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	<title>Blast Magazine&#187; puzzle</title>
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	<description>Video games, movies, music, and smart magazine journalism</description>
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		<title>Trials Evolution: The Blast Review</title>
		<link>http://blastmagazine.com/the-magazine/gaming/reviews/trials-evolution-the-blast-review/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/reviews/trials-evolution-the-blast-review/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 03:56:47 +0000</pubDate>
		<dc:creator>Ivan Favelevic</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Awesome]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[lynx]]></category>
		<category><![CDATA[motorcycle]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[red]]></category>
		<category><![CDATA[time trial]]></category>
		<category><![CDATA[trials]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=75735</guid>
		<description><![CDATA[Get ready to lean back and forth in your chair as you curse like a sailor.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a href="http://blastmagazine.com/wp-content/uploads/2012/04/trials_evo_frontpage_large.jpg"><img class="aligncenter size-large wp-image-75741" title="trials_evo_frontpage_large" src="http://blastmagazine.com/wp-content/uploads/2012/04/trials_evo_frontpage_large-560x385.jpg" alt="" width="560" height="385" /></a></p>
<div id="downbox">
<div><strong>Developed by:</strong> Red Lynx<br />
<strong>Published by:</strong> Microsoft Studios<br />
<strong>Genre:</strong> Racing, Physics Puzzle<br />
<strong>Platform:</strong> Xbox Live Arcade<br />
<strong>Play it if:</strong> You need more crazy jumps in your life.<br />
<strong>Skip it if:</strong> You are frustrated easily.<br />
4.5 out of 5 stars</div>
</div>
<p>The original Trials game was an online phenomenon, occupying any decent procrastinator’s tab at work or school. A couple of years back, Trials HD brought the much adored franchise to Xbox 360 with enhanced graphics, realistic physics and a level of difficulty rarely seen in modern games. When Trials Evolution released last week, it broke XBLA records for most units sold in a single day. The demand for the game is more than present and thankfully, the addicting gameplay that made the original so memorable is back, and it is better than ever.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2012/04/Trials.jpg"><img class="aligncenter size-large wp-image-75745" title="Trials" src="http://blastmagazine.com/wp-content/uploads/2012/04/Trials-560x315.jpg" alt="" width="560" height="315" /></a></p>
<p>Simple to pick up, impossible to master is the absolute core of the Trials series. You control a motorcycle rider on a linear path. The only thing you are allowed to do is adjust the throttle and adjust your lean forwards or backwards. The physics in play here can make or break a game, with a lucky bounce pushing you in the right angle or too much weight on one side making you slam on to the pavement. Checkpoints are gracefully placed before any obstacle on the track, letting you snap back to a safe spot instantly when you tumble off your bike.</p>
<p>What was arguably the only problem with Trials HD were the repetitive warehouse environments. Thankfully developer Red Lynx took that to heart and made every level in Trials Evolution stand out with unique environments. Some tracks will take place on a traditional dirt bike trail, while others will take top a mountain or into a warzone, replacing small hills with walls of explosives. This makes unlocking new levels an absolute joy. The line the rider follows will also swerve every once in a while, allowing for a new mix of challenges for new players. Throw in some sweet special levels like the 15 minute marathon that is the Gigatrack and the awesome nod to Limbo and the visual variety does not disappoint.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2012/04/trialsevolutionlimbo_530x298.jpg"><img class="aligncenter size-full wp-image-75744" title="trialsevolutionlimbo_530x298" src="http://blastmagazine.com/wp-content/uploads/2012/04/trialsevolutionlimbo_530x298.jpg" alt="" width="530" height="298" /></a></p>
<p>Multiplayer has been added in both local and online game modes. Every game mode is a variation of racing and time trials with each track being played twice in a two track “championship.” Crashes will cause you to lose points while a successful finish will earn you points depending on the position. Despite some long matchmaking times, it is a fun distraction and can be even more competitive locally.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2012/04/TrialsEvolution_79758_screen.jpg"><img class="aligncenter size-large wp-image-75743" title="TrialsEvolution_79758_screen" src="http://blastmagazine.com/wp-content/uploads/2012/04/TrialsEvolution_79758_screen-560x314.jpg" alt="" width="560" height="314" /></a></p>
<p>The quirky skills circus from the last game has been expanded, this time providing ridiculous challenges such as finishing a level without letting go of the throttle and replacing your motorcycle with skis.</p>
<p>Another nice touch is the level editor the designers used to create the game. The basic editor lets players post tracks online for others to try, but the advanced editor lets players rewrite the script of the game, allowing for different styles of genres to be explored. Bring back Marvel Madness? Create a 3D Angry Birds? The possibilities in store are ridiculous and a strong community is sure to keep the content coming.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2012/04/trials_evolution_020-e1334956576592.png"><img class="aligncenter size-full wp-image-75742" title="trials_evolution_020-e1334956576592" src="http://blastmagazine.com/wp-content/uploads/2012/04/trials_evolution_020-e1334956576592.png" alt="" width="558" height="313" /></a></p>
<p>As far as bang for your buck, you cannot go wrong with Trials Evolution. Sixty single player levels, a fully-fledged level editor and a strong multiplayer suite are more content than some retail games offer. Trying to break gold in every level is a mad man’s task, especially when you reach the devilish “Extreme” difficulty, but the sense of progression is always present, with new gear for your bike or rider being constantly unlocked. When it comes down to it, if you ever spent time on Addictinggames.com while you were supposed to be writing a ten page paper, you owe it to yourself to get Trials Evolution.</p>
<p><span style="text-align:center; display: block;"><a href="http://blastmagazine.com/the-magazine/gaming/reviews/trials-evolution-the-blast-review/"><img src="http://img.youtube.com/vi/43tj8X7dQ2s/2.jpg" alt="" /></a></span></p>
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		<title>The Splatters &#8212; The Blast Review</title>
		<link>http://blastmagazine.com/the-magazine/gaming/reviews/xbox-360/the-splatters-review/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/reviews/xbox-360/the-splatters-review/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 17:54:58 +0000</pubDate>
		<dc:creator>Ivan Favelevic</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[liquid]]></category>
		<category><![CDATA[live]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[snail]]></category>
		<category><![CDATA[spiky]]></category>
		<category><![CDATA[splatters]]></category>
		<category><![CDATA[studios]]></category>
		<category><![CDATA[the]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=75144</guid>
		<description><![CDATA[Controlling blobs of jelly has never been more fun.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><div id="downbox"><strong>Developed by:</strong> Spiky Snail Studios<br />
<strong>Published by:</strong> Microsoft Game Studios<br />
<strong>Genre:</strong> Physics based Puzzle<br />
<strong>Platform:</strong> Xbox Live Arcade<br />
<strong>Play it if:</strong> You love a good liquid based puzzler.<br />
<strong>Skip it if:</strong> You expect more out of your ten dollars.<br />
3.5 out of 5 stars</div>
<p>Xbox Live Arcade is filled with ridiculous puzzle games trying to garner your hard earned dollars. It can be difficult to sift through the hundreds of games available to try and find one that will suit you. Luckily, The Splatters is quirky and imaginative enough that anyone who picks it up is likely to enjoy their time with it.</p>
<p>The premise is simple. You control these little blobs of jelly that are used to explode bombs placed across a single screen level. The challenge comes from the fact that you can only launch the blobs once (almost like Angry Birds) and they will not destroy the bombs unless they are &#8220;popped&#8221; by running into something sharp or hitting a surface with enough force that they explode. Once popped they turn into uncontrollable liquid, so you need to be careful where you are aiming. The liquid physics are really impressive and the game has a quirky art style that gives every aspect of it an undeniable character.<br />
<a href="http://blastmagazine.com/the-magazine/gaming/reviews/xbox-360/the-splatters-review/attachment/pax10_splatters/" rel="attachment wp-att-75224"><img class="aligncenter size-large wp-image-75224" title="pax10_splatters" src="http://blastmagazine.com/wp-content/uploads/2012/04/pax10_splatters-560x336.jpg" alt="" width="560" height="336" /></a></p>
<p>The real fun comes from trying to link together combos by breaking the different bombs in style. Dozens of combos are at your disposal, anything from a slide to make your goo travel faster and further to a special move called the flip that changes the direction of every object in the world. As you progress through the game, you unlock more moves such as the air bomb that allows you to change the direction of the blob in mid-air. Mastering all of the different combinations and trying to link them together can be addicting, and the online leaderboards do not help with trying to put this game down.</p>
<p>Unfortunately there are only about 30 levels in the game, each taking less than 5 minutes to finish, so if you pick up on the controls and ability to link combos together quickly, you can earn every star in a couple of hours. Separate scoring modes such as combo multipliers and a unique one where you have to use specified combos to beat the level are available, but it does not make the game too much longer.</p>
<p>Nonetheless, for only ten dollars this is a really fun downloadable title that is sure to impress anyone with a penchant for stylish physics based puzzle games.</p>
</div>]]></content:encoded>
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		<title>Mr. Driller review</title>
		<link>http://blastmagazine.com/the-magazine/gaming/mobile-reviews/ios-games/mr-driller-review/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/mobile-reviews/ios-games/mr-driller-review/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 13:14:58 +0000</pubDate>
		<dc:creator>Chase Gharrity</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mr. driller]]></category>
		<category><![CDATA[namco]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[puzzler]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=29104</guid>
		<description><![CDATA[Namco's most recent revival is fun, but is it worth it?]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><img style="float:right;margin-left:5px" src="/images/ratings/85.jpg" alt="85" />Get your drill sharpened and your air supply filled because it is time for Namco&#8217;s latest throwback release, Mr. Driller. Yes, the folks at Namco have revived another classic character from games&#8217; past.‚  However, instead of an iconic game like Pac-Man or Galaga, this time&#8217;s revitalization is of a lesser character, everyone&#8217;s favorite too-excited, slightly flamboyant driller.</p>
<div id="factbox"><strong>Puzzle<br />
Publisher: Namco<br />
Developer: Namco<br />
Sep. 1, 2009</strong></div>
<p>For those who don&#8217;t know, Mr. Driller stars Susumu Hori, who coincidentally is the son of Taizo Hori of Dig Dug fame.‚  Susumu&#8217;s task is much like his fathers, to drill, drill, drill.‚  The further and faster Susumu drills through the multi-colored underground blocks of his domain, the more points he accumulates.‚  However, this task is not without its perilous dangers.‚  The deeper Susumu drills, the higher the chance of unsupported pieces of earth will collapse upon.‚  Worse yet, Susumu can run out of air if he drills too long without getting his supply replenished.</p>
<p>Now that a little background information has been laid out, lets talk game modes.‚  Mr. Driller for the iPhone comes in three modes: Survival mode, Arcade mode, Time Attack.‚  In Survival mode, players drill as deep as they can for as long as they can.‚  Players will have to keep an eye on their air-level meter, however, if they want to survive.‚  Luckily, each level in Survival mode will have air-replenishers, which look like little blue pills, dispersed throughout the drill-scape.‚  Still, even an unlimited amount of air will not protect the younger Hori from the falling rocks&#8221;¦</p>
<p>Arcade mode has a more level progression-based type of gamplay.‚  On the initial menu screen for the mode, players can choose whether they would like to play levels are that 500m or 1000m long, depending on if they consider themselves &#8220;beginners&#8221; or &#8220;experts.&#8221;‚  It would have been nice to see a less extreme designation for what players consider themselves, if only to let me feel something other than severe modesty or tremendous cockiness.‚  Arcade mode is quite similar to Survival mode in that, both modes are evaluated on the distance they drill while also providing air-refilling pills.‚  However, Arcade mode does have one main distinction from Survival mode: Arcade mode players are able to go through multiple lives before the dreaded Game Over screen is bestowed upon them.‚  This one feature definitely made Arcade mode my favorite of the three.</p>
<p>In Time Attack, time subtraction tokens are scattered on the level instead of air bonuses.‚  This is because players are only evaluated on the time they take to clear a stage, rather than how many points they can accumulate.‚  Time Attack is fun because players can choose which level they would like to play on, making it the most customizable of the modes.</p>
<p>Though the game modes are entertaining, my favorite aspect of Mr. Driller is the high-quality nature of its visuals.‚  The Japanese stylization is fun and colorful, making for a less graphics-intensive gaming experience.‚  This does wonders for battery life and making Mr. Driller one of the iPhone&#8217;s most unique looking games.</p>
<p>
<a href='http://blastmagazine.com/the-magazine/gaming/mobile-reviews/ios-games/mr-driller-review/attachment/iphone_mrdriller_screenshot01_marqueeshot_480x320/' title='Mr. Driller 1' rel='gallery-29104'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2009/10/iPhone_MrDriller_screenshot01_marqueeshot_480x320-70x70.jpg" class="attachment-thumbnail" alt="Mr. Driller 1" title="Mr. Driller 1" /></a>
<a href='http://blastmagazine.com/the-magazine/gaming/mobile-reviews/ios-games/mr-driller-review/attachment/iphone_mrdriller_screenshot02_480x320/' title='Mr. Driller 2' rel='gallery-29104'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2009/10/iPhone_MrDriller_screenshot02_480x320-70x70.jpg" class="attachment-thumbnail" alt="Mr. Driller 2" title="Mr. Driller 2" /></a>
<a href='http://blastmagazine.com/the-magazine/gaming/mobile-reviews/ios-games/mr-driller-review/attachment/iphone_mrdriller_screenshot03_480x320/' title='Mr. Driller 3' rel='gallery-29104'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2009/10/iPhone_MrDriller_screenshot03_480x320-70x70.jpg" class="attachment-thumbnail" alt="Mr. Driller 3" title="Mr. Driller 3" /></a>
<a href='http://blastmagazine.com/the-magazine/gaming/mobile-reviews/ios-games/mr-driller-review/attachment/iphone_mrdriller_screenshot04_480x320/' title='Mr. Driller 4' rel='gallery-29104'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2009/10/iPhone_MrDriller_screenshot04_480x320-70x70.jpg" class="attachment-thumbnail" alt="Mr. Driller 4" title="Mr. Driller 4" /></a>
<a href='http://blastmagazine.com/the-magazine/gaming/mobile-reviews/ios-games/mr-driller-review/attachment/iphone_mrdriller_screenshot05_480x320/' title='Mr. Driller 5' rel='gallery-29104'><img width="70" height="70" src="http://blastmagazine.com/wp-content/uploads/2009/10/iPhone_MrDriller_screenshot05_480x320-70x70.jpg" class="attachment-thumbnail" alt="Mr. Driller 5" title="Mr. Driller 5" /></a>
</p>
<p>Still, not all of the aesthetic features of Mr. Driller were satisfactory.‚  Every level design in this game is repetitive.‚  It seems like each level was built nearly identical to one another.‚  Sure, the backdrops change for each stage, but Mr. Driller always works on the same blocks with the same colors.‚  The game is certainly cyclical, but never really boring, which is a nice change when compared to other games of the genre and platform.</p>
<p>Namco also continues to implement my favorite controlling scheme in its games, with Mr. Driller being no different.‚  The use of a virtual arrow pad is key for any game like Mr. Driller, so it makes sense for Namco to maintain that approach.‚  To control Susumu, players need to simply point his drill in the desire direction by pressing down on the corresponding arrow on the pad and then pressing the drill button.‚  That&#8217;s it.‚  This is a very easily learned controlling scheme and can be used by even the most novice of iPhone gamers.‚  Namco also continues to offer the Swipe and Accelerometer controlling schemes options, but I&#8217;m not sure why.‚  It&#8217;s always nice to try and attempt to use the iPhone&#8217;s amazing features in your product, but that doesn&#8217;t mean one needs to do it.</p>
<p>Finally, Namco decided to add a Facebook connect feature to Mr. Driller.‚  This allows players to post their top scores on their Facebook page while also talking a little trash as well.‚  This will add a whole new level of competition between players and friends.‚  I think this is a great addition and will be key to replay value of the game.</p>
<p><strong>Blast Factor: </strong>Mr. Driller is a very fun and addicting game.‚  Though it does lack diversity in its levels, Mr. Driller does have some excellent game modes and visual features to make up for it.‚  At $1.99, it has a great price and a great value.</p>
<p><em>Namco&#8217;s Mr. Driller is available exclusively at the iTunes App Store for $1.99.</em></p>
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		<title>Two new DS titles from EA</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/two-new-ds-titles-from-ea/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/two-new-ds-titles-from-ea/#comments</comments>
		<pubDate>Fri, 26 Dec 2008 03:17:58 +0000</pubDate>
		<dc:creator>Blast Magazine Newsroom</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[hand held]]></category>
		<category><![CDATA[henry hatsworth]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[nintendo ds]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[zubo]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=6759</guid>
		<description><![CDATA[Electronic Arts is putting out two brand new names on the DS in Henry Hatsworth in the Puzzling Adventure and and Zubo. From EA: ZUBO This music-based rhythm-action adventure is an original intellectual property created for 7-11 year old boys and girls. In Zubo, players enter the world of Zubalon to help the colorful and [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Electronic Arts is putting out two brand new names on the DS in Henry Hatsworth in the Puzzling Adventure and and Zubo.</p>
<p>From EA:</p>
<p><img style="float:right;margin-left:5px;" src="http://blastmagazine.com/wp-content/uploads/2008/12/image005.png" alt="image005" width="245" height="238" /><strong>ZUBO</strong></p>
<p>This music-based rhythm-action adventure is an original intellectual property created for 7-11 year old boys and girls. In Zubo, players enter the world of Zubalon to help the colorful and zany characters, the Zubos, defeat an evil force which is bent on world domination.  Players can befriend the Zubos they meet along the way, feed and nurture them, help them gain skills and strength, and assist them in their battles with the enemy, the dastardly Zombos. Available exclusively for the Nintendo DS handheld system in March.</p>
<p><strong>Rated:</strong> E for Everyone<br />
<strong>Release:</strong> March<br />
<strong>Category:</strong> Comedy Action Adventure<br />
<strong>Ages: </strong>Boys and Girls 7-11<br />
<strong>Price:</strong> TBD</p>
</div>]]></content:encoded>
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		<title>Addiction, thy name is Switchball</title>
		<link>http://blastmagazine.com/the-magazine/technology/addiction-thy-name-is-switchball/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/addiction-thy-name-is-switchball/#comments</comments>
		<pubDate>Tue, 01 Jan 2008 07:01:14 +0000</pubDate>
		<dc:creator>Richard E. Fisk</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Atomic Elbow]]></category>
		<category><![CDATA[ball]]></category>
		<category><![CDATA[marble]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[sierra]]></category>
		<category><![CDATA[switchball]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2008/01/addiction-thy-name-is-switchball/</guid>
		<description><![CDATA[The adventures of a small ball &#8212; what could be so great about that? Everything. Switchball is a game that needs not a storyline, nor characters, nor a plot to be great. Gameplay is simple. Use a little ball to roll around the levels, completing puzzles by moving boxes around to make paths to the [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>The adventures of a small ball &#8212; what could be so great about that?</p>
<p>Everything.</p>
<p>Switchball is a game that needs not a storyline, nor characters, nor a plot to be great.</p>
<p>Gameplay is simple. Use a little ball to roll around the levels, completing puzzles by moving boxes around to make paths to the end of the level. Sometimes you&#8217;ll be a heavier ball to push heavier boxes, or a lighter ball to cross sensitive bridges. That&#8217;s about it.</p>
<p>There are also some 40 objects to interact with including wooden blocks, sheets of cloth, spinning fans and magnets to make things more interesting.</p>
<p>The single player mode is six worlds each composed of six levels each. Some levels take 2-3 minutes at maximum, while some take about 45 minutes to an hour. The puzzles will have you slamming your controller in frustration at times, but beating a level feels like such an accomplishment. making this game so addictive that you won&#8217;t want to stop playing until you beat it.</p>
<p>The elevator-like music is pretty annoying, but it&#8217;s really the only downfall to this game. While you&#8217;re focusing so hard on your next move, the music doesn&#8217;t seem to matter.</p>
<p>The graphics are â€¦ cute? It&#8217;s a 3D game, with different environments in each world. There is the ice world, the lava world, the sky world, all of which reflect in the environment of the game. &#8212; very impressive graphics for an Xbox Live arcade game.</p>
<p>Overall, the simple, downloadable Switchball is more addictive than some of the 360&#8242;s most prestigious high-budget titles.</p>
<p>Switchball is available on Xbox LIVE Marketplace for 800 Microsoft points.  There is also a PC version of Switchball. Click here to download the demo!</p>
<p><strong>Quick hits:</strong></p>
<p><strong>Publisher:</strong> <a href="http://www.sierra.com/en/home.html">Sierra Online</a><br />
<strong>Developer:</strong> <a href="http://www.atomicelbow.com/">Atomic Elbow</a><br />
<strong>Platform:</strong> Xbox Live Arcade<br />
<strong>Genre:</strong> Puzzle<br />
<strong>Players:</strong> 1-2<br />
<strong>Launch Date:</strong> November 7, 2007</p>
<p>Playability: 4.5 out of 5 stars<br />
Learning Curve: 5 out of 5 stars<br />
Sound: 4 out of 5 stars<br />
Graphics: 4.5 out of 5 stars<br />
Overall: 4.5 out of 5 stars</p>
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		<title>Download the Switchball demo</title>
		<link>http://blastmagazine.com/the-magazine/technology/download-the-switchball-demo/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/download-the-switchball-demo/#comments</comments>
		<pubDate>Sun, 30 Dec 2007 17:41:16 +0000</pubDate>
		<dc:creator>Blast Magazine Newsroom</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Game Demos]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[Atomic Elbow]]></category>
		<category><![CDATA[ball]]></category>
		<category><![CDATA[marble]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[sierra]]></category>
		<category><![CDATA[switchball]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2007/12/download-the-switchball-demo/</guid>
		<description><![CDATA[We have a review of Switchball coming 1/1/08, but for now, here&#8217;s a chance to get the demo. Switchball is an intricate puzzle game set in a stunning 3D world. Control an ever-changing ball along a narrow winding course suspended in midair. Solve your way through challenging levels jam-packed with obstacles, traps and mazes. This [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>We have a review of Switchball coming <a href="http://blastmagazine.com/2008/01/addiction-thy-name-is-switchball/">1/1/08</a>, but for now, here&#8217;s a chance to get the demo.</p>
<p>Switchball is an intricate puzzle game set in a stunning 3D world. Control an ever-changing ball along a narrow winding course suspended in midair. Solve your way through challenging levels jam-packed with obstacles, traps and mazes. This one is addictive!</p>
<p><strong>Features:</strong></p>
<ul>
<li>Inventive and fun puzzle-driven play based on real world physical interactions.</li>
<li>Beautiful and elegant 3D graphics offer panoramic views of 30 incredible levels in 5 amazing environments &#8211; Skyworld, Iceworld, Caveworld, Cloudworld and Lavaworld.</li>
<li>More than 40 interactive objects including wooden blocks, sheets of cloth, spinning fans, magnets, cannons and many more.</li>
<li>Morph the marble into a different ball, with unique physical properties including the metalball, powerball and airball to more easily get through each area.</li>
</ul>
<p><a href="/files/Switchball.exe">Download the Switchball PC demo free from Blast Magazine</a>.</p>
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