoded><![CDATA[<p><em>December 2008. Sony PlayStation 2 has been a viable product for eight years, selling about 140 million units wordwide, more than any other video game console in history.</em></p>
<p><em>The fact that we&#8217;re still talking about PlayStation 2 and <a href="/the-magazine/technology/2008/09/kingdom-hearts-chain-of-memories-coming-to-ps2-in-december/">still talking about</a> new games being made only for the PlayStation 2 in the 2008 holiday season speaks volumes about what this console did for our industry. Today nearly 100 percent of children and teens play video games on some level.</em></p>
<p><em>Here at Blast, we&#8217;re big into <a href="/retro">nostalgia</a>, but we don&#8217;t necessarily look to Pac Man and Space Invaders for our retro fix. PlayStation, PlayStation 2, Nintendo 64 and <a href="/category/technology/old-shoebox/">PC games from the 90s</a> have given us a litany of content to draw from, especially with the entire reviews and news database from ReviewCenter.com.</em></p>
<p><strong>Here is The Review Center&#8217;s PlayStation 2 Launch Guide from February 2000</strong><img src="/images/RC_LOGO1.JPG" alt="Reviewcenter.com Original Material" style="float:right;margin-left:5px;" /><br />
<em>By Tom Carroll, Review Center Staff</em></p>
<p>If you haven&#8217;t had the chance to play all 28 PlayStation 2 launch titles, now you don&#8217;t have to. Nobody has the disposable income to invest in crud, so we&#8217;ve taken the liberty of snagging a bit of the cream from the skim. We&#8217;ve got the skinny on which titles are phat and which fall flat.</p>
<p>Refreshingly (and unlike the Dreamcast&#8217;s launch, which was mostly made up of driving games of dubious distinction) the PS2 launch has a few candidates from each of most popular genres: action, sports, racing, and, surprisingly, RPG.</p>
<p>We also realize that no one wants to read too much at launch. Full reviews of each launch title will follow in short order. For now, strap on your helmet, grab the ol&#8217; dual shock controller, and get ready to have your horizons expanded:</p>
<p><strong>Armored Core 2</strong><br />
Agetec<br />
From Software<br />
Action<br />
1-2 Players</p>
<p>The PlayStation&#8217;s main mech, or AC, is back in action with the best-looking ACs ever in a game of this sort. Armored Core 2 is the fourth in the series, but the true sequel to the first game, and the first of the series on PS2. With literally hundreds of parts to improve and alter your mech, and dozens of single player levels to battle in, players can enjoy lone play time, or they can venture into two-player split-screen action. While it plays much like previous games in the series, Armored Core 2 looks fabulous.</p>
<p><strong>DOA2: Hardcore</strong><br />
Tecmo<br />
Fighting<br />
1-4 Players</p>
<p>If you&#8217;re only going to buy one fighter for your PS2, this is the one. It has more of everything than anything else out there. You want characters? It&#8217;s got &#8216;em. You want costumes? Ditto. You want arenas, breakaway walls, dramatic falls, slaps, punches, kicks, combos, tag elements (that leave you breathless), well, DOA2: Hardcore lives up the hype and continues shoveling it on long after the others have quit. This game is the sine qua non (for those of you classically challenged, that means, &#8220;the bomb&#8221;) and it easily tops Namco&#8217;s best efforts to date.</p>
<p><strong>Dynasty Warriors 2</strong><br />
Koei<br />
Action<br />
1 Player</p>
<p>If you like your action fast and furious, DW2 may just be the game for you. You take on the persona of one of eight ancient Chinese heroes, each with different skills. Navigating via a huge map, you get to ride a stallion, battle bad boss guys, and formulate a strategy that leads to success. No other game will have as many characters simultaneously on screen, which may be frightening at first. This explains the furious part; the game is also a tad short in terms of gameplay &#8212; which explains the fast.</p>
<p><strong>FantaVision</strong><br />
Sony Computer Entertainment America<br />
Puzzle<br />
1 Player</p>
<p>When Konami wanted to have one of its teams learn the PS2 development environment, it said, &#8220;Make an update of Gradius III and IV,&#8221; which is what happened (the game will be released within the month). When Sony Computer Entertainment International (SCEI) wanted the same thing for one of its teams, it said, &#8220;Make me a colorful puzzle game that involves fireworks.&#8221; Fanta Vision is the result. You link together same-colored fireworks as they fall from the sky to achieve various point totals. It is a beautiful game and one that will keep adult gamers interested for roughly the same time as a first-run movie. You do the math &#8212; movie = $8.50; Fanta Vision = $53.00 (tax included). See you at the movies.</p>
<p><strong>Eternal Ring</strong><br />
Agetec<br />
From Software<br />
RPG<br />
1 Player</p>
<p>Eternal Ring is a Japanese game in search of a US following. Its story involves science and magic, but the uninspired story makes it difficult to imagine that anyone will stay engaged long enough to plumb the more than 100 spells that are available. Less than inspired visuals and localized voiceovers drop this title to the bottom third of the bunch.</p>
<p><strong>ESPN Winter X Games Snowboarding</strong><br />
Konami<br />
KCE Osaka<br />
Sports<br />
1-2 Players</p>
<p>While SSX is the snowboarding king, it is a fanciful look at the sport. For the serious snowboarder who wants more realism in his/her gaming, there is ESPN WXGS (that&#8217;s Winter X Games Snowboarding, but we&#8217;re tired and we&#8217;re not typing that out any more). This game has the real deal: trademarked boards; signature riders; courses modeled after real terra firma. While the controls for this game don&#8217;t disappoint and the tricks are the bomb, there are times when you wish this game would just bust a bit more loose. Kudo to the Create-A-Boarder feature; it&#8217;s a winner.</p>
<p><strong>Evergrace</strong><br />
Agetec<br />
From Software<br />
1 Player</p>
<p>Now that RPGs are back in vogue for console systems, isn&#8217;t it nice that the PS2 gets a capable one at launch. Darius and Sharline are the two main characters in Evergrace. They get involved in some pretty dark deeds, but it&#8217;s the game&#8217;s unique &#8220;Free Growth System&#8221; that stands center stage. Using the FGS, you can allocate experience points to any of a number of abilities. Not to be outdone, the game&#8217;s &#8220;Full Dress System&#8221; allows the player to dress his/her character from head to toe prior to battle, all of which affects the way the character fights. While Evergrace is the only true RPG in the launch bunch, you wouldn&#8217;t be disappointed if you gave it a try.</p>
<p><strong>Gun Griffon Blaze</strong><br />
Working Designs<br />
Game Arts<br />
Action<br />
1 Player</p>
<p>This should actually be called Fun &#8216;n Gun Griffon Blaze, becaue it&#8217;s a fast start boullion of battles and blasting. The worlds aren&#8217;t going to set your hair on fire (because the geometry and textures are somewhat simple, but what a rush it is to fly at one opponent, blast it into smithereens, then jet over to another hotspot and start blasting. You&#8217;ve also got a cool zoom feature for targeting that involves speed blur and such. Hot action; cool tech.</p>
<p><iframe src="http://rcm.amazon.com/e/cm?t=blasmaga-20&#038;o=1&#038;p=15&#038;l=st1&#038;mode=videogames&#038;search=playstation%202&#038;fc1=000000&#038;lt1=_blank&#038;lc1=0E3B6F&#038;bg1=FFFFFF&#038;f=ifr" marginwidth="0" marginheight="0" width="468" height="240" border="0" frameborder="0" style="border:none;" scrolling="no"></iframe></p>
<p><strong>Kessen</strong><br />
Electronic Arts<br />
KOEI<br />
Adventure<br />
1 Player</p>
<p>PS2&#8217;s launch lineup has room for everyone and everything, it seems. Even Kessen. One of the few original launch titles in Japan, the powers that be must have gone through some real gyrations before deciding to localize it for Western tastes. The results are generally good: the graphics and cinemas are first-rate; the strategy portions, while competent, are a bit tedious. If you measure your gaming pleasure in hours instead of emotions, Kessen may just pass muster.</p>
<p><strong>Madden NFL 2001</strong><br />
Electronic Arts<br />
EA Sports<br />
Sports<br />
1-8 Players</p>
<p>Electronic Arts&#8217; Madden 2K1 is one of the most sophisticated games to launch with the PS2. It has to be. It&#8217;s football, for cryin&#8217; out loud. But this is one console that goes much deeper than a new coat of paint and some new spark plugs in the engine. The amount of precision that you have to have to compete has been increased (now you have to not only hit the open man, you have to hit him when his head is turned back toward the passer when the ball is in the air). Skill, fatigue and injury are more of a part of this game than any before because the engine and graphics renderer have the ability to actually turn concepts and theories into gameplay actions. By making launch with more than just a collection of pretty helmets, EA has served notice to Sony&#8217;s own that an ordinary GameDay 2K1 will just not do.</p>
<p><strong>Midnight Club: Street Racing</strong><br />
Rockstar Games<br />
Angel Studios<br />
Racing<br />
1-2 Players</p>
<p>Somebody once said, &#8220;I wouldn&#8217;t want to belong to any club that would have me as a member.&#8221; Perhaps this is true of Midnight Club. At first the visuals and audios impress one as less rather than more. The opening movie is a shambles; the vehicles shine as though they were carved from blocks of plastic. Play the game for a while, however, and the personality of the thing starts to show through. The taunts really do get under your skin; the challenges are easy enough to catch your attention but become tough quickly so as to hold it. If Midnight Club succeeds at all, it will be because substance triumphed over style.</p>
<p><strong>Moto GP</strong><br />
Namco<br />
Racing<br />
1-2 Players</p>
<p>It&#8217;s a shame that some games have to betray their roots as quickly as they do. Moto GP is a game that can be mastered in no time, which makes it a disaster for the home market. Such a shame, too, because you&#8217;ll never see a prettier game on any platform. The bikes are sweet; nearly every surface is awash in somebody&#8217;s logo; tracks are totally trick. If Moto GP succeeds (and racing games are often more popular than they deserve to be) it will be because style triumphed over substance.</p>
<p><strong>NHL 2001</strong><br />
Electronic Arts<br />
EA Sports<br />
Sports<br />
1-8 Players</p>
<p>Both Madden and NHL 2K1 show EA&#8217;s desire to deliver more of the &#8220;good stuff&#8221; right out of the gate. The problem is that sometimes higher polygon counts and richer textures mean a gummed up renderer unable to cope. Such is the case, especially with NHL 2K1. It&#8217;s a pretty title, to be sure, but the lack of snappy moves and an AI that&#8217;s too cagey with the difficulty setting ramped up will surely doom this game &#8212; fast in the past &#8212; to a slow start out of the PS2 gate.</p>
<p><strong>Orphen</strong><br />
Activision<br />
Kadokawa Shoten<br />
RPG<br />
1 Player</p>
<p>Orphen tries to be a hybrid of RPG and fighting game. Taken singly or as a whole, it is a failure. Orphen is an unappreciated and underrated sorcerer trying to make his way in the world. He joins up with various folks for various reasons, ultimately taking him (and them) to Chaos Island for some showdowns with various bad guys. The game looks nice, but the battling system is repetitive and boring, making an otherwise engaging story not worth the bother. Save your yen for a better game about some other lost cause.</p>
<p><strong>Q-Ball Billiards Master</strong><br />
Take 2<br />
ASK<br />
Sports<br />
1-2 Players</p>
<p>This game is pool as it&#8217;s often played: by the book and with little panache. The physics are steady and the player is given more than enough control to attempt any shot, even if they aren&#8217;t all accomplished. If you&#8217;re looking to play a bit more fast and loose with the &#8220;sport,&#8221; try Konami&#8217;s Real Pool.</p>
<p><strong>Ready 2 Rumble Boxing: Round 2</strong><br />
Midway<br />
Sports<br />
1-2 Players</p>
<p>If you liked the first game in series (on whichever platform you played it on &#8212; wasn&#8217;t it ported to play on cell phones?) you&#8217;ll love the PS2 sequel. All the previou modes are retained; added are a tournament mode and career mode. You can also fight against a teeny slate of celebs &#8212; which was better for pre-launch marketing teasers than it actually is in the game. While R2R Boxing: Round 2 won&#8217;t be the only boxing game on PS2 forever, it will always be tops in kooky fun.</p>
<p><strong>Ridge Racer V</strong><br />
Namco<br />
Racing<br />
1-2 Players</p>
<p>Namco is guilty, guilty, guilty &#8212; of a little bad judgement. The company decided to take a luke warm PS2 J-launch title and seve it up even colder to US audiences. The game lacked antialiasing and had problems with framerate flickering when it was being played in and around Tokyo (and in our office, too, of course). Such techno bugaboos could have been eradicated for the US launch, but Namco decided to put its efforts elsewhere. RRV is a good racing game, especially for those who&#8217;ve fallen for past incarnations of the game. However, front end be damned (and the game&#8217;s start, selection, and option screens are drop-dead gorgeous) can&#8217;t cover over this game&#8217;s warts.</p>
<p><strong>Silent Scope</strong><br />
Konami<br />
Shooter<br />
1 Player</p>
<p>A gun! A gun! My kingdom for a gun! This stiff, ultra-formal remake of the arcade hit is just that . a remake of an arcade hit. It suffers mightily from control, as the sniper rifle that made the arcade version so infectiously fun isn&#8217;t anywhere to be found (and don&#8217;t look for some desperate hardware manufacturer to make one on a whim, either). If you enjoyed the arcade title so much that you want to burn up $53 to have it at home, you won&#8217;t be disappointed. If you played all the way through the arcade shooter, you probably don&#8217;t have $53 to your name any more . but you really won&#8217;t need to bother with it either.</p>
<p><strong>Smuggler&#8217;s Run</strong><br />
Rockstar Games<br />
Angel Studios<br />
Racing<br />
1-2 Players</p>
<p>This game is getting good word or mouth because you get to be a smuggler and haul illicit cargoes around various (somewhat) scenic locales. It&#8217;s getting good media attention because the environments are humongous and the game&#8217;s draw in distance (the farthest point you can see without needing fogging, etc.) is so far. Smuggler&#8217;s Run seems to be selling because of both of these reasons, as well as because it&#8217;s well crafted and addictively fun. Smuggle one home yourself &#8212; if you can find a copy&#8230;</p>
<p><strong>SSX</strong><br />
Electronic Arts<br />
EA Canada<br />
Sports<br />
1-2 Players</p>
<p>SSX (we assume that stands for Super Snowboarding Extreme) is the hottest of the 28 launch titles. It&#8217;s highly original and addictive. The character and track designs completely blow away everyone else in the pack. The boys (and girls) at EA Canada are to be congratulated on creating a game that will play just as fresh in Boulder, Colorado, Heidelberg, Germany, or Yokahama, Japan. You take you place at the starting line as one of six contestants from far-flung corners of the world. You have to master each course&#8217;s layout, flesh out your own skills as &#8216;boarding and trickstyling, while finishing in the money at the end of each race. Along the way you&#8217;ll unlock other characters, new courses, and better equipment. There isn&#8217;t a game around (since MTV Snowboarding of a few years back) that allowed you to catch such air and flip out over the tricks like SSX. The game should become one of (if not the) top seller for EA Sports because it has equal appeal for women as for men. Watch out Madden, this one&#8217;s gonna leave you stuck in the powder.</p>
<p><strong>Street Fighter EX3</strong><br />
Capcom<br />
Fighting<br />
1-4 Players</p>
<p>If you read any of the reviews of the uninspired PS2 J-launch title, this game ain&#8217;t changed much in the interim. Fans of the title&#8217;s other better efforts will no doubt pick it up so they can have them all on the shelf, but don&#8217;t look for this fighter to set anyone&#8217;s knickers on fire.</p>
<p><strong>Summoner</strong><br />
THQ<br />
Volition<br />
1 Player</p>
<p>Summoner is a sprawling mass of RPG gaming. It may have a good story line, but it shows its feet of clay by not being able to render large terrain objects that are really amazingly close to your action. Because of the nasty draw in distances and insane fogging, the summoning part of this game should have been your character summoning huge masses of hillside to appear and dissapear merely by walking toward and away from them. Interesting game design &#8230; bad implementation.</p>
<p><strong>Swing Away Golf</strong><br />
Electronic Arts<br />
Sports<br />
1-4 Players</p>
<p>Swing Away Golf is to the game of golf what cotton candy is to a filet minion steak. To say it&#8217;s golf lite is to demean the word &#8220;lite..&#8221; All this having been said, it is a fun little romp with anime characters and a mean little physics engine that really does the job. Other than the game taking a nasty little hop when going from when you use the swing game to the time your character actually swings, it&#8217;s all pretty sweet. One word of advice, choose the knowledgeable and sympathetic caddy characters; the others are grist in te wheels of life &#8212; at least as far as Swing Away Golf is concerned.</p>
<p><strong>Tekken Tag Tournament</strong><br />
Namco<br />
Fighting<br />
1-2 Players</p>
<p>While this game ain&#8217;t no DOA2: Hardcore (see above), it is the best Tekken game ever made. It&#8217;s doubtful that Namco set out to set the gaming industry&#8217;s collective hair on fire with this one . they just had to give the gamer all the Tekken they wanted without messing up the look, the controls, or the framerate. In this, they have succeeded and this title will sell well because of it. The US version of the game is essentially the same as the Japanese title, allowing Namco to devote its resources to other titles that will appear at or near launch. Caution: If you&#8217;re looking for something more out of this game than &#8220;Just Plain Tekken&#8221; you may be disappointed. If you just want an update and a new coat of paint, it&#8217;s the game for you.</p>
<p><strong>TimeSplitters</strong><br />
Free Radical Design, Ltd.<br />
Eidos Interactive<br />
First-Person Shooter<br />
1-4 Players</p>
<p>In the wake of the PS2 launch, TimeSplitters is one game that&#8217;s getting noticed. Speed kills and TimeSplitters delivers it at Mach 10. Modelled a bit after GoldenEye and Perfect Dark (no surprise since most of the developers are ex of Rare), this game allows you to be a free radical (pun intended) running and gunning around throughout the halls of history. Split time, not hairs &#8212; this is a fun game to play, with or without your friends.</p>
<p><strong>Unreal Tournament</strong><br />
Infogrames<br />
Epic Games<br />
Action<br />
1-4 Players</p>
<p>You want it, you got it, Sony. A launch with a bunch of no-name titles isn&#8217;t as much fun as inviting a few of the big boyz to join in. Unreal Tournament (along with Madden 2K1, Tekken Tag, and Ridge Racer V) fills the bill nicely. It&#8217;s a lush implementation of the original PC game with bows made to console controls. Various configurations are available, including keyboard and mouse set-ups. Have a lot of spare TVs around, hook up four units, four games, four TVs via I-like and you&#8217;ve got a UT party. You don&#8217;t even need the Planter&#8217;s Peanuts.</p>
<p>Wild Wild Racing<br />
Interplay<br />
Rage Software<br />
1-2 Players</p>
<p>Tired of the same old modified ovals? Ready for a game that has some real off road teeth? Wild Wild Racing is the anti-Ridge Racer &#8230; it&#8217;s so good at times that it&#8217;ll shake you. Interplay&#8217;s staff modified the game&#8217;s Japanese control setup to emphasize power sliding. The result? You can fly around these off road race courses and hit the turns without</p>
<p>X-Squad<br />
Electronic Arts<br />
Action<br />
1 Player</p>
<p>Inevitably, for every SSX there is an X-Squad. This game really needed a little more time in the bullpen to make it a more complete player. The game has some flashes of competence, but a monster contingent of weapons plus a minimum amount of fun inter- and intra-squad play doesn&#8217;t make for a complete game. Visual style aside, the art also needed to be much better to compete with other games (including EA&#8217;s own) in the ultra slick PS2 launch lineup. More later on this one . but you really get the picture in a paragraph.</p>
<p><em>Tom Carroll was one of the top gaming writers for ReviewCenter.com. If you&#8217;re still out there, Tom, Blast needs you!</em></p>
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		<title>The Old Shoebox: Night Raid</title>
		<link>http://blastmagazine.com/the-magazine/technology/2008/11/the-old-shoebox-night-raid/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/2008/11/the-old-shoebox-night-raid/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 03:38:39 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Retro]]></category>
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		<category><![CDATA[The Magazine]]></category>
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		<category><![CDATA[action]]></category>
		<category><![CDATA[night raid]]></category>
		<category><![CDATA[niteraid]]></category>
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		<category><![CDATA[shareware]]></category>
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		<description><![CDATA[Bullets cost money.]]></description>
			<content:encoded><![CDATA[<div id="factbox">[download id="2"]</div>
<p>In 1982 Greg Kuperberg and Orion Software put out Paratrooper, an EGA action shooter game on the brand new IBM-PC that put you in a gunner&#8217;s turret as helicopters and parachuting soldiers invaded. Before that, in 1981, Mark Allen released Sabotage for the Apple II. They were early examples if a twist on a convention concept: shoot everything to get points, but shooting costs points.</p>
<p>Ten years later, Night Raid was released with a shareware version by Argo Games and Software Creations in 1992 to little fanfare. </p>
<p>In Night Raid, commonly confused as Nite Raid for its DOS  8-character folder abbreviation, which I acquired in the 90s on a plain white 3.5&#8243; floppy put out by Software for Everyone, a company that made their living by repackaging shareware, charging the legally allowed &#8220;copying and disk fee.&#8221;</p>

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<p>The game has good graphics and sound for its time. It&#8217;s an addictive style too &#8212; you can shoot as many shells as you want, but the real object of the game is to rack up a high score. You get you get two points for shooting paratroopers, five for large, slow airplanes, 10 for smaller, faster planes, and 10 points for shooting down deadly smart bombs. It costs one point for each shell costs you a point, and you will get down to zero quite fast if you&#8217;re not quiet.</p>
<p>Of course, if you just want to blow off some steam, go ahead and blast the bejesus out of everything and keep firing those shells &#8230; boom, boom, boom, boom.</p>
<p>If one criticism is to be levied against Night Raid, it&#8217;s that the shareware is so short, only a handful of levels that takes up about 10 minutes of your gaming day to finish.</p>
<p>The registered version gets progressively harder, with more troopers, planes, and bombs engaging your hapless little bunker. </p>
<p>There is something to be said for the graphics, too. If you shoot the troopers parachute, he waves his arms as he plummets to the ground. During level intermissions, you get entertained by asides like pizza deliveries. For a game that three guys put together, it&#8217;s pretty detailed.</p>
<p>This game boasted over a megabyte of 256 color graphics, music, AND two-channel audio.</p>
<p><strong>Ye Olde System Requirements:</strong>
<ul>
<li>VGA Graphics Card</li>
<li>286 or better</li>
<li>AdLib/SB/SS support</li>
<li>386 recommended</li>
</ul>
<p><a href="/docs/NITERAID.DOC">Download the readme file</a></p>
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		<title>The Old Shoebox: Download Overkill</title>
		<link>http://blastmagazine.com/the-magazine/technology/2008/09/the-old-shoebox-download-overkill/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/2008/09/the-old-shoebox-download-overkill/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 05:00:15 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Full Programs]]></category>
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		<category><![CDATA[The Old Shoebox]]></category>
		<category><![CDATA[epic megagames]]></category>
		<category><![CDATA[overkill]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[tech-noir]]></category>
		<category><![CDATA[vertical scrolling]]></category>

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		<description><![CDATA[In 1992, Epic MegaGames released this almost forgettable little EGA game called Overkill. You, the pilot, are tasked with destroying all the evil alien forces that captured six otherwise peaceful planets, enslaving the populations along the way. Destroy them.]]></description>
			<content:encoded><![CDATA[<div id="factbox"><strong>Don&#8217;t miss:</strong><br />
<a href="/files/OverKill_Full.zip">Download registered version</a><br />
<a href="/category/technology/old-shoebox/">More Shoebox</a></div>
<p>The vertical scrolling shooter is a great, classic arcade genre.</p>
<p>In 1992, Epic MegaGames released this almost forgettable little EGA game called Overkill. You, the pilot, are tasked with destroying all the evil alien forces that captured six otherwise peaceful planets, enslaving the populations along the way. Destroy them.</p>
<p>Overkill was developed by Tech-Noir Productions and Ste Cork, and it was the first vertical shooter released by Epic (oh there would be others&#8230;). It had some period features including joystick support and MIDI music but was technologically unimpressive. Other games of the time &#8212; Commander Keen, the original Duke Nukem I and II &#8212; had far superior graphics.</p>
<p>The game gave the player shields/life energy, a contrast to other &#8220;one hit you&#8217;re dead&#8221; scrollers of the time and earlier. You could also collect power ups and boost your fuel, shields and weapons.</p>
<p>This game was a bitch to extract originally. I bought the shareware in the 90s on 3.5&#8243; floppy at one of The Christmas Tree Shops on Cape Cod &#8212; one of many bribes from my mother for one of many excursions to the stores, which are basically the perfect visage of an adolescent male hell.</p>
<p>Anyway, do you know how hard it is to pull something off a floppy these days? They&#8217;re gone, baby, gone.</p>
<p>Come to find out, Overkill was <a href="http://www.classicdosgames.com/publisher/epic.html#Overkill">released into the freeware realm</a> on July 23 by Ste Cork. Now the whole world can have it.</p>
<p><a href="/files/OverKill_Full.zip">Download the registered version of Overkill free from Blast Magazine</a>. You will need <a href="http://www.dosbox.com" target="_blank">DOSBox</a>.</p>

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		<title>The Old Shoebox: Links: The Challenge of Golf</title>
		<link>http://blastmagazine.com/the-magazine/technology/2008/03/the-old-shoebox-links-the-challenge-of-golf/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/2008/03/the-old-shoebox-links-the-challenge-of-golf/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 08:03:35 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
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		<category><![CDATA[2k sports]]></category>
		<category><![CDATA[access software]]></category>
		<category><![CDATA[challenge of golf]]></category>
		<category><![CDATA[dos]]></category>
		<category><![CDATA[golf]]></category>
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		<category><![CDATA[links ls]]></category>
		<category><![CDATA[take two]]></category>

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		<description><![CDATA[One of the best computer golf games is still Links LS 98 ]]></description>
			<content:encoded><![CDATA[<div id="factbox"><a href="/files/links.zip">Download it free from Blast</a></div>
<p>One of the best computer golf games is still Links LS 98 and subsequent versions for Windows, released 11 years ago by Access Software.</p>
<p>Access made some very good games in the 80s and 90s, including the Tex Murphy series, before they lost their identity &#8212; and eventually their existence.</p>
<p>Links: The Challenge of Golf was released in 1990 for Amiga and DOS. When you think of computer golf, and how far we&#8217;ve come with an amazingly popular genre from Links to Tiger Woods 08, &#8220;The Challenge of Golf&#8221; is nothing less than a piece of history. Until recently, it was a lost piece of history.</p>
<p>&#8220;The Challenge of Golf&#8221; was the first realistic golf sim. It had amazing graphics and based itself on real professional courses. It was the kind of game that took a lot of machine to run 18 years ago.</p>
<p>In the DOS days, it was an art-form to increase your amount of free system memory so that you could run games like Links and later Doom and Wolfenstein and many other golden aged titles. Access actually included a letter to its players in the &#8220;readme.bat&#8221; file:</p>
<p><small>LINKS-The Challenge of Golf<br />
echo INFORMATION ON HOW TO INCREASE FREE AVAILABLE MEMORY<br />
echo Last update 11-10-90<br />
echo .<br />
echo Dear LINKS owner,<br />
echo .<br />
echo We believe LINKS is the most realistic and most technically advanced golf<br />
echo simulator ever developed. In creating such a sophisticated program, however,<br />
echo we have had to push your computer to its limits. LINKS requires a large<br />
echo amount of memory to manipulate terrain data and to reproduce accurately<br />
echo all of the intricate details of the game. At least 530K bytes are needed to<br />
echo run the program. Player comments require another 8K bytes and wildlife<br />
echo sounds require an additional 17K bytes. Thus, 555K bytes are needed to see<br />
echo and hear all that LINKS has to offer.<br />
echo .<br />
echo To verify the amount of free memory on your computer, run the DOS utility<br />
echo called CHKDSK. The last number displayed is the amount of free memory. If<br />
echo the number is less than 555000, then some of LINKS&#8217; digitized sounds will<br />
echo not be heard. If the number is less than 530000, you will not be able to<br />
echo run LINKS.<br />
echo .<br />
pause<br />
cls<br />
echo .<br />
echo Your 640K machine actually has 655360 bytes available. When your computer<br />
echo boots, it loads DOS (which takes about 55,000 bytes) and then uses a file<br />
echo called CONFIG.SYS to automatically set aside memory for file buffers and<br />
echo other things. It also uses a file called AUTOEXEC.BAT to AUTOmatically<br />
echo EXECute user defined instructions. Both CONFIG.SYS and AUTOEXEC.BAT can (and<br />
echo usually do) contain programs known as TSR&#8217;s. TSR stands for Terminate and<br />
echo Stay Resident. These programs install themselves and then stay in memory<br />
echo to be used when needed. A mouse driver, print spooler, keyboard enhancer,<br />
echo disk cacher, memory manager and DOS shell are all examples of such programs.<br />
echo THESE PROGRAMS USE MEMORY. If there are too many of them resident at one<br />
echo time, there won&#8217;t be room for LINKS or other large programs. TO INCREASE<br />
echo FREE AVAILABLE MEMORY, YOU MUST REMOVE OR DISABLE SOME OF YOUR TSR&#8217;S.<br />
echo .<br />
echo If you have more than 640K (1Meg, 2Meg, or more) this can be used as extra<br />
echo memory for preloading sound and graphics, but not for DOS. LINKS still<br />
echo requires at least 530K free of your first 640K.<br />
echo .<br />
echo LINKS AND WINDOWS<br />
echo You must exit completely from Windows to run LINKS. Do not exit Windows by<br />
echo way of the DOS PROMPT icon.<br />
echo .</small></p>
<p>Microsoft bought Access games in 1999 and kept it in sort of a protected status for a few years. Access was renamed Salt Lake Games Studio and put out golf games and expansion packs, including Links 2004 for Xbox. They also repackaged their excellent DOS Links 386 game into a Windows version.</p>
<div id="downbox" style="font-size:x-small;"><strong>Promotional consideration</strong>
<p> If you want to jump start your career in golf, choose a <a href="http://www.collegeofgolf.keiseruniversity.edu/">golf college</a> that provides the highest standard of academic foundation.</p>
</div>
<p>Take-Two Interactive bought the Access/Salt Lake studio in 2004. They built a few console games including the Top Spin tennis series. They also split the Amped Xbox/Xbox 360 snowboarding series between MS Games and Take-Two. Take-Two renamed the studio to Indie Built but closed the shop in 2006.</p>
<p>Links resurfaced in the July 2000 issue of <a href="http://www.pcgamer.com">PC Gamer</a>, one of the best magazine CD&#8217;s ever released. The &#8220;Classic Games Collection Volume One&#8221; contained full version of Duke Nukem II, King&#8217;s Quest, Descent, Terminal Velocity, Alone in the Dark, Wing Commander, X-COM, Links, Monkey Island, Ultima Underworld, Ultima I, and Road &amp; Track Presents: The Need for Speed. It was a stacked collection of classic games.</p>
<p><a href="/files/links.zip">Download Links: The Challenge of Golf free from Blast</a></p>
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		<title>The Old Shoebox: Heretic shareware</title>
		<link>http://blastmagazine.com/the-magazine/technology/2008/03/the-old-shoebox-heretic-shareware/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/2008/03/the-old-shoebox-heretic-shareware/#comments</comments>
		<pubDate>Mon, 03 Mar 2008 07:00:58 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Science and Technology]]></category>
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		<category><![CDATA[Doom]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[gt interactive]]></category>
		<category><![CDATA[heretic]]></category>
		<category><![CDATA[hexen]]></category>
		<category><![CDATA[id software]]></category>
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		<category><![CDATA[shareware]]></category>

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		<description><![CDATA[Released quickly after Doom, using a modified version of the same game engine, Heretic is a fantasy first person shooter designed by Raven Software, published by id Software, and distributed, along with everything else in those days, by GT Interactive in 1994.
Heretic introduced ambient noise &#8212; evil laughter and such &#8212; that was random, as [...]]]></description>
			<content:encoded><![CDATA[<p>Released quickly after Doom, using a modified version of the same game engine, Heretic is a fantasy first person shooter designed by Raven Software, published by id Software, and distributed, along with everything else in those days, by GT Interactive in 1994.</p>
<p>Heretic introduced ambient noise &#8212; evil laughter and such &#8212; that was random, as opposed to Doom&#8217;s enemy-spawned noises.</p>
<p>Like the Doom story, Heretic has hellish elements, demons and tons of different weapons at your disposal. There were also plenty of <a href="http://www.gamespot.com/pc/action/heretic/hints.html?om_act=convert&amp;om_clk=tabs&amp;tag=tabs;cheats">cheat codes</a>.</p>
<p>There has always been a ton of literature and source documentation on the Doom/Heretic/Hexen/Quake games, and I was able to dig up the original <a href="/2008/03/the-heretic-faq/">FAQ for Heretic</a>, which is a fun, long read and will tell you just about everything you&#8217;d ever want to know about this ultra-classic title.</p>
<blockquote><p>Heretic is a supernatural blast-fest that is the most realistic, action-packed fantasy combat computer game for the PC.  Created by the graphic masters at Raven Software in concert with the technical gurus of id Software, Heretic adds new levels of play and graphic wonder to the tried and true DOOM gaming environment.</p></blockquote>
<p>In the old days, PC games came in large boxes, twice the size of the puny ones they come in now. Even my original Heretic shareware CD came in a large box and cost money at Toys&#8221;R&#8221;Us way back when.</p>
<p>One of the best things about these games in the present is that their source code has been released, and modern, high-resolution, Direct3D versions of the game are being <a href="http://www.doomsdayhq.com/">made available</a> to breathe new life into games like Heretic. This is a fine example of &#8220;they don&#8217;t make them like they used to.&#8221;</p>
<p><strong>Ye Olde System Requirements:</strong></p>
<ul>
<li>IBM PC and compatibles/MS DOS (works on <a href="http://dosbox.com/">DOSBox</a>)</li>
<li>486-33</li>
<li>4 MB RAM</li>
<li>10 MB  hard disk space</li>
</ul>
<p><a href="/files/HTIC_V10.zip">Download Heretic shareware from Blast Magazine</a></p>
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		<title>The Old Shoebox: Download the Hardball 5 demo</title>
		<link>http://blastmagazine.com/the-magazine/technology/2008/02/the-old-shoebox-download-the-hardball-5-demo/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/2008/02/the-old-shoebox-download-the-hardball-5-demo/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 07:56:50 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Game Demos]]></category>
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		<category><![CDATA[accolade]]></category>
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		<category><![CDATA[baseball]]></category>
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		<category><![CDATA[hardball 5]]></category>
		<category><![CDATA[infogrames]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2008/02/the-old-shoebox-download-the-hardball-5-demo/</guid>
		<description><![CDATA[One of my all time favorite PC sports games was High Heat Baseball 1999. It was behind its time and had sub par graphics, but it was a smooth playing game that was insanely customizable. It had replaceable graphics, importable stadiums (real Citgo sign for Fenway) and custom sound effects and player musical anthems you [...]]]></description>
			<content:encoded><![CDATA[<p>One of my all time favorite PC sports games was High Heat Baseball 1999. It was behind its time and had sub par graphics, but it was a smooth playing game that was insanely customizable. It had replaceable graphics, importable stadiums (real Citgo sign for Fenway) and custom sound effects and player musical anthems you could add.</p>
<p>Around 1995, well before my High Heat days, I played hours and hours and hours of Hardball baseball. One of the first CD-ROM&#8217;s I ever owned &#8212; which came with my first 4X CD-ROM drive &#8212; was an Accolade game compilation that contained Hardball, Unnecessary Roughness football and Jack Nicklaus golf.</p>
<p>Hardball never had awesome graphics, but it, like many other PC sports games, especially at that time, was game you could truly make your own. You could add players, change teams, add yourself and your friends, add legendary players and change everyone&#8217;s skills accordingly.</p>
<p>The March 1996 edition of Computer Gaming World Extra, the free CD that came with issue 140 of the magazine, contains a demo of Hardball 5 as well as CRY.SYS, Space Bucks, 11th Hour, Age of Rifles, Fulltilt! Pinball, Heroes of Might and Magic, NCAA College Basketball and FPS Football 96 packed into a disc with patches, a comic strip and the obligatory AOL installation. It was a very typical magazine CD back then.</p>
<p><img src="http://blastmagazine.com/wp-content/uploads/2008/02/c64_hardball.gif" alt="The Hardball series itself has been around since 1985, when Accolade put it on Commodore 64." style="float: right; margin-left: 5px" />The Hardball series itself has been around since 1985, when Accolade put it on Commodore 64. It later ended up on Apple II, Apple IIGS, Macintosh, the Atari 8-bit family, Atari ST, Amiga, MSX, ZX Spectrum, PC (DOS in CGA and EGA), and eventually the Sega Genesis, Super Nintendo, and Sony PlayStation &#8212; if you believe <a href="http://en.wikipedia.org/wiki/Hardball_%28computer_game%29">Wikipedia</a>.</p>
<p>Hardball 5 is one of the highest-rated PC baseball games ever made. Gamespot&#8217;s Hugh Foster called it &#8220;the most playable baseball sim on the shelves today,&#8221; in an early <a href="http://www.gamespot.com/pc/sports/hardball5/review.html?tag=tabs;reviews">review</a>.</p>
<p>It was also one of Accolade&#8217;s late titles before the Infogrames took over in 1999. Accolade is responsible for the Test Drive, Deadlock, Bubsy, Brett Hull Hockey, Barkley: Shut Up and Jam (AWESOME Genesis title) and Star Control gaming franchises among many others.</p>
<p><a href="/files/HB5DEMO.zip">Download the Hardball 5 demo free from Blast Magazine</a></p>
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