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	<title>Blast Magazine&#187; sunage</title>
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		<title>SunAge patch released, download it here</title>
		<link>http://blastmagazine.com/the-magazine/technology/sunage-strategy-game-patch-released-download-it-here/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/sunage-strategy-game-patch-released-download-it-here/#comments</comments>
		<pubDate>Sat, 23 Feb 2008 15:30:13 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Downloads]]></category>
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		<guid isPermaLink="false">http://blastmagazine.com/2008/02/sunage-strategy-game-patch-released-download-it-here/</guid>
		<description><![CDATA[Lighthouse Interactive and Vertex 4 released update 1.08 for SunAge, their sci-fi real-time strategy game for PC. The new update adds several new enhancements, an auto-updater, bug fixes and above all, new multiplayer features. Features in update 1.08: Re-balancing of several in-game units, an added enhancement given community feedback Multiplayer game lobby with chat functionalities [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Lighthouse Interactive and Vertex 4 released update 1.08 for SunAge, their sci-fi real-time strategy game for PC. The new update adds several new enhancements, an auto-updater, bug fixes and above all, new multiplayer features.</p>
<p><strong>Features in update 1.08:</strong></p>
<ul>
<li>Re-balancing of several in-game units, an added enhancement given community feedback</li>
<li>Multiplayer game lobby with chat functionalities</li>
<li>Master server and improved online functionalities</li>
<li>Improved firewall support and &#8220;punch through&#8221;</li>
<li>Auto-updater functionality (future patches or fixes will be downloaded automatically upon startup of the game).</li>
<li>Heavily reduced network traffic; rework of the network protocol, now UDP</li>
</ul>
<p><big><a href="/files/setup_sunage_v1080.exe">Download the SunAge 1.08 patch free from Blast Magazine</a></big></p>
<p><strong>About the game:</strong></p>
<p>Earth is a desolate wasteland destroyed by the radiation and heat of the sun. Humankind, known as the Dome Confederacy, have been forced to retreat into shielded cities enduring constant attacks by the Raak-zun cult; a sect of religious outcasts who live outside the dome. An age long war has ensued as both races battle for the limited resources of the dying planet. Amidst the havoc, the gateway to a bold new planet is unlocked. Hope is on the horizon, but this Mecca is teeming with lethal Sentinel drones who will not hesitate to annihilate any life form that gets in their way.</p>
<p><strong>Game features:</strong></p>
<ul>
<li>3 Distinct Races &#8211; Human, Raak-zun and Sentinel &#8211; each with their own units, buildings, technological advantages and disadvantages.</li>
<li>Unique Upgrades &#8211; Alternate modes can be researched for all units, unlocking dual functionality for greater tactical depth.</li>
<li>Graphics &#8211; Stunning sci-fi environments from vast industrial cities and devastated wastelands, to a lush alien planet. While displaying rich graphical environments and visual effects, SunAge is very playable on lower spec PC&#8217;s and laptops.</li>
<li>Tactical Landscape &#8211; All units and their alternate modes are crucial to the overall strategy. Exploit weaknesses in the enemy&#8217;s network while strengthening your own connection lines.</li>
<li>Formations &#8211; Squad concept combined with long distance camera views allows a large number of units to be fighting onscreen with a clear overview of the battleground. Singleplayer &#8211; 25 campaign maps with compelling plots for each race.</li>
<li>Multiplayer &#8211; LAN and Online &#8211; Classic multiplayer with focus on gathering4 different kinds of resources and outsmarting the opponent in battle. 10 maps created uniquely for multiplayer mode.</li>
<li>Command Queuing &#8211; Command your units to prone, build or attack where you want them and when you want them to do so.</li>
<li>Indirect Intelligent Targeting (IIT) &#8211; Order your units to focus on pre-selected targets.</li>
</ul>
<p>For more information about SunAge visit <a href="http://www.sunage-the-game.com">the game&#8217;s official website</a>.</p>
<p>See also: <a href="/2007/12/blast-exclusive-sunage-full-review/">Blast Magazine puts out the first preview for SunAge</a>.</p>
</div>]]></content:encoded>
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		<title>Blast exclusive: SunAge played</title>
		<link>http://blastmagazine.com/the-magazine/features/blast-exclusive-sunage-full-review/</link>
		<comments>http://blastmagazine.com/the-magazine/features/blast-exclusive-sunage-full-review/#comments</comments>
		<pubDate>Thu, 13 Dec 2007 08:00:30 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Computer Games]]></category>
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		<guid isPermaLink="false">http://blastmagazine.com/2007/12/blast-exclusive-sunage-full-review/</guid>
		<description><![CDATA[Blast Magazine puts out the first American review of SunAge. It looks good, but its European developers have some serious work to do before you can buy it in a few months.

In our detailed look at this upcoming strategy game, we look deeper into this game than any of the gaming sites. We also let you know what to expect and what we're hoping for.

Be sure to check out the latest screens, original art and downloadable wallpaper images. [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><img src="/images/tech/panel_0403SS.jpg" alt="Sunage in-game panel" /><br />
After playing a late beta of SunAge, I am convinced that the upcoming real-time strategy PC game can be a great one if the American version &#8212; due in early 2008 &#8212; doesn&#8217;t skimp on anything.</p>
<p>The game was originally conceived 11 years ago, the developer said on its <a href="http://www.vertex4.com/sunage/news">blog</a>. It went gold on November 21 and was released for direct download in UK, Scandinavia, Benelux and Italy December 2.</p>
<p>A patch came out three days later.</p>
<p>That&#8217;s disappointing but not surprising. I played v0.9-1 and encountered plenty of issues, particularly in point of view movement. Unlike most strategy games, SunAge doesn&#8217;t let you slide around with the keyboard arrows. You have to drag the cursor to the edge of the screen, and the map automatically moves.</p>
<p>That is a terrible, awful way to control a strategy game. The last thing you want to happen when you&#8217;re reaching to control your units is to have the map move around on you. Fix that. It&#8217;s a 2D strategy game. The keyboard isn&#8217;t too retro.</p>
<p>Getting past the controls and beta bugs, SunAge is a 2D post-modern strategy game with wonderfully crafted elements of cyberpunk, fantasy and military. Unlike <a href="http://www.gamespot.com/pc/strategy/sunage/index.html?tag=result;title;0">early reports</a>, the game is largely based on Earth, with an alien planet added. Earth. in an Al Gore-like prediction, is no longer hospitable for humans, who have retreated to secure domes.</p>
<p><img src="/images/tech/panel_0106SS.jpg" alt="Sunage preview" /></p>
<p>You get to play as any of three races, the Federals, the Raak Zun, and the Sentinels.</p>
<p>&#8220;The Federacy was an organization born out of necessity. As conditions on Earth became increasingly hostile, humanity was faced with a difficult decision. Adapt, or die. The Federacy was formed, an international entity formed of many collapsing governments, to protect the remnants of a dying race,&#8221; and that&#8217;s the pseudo-noble human race you can control. Very post-mod, post-apocalyptic.</p>
<p>But &#8212; &#8220;When mankind retreated into the domes they also committed an act of grand betrayal &#8211; abandoning many of their peoples to perish in the toxic wastelands. But not all perished. Suffering decades of mutation and hardship, a new race was born with the instinct and brute force to survive the dangers of the wasteland: the Raak-Zun.&#8221; &#8212; They tend to look a lot like orcs.</p>
<p>The game uses four different kinds of ore and elements, Nitrium Ore, Plutonium, Zirkonium and Iberium Rods that let you produce units, vehicles, aircraft and advanced tech. It&#8217;s sort of like the original Star Wars strategy games where you&#8217;re seeking out futuristic materials to build your futuristic military units.</p>
<p>Just think of Zirkonium as chopping down trees for wood in Warcraft.</p>
<p>The game uses a lot of units and a traditional commander role on point.</p>
<p><img src="/images/tech/nofight.gif" alt="Phantasy Star IV" style="float: right; margin-left: 10px" />SunAge has a good story, solid races and units and an RPG-type element with pop-in conversations and monologues that reminded me of what I used to see in Phantasy Star IV, one of the best RPG&#8217;s of the 16-bit generation. If they hold true to that &#8212; maybe some cut-scenes? &#8212; it&#8217;s a great feature.</p>
<p>I picked up the gameplay elements with a little effort. Grouping units together is intuitive and they will open fire on all hostiles. In my version, my units didn&#8217;t flock to a far-away enemy if I targeted it. They needed to be in range to respond to the attack command. The full version will improve on this with &#8220;combat queuing,&#8221; letting you issue batches of orders to your men. You can also formate your units in different ways depending on the enemy.</p>
<p>The game is 2D, but don&#8217;t get your shorts in a knot over that. The scenery elements look great and elements are detailed. There&#8217;s full voice acting and good character development as the story unfolds.</p>
<p>There&#8217;s some work to be done. The game is getting decent feedback on forums so far, but it is being criticized for a steep learning curve.</p>
<p>&#8220;This game keeps handing me my ass even in the early missions. It seems like you guys got so proficient at the game you forgot to see if us noobies could handle it,&#8221; said nailernforce on the Vertex4 boards.</p>
<p>I like SunAge. I think there&#8217;s room to improve it and make it ready for an ADHD American market. I also haven&#8217;t heard anything about unit or map editors yet &#8212; so we&#8217;ll have to see about mods and editing.</p>
<p>So let me put Lighthouse Interactive and Vertex4 on notice: You don&#8217;t get any second chances in the United States. Fix the bugs and controls before you put it out here. If the game can&#8217;t be played without some sort of bug or freeze-up, it will fail here. God dammit, you put 11 years into this one. Don&#8217;t let a month&#8217;s worth of bug testing eff it all up.</p>
<p><strong>Features:</strong></p>
<ul>
<li>3 Distinct Races &#8211; Human, Raak-zun and Sentinel &#8211; each with their own units, buildings, technological advantages and disadvantages</li>
<li>Unique Upgrades &#8211; Alternate modes can be researched for all units, unlocking dual functionality for greater tactical depth</li>
<li>Graphics &#8211; Stunning sci-fi environments from vast industrial cities and devastated wastelands, to a lush alien planet. While displaying rich graphical environments and visual effects, SunAge is very playable on lower spec PC&#8217;s and laptops</li>
<li>Tactical Landscape &#8211; All units and their alternate modes are crucial to the overall strategy. Exploit weaknesses in the enemy&#8217;s network while strengthening your own connection lines</li>
<li>Formations &#8211; Squad concept combined with long distance camera views allows a large number of units to be fighting onscreen with a clear overview of the battle ground</li>
<li>Singleplayer &#8211; 25 campaign maps with compelling plots for each race</li>
<li>Multiplayer &#8211; LAN and Online &#8211; Classic multiplayer with focus on gathering 4 different kinds of resources and outsmarting the opponent in battle. 10 maps created uniquely for multiplayer mode</li>
<li>Command Queuing &#8211; Command your units to prone, build or attack where you want them and when you want them to do so</li>
<li>Indirect Intelligent Targeting (IIT) &#8211; Order your units to focus on pre-selected targets</li>
</ul>
<p><strong>System requirements:</strong></p>
<ul>
<li>OS: Windows ME / 2000 / XP / Vista</li>
<li>CPU: 1,2 GHz Intel® Pentium® III or equivalent AMD® Athlon processor</li>
<li>RAM: 512 MB (1 GB Recommended for Windows Vista)</li>
<li>Video Card: 128 MB 3D accelerated video card</li>
<li>PC CD-ROM: 4x (or PC DVD-ROM drive)</li>
<li>Sound: DirectSound compatible (Sound Blaster X-Fi series sound card recommended)</li>
<li>Available Hard Disk Space: 1 GB</li>
<li>DirectX: 9.0c compatible</li>
<li>Other: Mouse, Keyboard and Speakers</li>
<li>Multiplayer: LAN or 56K (or faster) Internet Connection</li>
</ul>
<p><img src="/images/tech/sunage_characters_02s.jpg" alt="Sunage concept art" /></p>
<p><strong>Quick hits:</strong></p>
<p><strong>Publisher:</strong> <a href="http://www.lighthouse-interactive.com/">Lighthouse Interactive</a><br />
<strong>Developer:</strong> <a href="http://www.vertex4.com">Vertex 4</a><br />
<strong>Platform:</strong> PC CD-ROM<br />
<strong>Genre:</strong> Real-time strategy<br />
<strong>Players:</strong> 1<br />
<strong>Launch Date: </strong>Q1, 2008</p>
<p>Playability: 3.5 out of 5 stars<br />
Learning Curve: 3 out of 5 stars<br />
Sound: 5 out of 5 stars<br />
Graphics: 4 out of 5 stars<br />
Overall: 3.5 out of 5 stars (Based on the Beta. As Homer Simpson said to Maggie: Prove me wrong Silent Bob)</p>
<p><strong>Downloads:</strong><br />
<em>Wallpaper</em><br />
<a href="http://blastmagazine.com/wp-content/uploads/2007/12/behemoth.jpg" title="Behemoth Sunage Wallpaper" rel="lightbox[663]"><img src="http://blastmagazine.com/wp-content/uploads/2007/12/behemoth.thumbnail.jpg" alt="Behemoth Sunage Wallpaper" /></a> <a href="http://blastmagazine.com/wp-content/uploads/2007/12/golgotha.jpg" title="Golgotha Sunage Wallpaper" rel="lightbox[663]"><img src="http://blastmagazine.com/wp-content/uploads/2007/12/golgotha.thumbnail.jpg" alt="Golgotha Sunage Wallpaper" /></a> <a href="http://blastmagazine.com/wp-content/uploads/2007/12/liberator.jpg" title="Federal Liberator Sunage Wallpaper" rel="lightbox[663]"><img src="http://blastmagazine.com/wp-content/uploads/2007/12/liberator.thumbnail.jpg" alt="Federal Liberator Sunage Wallpaper" /></a> <a href="http://blastmagazine.com/wp-content/uploads/2007/12/sa_wallpaper_1440x900.jpg" title="1440—900.jpg" rel="lightbox[663]"><img src="http://blastmagazine.com/wp-content/uploads/2007/12/sa_wallpaper_1440x900.thumbnail.jpg" alt="1440—900.jpg" /></a> <a href="http://blastmagazine.com/wp-content/uploads/2007/12/sa_wallpaper_1680x1050.jpg" title="1680—1050 Sunage wallpaper" rel="lightbox[663]"><img src="http://blastmagazine.com/wp-content/uploads/2007/12/sa_wallpaper_1680x1050.thumbnail.jpg" alt="1680—1050 Sunage wallpaper" /></a> <a href="http://blastmagazine.com/wp-content/uploads/2007/12/sa_wallpaper_1920x1200.jpg" title="1920—1200 Sunage Wallpaper" rel="lightbox[663]"><img src="http://blastmagazine.com/wp-content/uploads/2007/12/sa_wallpaper_1920x1200.thumbnail.jpg" alt="1920—1200 Sunage Wallpaper" /></a></p>
<p><embed src="http://www.odeo.com/flash/audio_player_standard_gray.swf" quality="high" allowscriptaccess="always" wmode="transparent" type="application/x-shockwave-flash" flashvars="valid_sample_rate=true&amp;auto_play=true&amp;external_url=/files/sunagetheme.mp3" pluginspage="http://www.macromedia.com/go/getflashplayer" height="1" width="1"></embed></p>
</div>]]></content:encoded>
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		<title>SunAge teaser trailer released</title>
		<link>http://blastmagazine.com/the-magazine/technology/sunage-teaser-trailer-released/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/sunage-teaser-trailer-released/#comments</comments>
		<pubDate>Thu, 15 Nov 2007 18:25:01 +0000</pubDate>
		<dc:creator>Blast Magazine Newsroom</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[lighthouse]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[sunage]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2007/11/sunage-teaser-trailer-released/</guid>
		<description><![CDATA[Lighthouse Interactive and developer Vertex 4 released a teaser trailer for SunAge, a new real-time strategy game coming in January. SunAge will be playable on a variety of configurations, including lower-spec systems. Features: 3 Distinct Races &#8211; Human, Raak-zun and Sentinel &#8211; each with their own units, buildings, technological advantages and disadvantages. Unique Upgrades &#8211; [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/T3zMOGsapPs" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Lighthouse Interactive and developer Vertex 4 released a teaser trailer for SunAge, a new real-time strategy game coming in January.  SunAge will be playable on a variety of configurations, including lower-spec systems.</p>
<p><strong>Features:</strong></p>
<ul>
<li>3 Distinct Races &#8211; Human, Raak-zun and Sentinel &#8211; each with their own units, buildings, technological advantages and disadvantages.</li>
<li>Unique Upgrades &#8211; Alternate modes can be researched for all units, unlocking dual functionality for greater tactical depth.</li>
<li>Graphics &#8211; Stunning sci-fi environments from vast industrial cities and devastated wastelands, to a lush alien planet. While displaying rich graphical environments and visual effects, SunAge is very playable on lower spec PC&#8217;s and laptops.</li>
<li>Tactical Landscape &#8211; All units and their alternate modes are crucial to the overall strategy. Exploit weaknesses in the enemy&#8217;s network while strengthening your own connection lines.</li>
<li>Formations &#8211; Squad concept combined with long distance camera views allows a large number of units to be fighting onscreen with a clear overview of the battle ground.</li>
<li>Singleplayer &#8211; 25 campaign maps with compelling plots for each race.</li>
<li>Multiplayer &#8211; LAN and Online &#8211; Classic multiplayer with focus on gathering 4 different kinds of resources and outsmarting the opponent in battle. 10 maps created uniquely for multiplayer mode.</li>
<li>Command Queuing &#8211; Command your units to prone, build or attack where you want them and when you want them to do so.</li>
<li>Indirect Intelligent Targeting (IIT) &#8211; Order your units to focus on pre-selected targets.</li>
</ul>
<p><strong>System Requirements:</strong><br />
OS: Windows ME / 2000 / XP / Vista<br />
CPU: 1,2 GHz Intel Pentium III or equivalent AMD Athlon processor<br />
RAM: 512 MB (1 GB Recommended for Windows Vista)<br />
Video Card: 128 MB 3D accelerated video card<br />
PC CD-ROM: 4x (or PC DVD-ROM drive)<br />
Sound: DirectSound compatible (Sound Blaster X-Fi series sound card recommended)<br />
Available Hard Disk Space: 1 GB<br />
DirectX®: 9.0c compatible<br />
Other: Mouse, Keyboard and Speakers<br />
Multiplayer: LAN or 56K (or faster) Internet Connection</p>
</div>]]></content:encoded>
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