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	<title>Blast Magazine&#187; NY Comic-Con</title>
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	<link>http://blastmagazine.com</link>
	<description>Movies, Music, TV, Video Games, and More</description>
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		<title>New Amazing Spider-Man game returns the webslinger to open world action</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-amazing-spider-man-game-returns-the-webslinger-to-open-world-action/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-amazing-spider-man-game-returns-the-webslinger-to-open-world-action/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 01:13:02 +0000</pubDate>
		<dc:creator>Joe Sinicki</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[NY Comic-Con]]></category>
		<category><![CDATA[spiderman]]></category>
		<category><![CDATA[The Amazing Spider-man]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=66934</guid>
		<description><![CDATA[Leaked trailer inside.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>At this week&#8217;s New York Comic-Con, Activision unveiled the first look at the video game adaptation of next year&#8217;s The Amazing Spider-Man; and webheads, your prayers appear to have been answered. Developer Beenox will be returning the character to the open-world style gameplay fans have been asking for since Spider-Man 2. Take a look at the leaked trailer making the rounds below.</p>
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</div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>New York Comic Con Coverage</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-york-comic-con-coverage/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-york-comic-con-coverage/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 16:06:30 +0000</pubDate>
		<dc:creator>Marc Normandin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[New York Comic Con 2009]]></category>
		<category><![CDATA[NY Comic-Con]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=9262</guid>
		<description><![CDATA[We're not finished yet--Marc had himself a busy busy weekend, after all--but here's where we stand as of today.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>With our hands-on preview of Grand Theft Auto Chinatown Wars now published, that wraps up our first week of Comic Con coverage. For those of you who may have missed a few things along the way, this post is meant to serve as a comprehensive guide to what we wrote about. These impressions will not be the only thing we are writing about; I also checked out the demos for games such as Tenchu: Shadow Assassins, Deadly Creatures, and House of the Dead: Overkill, but all three of those titles have already released, and we will be reviewing the trio of them shortly (in fact, all three should appear on the reviews page next week).</p>
<p>In addition to that, there are still other titles we are previewing for you: Roogoo: Twisted Towers, MadWorld, The Conduit, Prototype, Legends of Wrestlemania, and Battle Forge are all slated to be previewed next week as well, so keep on coming back for more coverage on upcoming 2009 titles.</p>
<p><strong>Hands-On Previews</strong></p>
<p><a href="../../../../../the-magazine/gaming/previews/2009/02/hands-on-battlefield-1943/">Battlefield: 1943</a></p>
<p><a href="../../../../../the-magazine/gaming/previews/2009/02/hands-on-red-faction-guerilla/">Red Faction: Guerilla</a></p>
<p><a href="../../../../../the-magazine/gaming/previews/2009/02/hands-on-velvet-assassin/">Velvet Assassin</a></p>
<p><a href="../../../../../the-magazine/gaming/previews/2009/02/hands-on-ghostbusters-on-wii/">Ghostbusters (Wii)</a></p>
<p><a href="../../../../../the-magazine/gaming/previews/2009/02/hands-on-wanted-weapons-of-fate/">Wanted: Weapons of Fate</a></p>
<p><a href="../../../../../the-magazine/gaming/game-demos/2009/02/hands-on-marble-saga-kororinpa/">Marble Saga: Kororinpa</a></p>
<p><a href="../../../../../the-magazine/gaming/previews/2009/02/hands-on-grand-theft-auto-chinatown-wars/">Grand Theft Auto: Chinatown Wars</a></p>
<p><strong>Hands-Off Previews</strong></p>
<p><a href="../../../../../the-magazine/gaming/previews/2009/02/hands-off-overlord-ii-impressions/">Overlord II</a></p>
</div>]]></content:encoded>
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		<title>McG on Terminator Salvation (and the Bale Blow-up)</title>
		<link>http://blastmagazine.com/the-magazine/entertainment/mcg-on-terminator-salvation-and-the-bale-blow-up/</link>
		<comments>http://blastmagazine.com/the-magazine/entertainment/mcg-on-terminator-salvation-and-the-bale-blow-up/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 15:46:15 +0000</pubDate>
		<dc:creator>Kellen Rice</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[NY Comic-Con 2009]]></category>
		<category><![CDATA[christian bale]]></category>
		<category><![CDATA[kellen rice]]></category>
		<category><![CDATA[mcg]]></category>
		<category><![CDATA[NY Comic-Con]]></category>
		<category><![CDATA[terminator]]></category>
		<category><![CDATA[terminator salvation]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=8736</guid>
		<description><![CDATA[Terminator Salvation director McG showed up at the New York Comic Con yesterday to present a reel of never-before-seen footage from the unfinished film and to hold the geek equivalent of a town-hall meeting in the long campaign to win over the existing Terminator fan base. In the process, he cheerfully suffered heckling over everything [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Terminator Salvation director McG showed up at the New York Comic Con yesterday to present a reel of never-before-seen footage from the unfinished film and to hold the geek equivalent of a town-hall meeting in the long campaign to win over the existing Terminator fan base.</p>
<p>In the process, he cheerfully suffered heckling over everything from his name (which is a old-hat subject by now and one that McG explained with a lot of expletives) to the recently-exposed Christian Bale blow-up. In brief, McG said that emotions running high on a movie set made freak-outs like Bale&#8217;s inevitable. Especially, McG added, because Bale&#8217;s a &#8220;very serious actor,&#8221; a line that prompted several members of the crowd to shout choice quotes from the audio clip. He went on to say that in his experience, getting in someone&#8217;s face when they&#8217;re in the middle of an explosion was never the best way to handle it, and that he and the producers had decided to simply wait for Bale to calm down.</p>
<p>&#8220;That remix is pretty hot,&#8221; he continued, drawing laughs from the attendees, and assured everyone that &#8220;(Christian and Shane Hurlbut) were fine that day&#8221; and that the two are &#8220;buddies&#8221; who worked successfully together for another month after the incident.</p>
<p>He made light of the blow-up later in the Q&amp;A, when an audience member with a strong accent asked the first question. &#8220;What don&#8217;t you fucking understand?&#8221; he shouted. &#8220;We are done professionally!&#8221;</p>
<p>Jokes aside, McG made it clear that he was seeking a discussion about the film footage and impressed the die-hard Terminator fans (myself included) by insisting that he wanted to hear the fans&#8217; suggestions on the material. He was going to take those suggestions, he said, to the cutting room floor.</p>
<p>The reel was about eight minutes long and contained a ton of footage of the machines that Terminator fans have only gotten to see in brief clips in previous movies. McG talked at length about the goals of the film, one of which was to portray the evolutionary steps leading to Skynet&#8217;s Arnold Schwarzenegger Terminator model (the &#8220;T-800&#8243;). Another goal, he explained, was to show how Kyle Reese becomes Kyle Reese, how he becomes the man who would sacrifice himself for John Connor. And to be honest, that potential character arc alone is enough to embolden my faith in the film.</p>
<p>And if those eight minutes are anything to judge by, Terminator Salvation promises to be an adrenaline ride with a lot of explosions. There were some unfinished action sequences in the reel that I can only imagine will be thrilling when the effects are completed.‚ </p>
<p>McG fielded a surprising amount of questions after the viewing and answered one of the fans&#8217; most pressing questions about the film; namely, to what extent were the events and timeline of the lackluster Terminator 3 versus that of T1 and T2 honored in Terminator Salvation. In brief, McG assured audiences that the spirit of the film was true to Jim Cameron&#8217;s original works but that there were aspects of the third film, such as the way Judgment Day comes about, that he incorporated into his movie.‚ </p>
<p>A representative from an Arnold Schwarzenegger fansite (who McG invited up to the stage for wearing a Cyberdyne tee shirt) asked appropriately about the possibility of an Arnold cameo. McG revealed to the audience that they were working on a revolutionary technique for &#8220;doing something with that&#8221; and that he wasn&#8217;t sure if it would even work. And while he didn&#8217;t answer the question directly, McG made it clear that they were working on getting some version of Arnold (but not the Arnold of &#8220;today,&#8221; which drew chuckles) in the film as part of Skynet&#8217;s development. Personally, a Terminator film isn&#8217;t a Terminator film without Arnold, so I hope that this revolutionary technique works.</p>
<p>All in all, McG was eager to convince the tough crowd that he was honoring the Jim Cameron films and that he, like us, was a Terminator fan. Based off the footage that I saw (combined with his self-deprecating and expletive-laden humor) I have to admit that I am finally starting to believe. The film looks great, the cast looks great, and all in all it seems like McG&#8217;s Terminator Salvation might actually be a true Terminator film &#8211; not just an action flick, but a movie that says something profound and makes you think.‚ </p>
<p>So McG &#8212; if you let me down on this one, we are fucking done professionally.</p>
</div>]]></content:encoded>
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		<item>
		<title>Blast Games at NY Comic-Con</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/blast-games-at-ny-comic-con/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/blast-games-at-ny-comic-con/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 13:00:47 +0000</pubDate>
		<dc:creator>Marc Normandin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Namco Networks]]></category>
		<category><![CDATA[NY Comic-Con]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=8576</guid>
		<description><![CDATA[Marc heads to New York to cover the latest news in gaming at Comic-Con.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p style="text-align: left;">That&#8217;s right, I&#8217;ll be heading to New York this weekend to cover Comic-Con as a Blast representative, along with a few other Blast contributors. I&#8217;m the lone member of the gaming team in attendance though, so it&#8217;s going to be a busy three days for me considering the schedule we&#8217;ve booked.</p>
<p style="text-align: left;">We will have content for you over the weekend-if there are any kind of announcements at the convention, or things of that sort-as well as a slew of new content for you on Monday and Tuesday, when we roll out some of the game impressions. There will be interviews, hands-on impressions, and lots to talk about both during the weekend and when we return.</p>
<p style="text-align: left;">If any of you are attending the convention, feel free to say hello if you bump into us. Also, Namco Networks dropped us a line to let those of you visiting their booth know that if you do your best Pac Man impersonation and say, &#8220;Wakka Wakka!&#8221; in order to get $2.00 off a purchase of merchandise there. Please people, I want to see you do that, so get on it.</p>
</div>]]></content:encoded>
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