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	<title>Blast Magazine&#187; maxis</title>
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	<link>http://blastmagazine.com</link>
	<description>Video games, movies, music, and smart magazine journalism</description>
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		<title>The next SimCity is due out in 2013</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/the-next-simcity-is-due-out-in-2013/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/the-next-simcity-is-due-out-in-2013/#comments</comments>
		<pubDate>Wed, 07 Mar 2012 03:41:28 +0000</pubDate>
		<dc:creator>Joe Sinicki</dc:creator>
				<category><![CDATA[Game Announcement]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[sim city]]></category>
		<category><![CDATA[Sim City 5]]></category>
		<category><![CDATA[Sim City V]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=72323</guid>
		<description><![CDATA[It won't be SimCity 5.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><span style="text-align:center; display: block;"><a href="http://blastmagazine.com/the-magazine/gaming/gaming-news/the-next-simcity-is-due-out-in-2013/"><img src="http://img.youtube.com/vi/kztNWdhRdnw/2.jpg" alt="" /></a></span></p>
<p>It may have been rumored and pretty much outed on the internet last week, but EA has confirmed that a new SimCity game is currently in development &#8212; but it&#8217;s not SimCity 5 as previously believed.</p>
<p>Currently being called simply SimCity, and scheduled for a 2013 release, SimCity is expected to be the most robust game in the history of the franchise. Oh, and it&#8217;ll have curvy roads. CURVY ROADS!</p>
</div>]]></content:encoded>
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		<title>Spore Creature Creator now in 2D</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-creature-creator-now-in-2d/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-creature-creator-now-in-2d/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 18:14:58 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[creature creator]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=26259</guid>
		<description><![CDATA[A free web-app launched today. It's fun, we can't lie.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>If you&#8217;ve missed out on the whole Spore Creature Creator phenomenon, now you really have <em>zero </em>excuse to not try it out.</p>
<p>Electronic Arts and Maxis today unleashed the Spore Creature 2D, a web-based Flash program allowing imaginative minds to create a 2-D creature and share it with the world.</p>
<p>The 2-D Creature Creator makes use of over 250 body parts including antlers, wings, limbs, eyes, feet, and heads. Really, you can make anything you want. Give him a couple of heads and too many eyes, it&#8217;s your creature!</p>
<p>The best part? When you&#8217;re finished playing God you can use your little dude in a cute little mini-game and then share your freak-of-nature with the world via e-card. If you&#8217;ve stumbled on this story in the heat of a workday, prepare to do nothing but create all afternoon, as this app is extremely addictive.</p>
<p>Head to <a title="Spore2D.com" href="http://www.spore2d.com/" target="_blank">Spore2D.com</a> to start</p>
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		<title>Electronic Arts announces Sims 3 &#8220;World Adventures&#8221; expansion</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/electronic-arts-announces-sims-3-world-adventures-expansion/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/electronic-arts-announces-sims-3-world-adventures-expansion/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 18:44:00 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[The Sims 3]]></category>
		<category><![CDATA[tons of money]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=21878</guid>
		<description><![CDATA[What you can expect from the mega-hit title's first expansion inside.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Mega-publisher Electronic Arts today announced the first expansion pack headed to the crazy-popular Sims 3 universe. Dubbed &#8220;World Adventures&#8221; and dropping this November 16, this debut pack is the fruit of great labor, as EA puts it, and aims to entertain you and your Sims outside of the confines of Sunset Valley and Riverview.</p>
<p>World Adventures invites you and your faux-family on a globe-trotting whirlwind adventure hitting such popular real-world locales as China, France, and Egypt. Furthermore, while you&#8217;re there you&#8217;ll be able to accept &#8220;challenges to search for secret treasures, learn new skills and chase        down new personal opportunities, meet new Sims with unique        personalities.&#8221; Not too shabby, at least you&#8217;ll have great stories to tell when you return home!</p>
<p>The expansion, available at retail, will cost an unnamed price at the moment, but will also yield 1,000 SimPoints good for &#8220;exclusive content&#8221; that EA says will be named at a later date.</p>
<p>World Adventures will also hit iPhone/iPod Touch sometime after the November 16 PC release date. Stay tuned.</p>
<p>For now, enjoy these screens of all the places you&#8217;ll go!</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2009/08/5808_117630805078_35298715078_2807845_350327_n.jpg"><img class="aligncenter size-medium wp-image-21883" title="5808_117630805078_35298715078_2807845_350327_n" src="http://blastmagazine.com/wp-content/uploads/2009/08/5808_117630805078_35298715078_2807845_350327_n-300x168.jpg" alt="5808_117630805078_35298715078_2807845_350327_n" width="300" height="168" /></a></p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2009/08/5808_117630810078_35298715078_2807846_2800612_n.jpg"><img class="aligncenter size-medium wp-image-21884" title="5808_117630810078_35298715078_2807846_2800612_n" src="http://blastmagazine.com/wp-content/uploads/2009/08/5808_117630810078_35298715078_2807846_2800612_n-300x168.jpg" alt="5808_117630810078_35298715078_2807846_2800612_n" width="300" height="168" /></a></p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2009/08/5808_117630815078_35298715078_2807847_2198548_n.jpg"><img class="aligncenter size-medium wp-image-21885" title="5808_117630815078_35298715078_2807847_2198548_n" src="http://blastmagazine.com/wp-content/uploads/2009/08/5808_117630815078_35298715078_2807847_2198548_n-300x168.jpg" alt="5808_117630815078_35298715078_2807847_2198548_n" width="300" height="168" /></a></p>
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		<title>Spore Galactic Adventures adds a hint of Robot Chicken</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-galactic-adventures-adds-a-hint-of-robot-chicken/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-galactic-adventures-adds-a-hint-of-robot-chicken/#comments</comments>
		<pubDate>Tue, 19 May 2009 11:26:51 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[robot chicken]]></category>
		<category><![CDATA[Spore Galactic Adventures]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=14333</guid>
		<description><![CDATA[The hilarious and random television show writers are lending their hand to the hyped Spore expansion.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>We all know Will Wright&#8217;s brainchild and altogether ambitious Spore franchise, but in a surprisingly awesome move, publisher Electronic Arts and the ‚ Robot Chicken television show from Adult Swim, have come together to create the most outrageous product ever-free DLC for the upcoming Spore Galactic Adventures.</p>
<p>Anyone who has seen the absurdly random and strikingly provocative Robot Chicken short can attest to the thought that if the genius creators of RC ventured into the waters of an openly imaginative video game, only one option is out there-Spore.</p>
<p>Seth Green and Matthew Senreich, co-creators of Robot Chicken, with the help of a dedicated writing staff, conceptualized the campaign for Galactic Adventures, and EA assures gamers that &#8220;missions with exploding poo, angry yetis, and ruler yielding librarians&#8221; will be the mainstay among more crazed adventures.</p>
<p>Senreich commented on his involvement with the project as such:</p>
<p>&#8220;We&#8217;re all gaming geeks, so when the Spore guys said they had an alluring proposition for us, how could we say no? Instead of creating absurd worlds with toys, this gave us the opportunity to create literally anything we wanted as gamers.&#8221;</p>
<p>Kip Katserelis, lead producer of Spore Galactic Adventures remarked in an equally excited tone about the Robot Chicken influence when he stated:</p>
<p>&#8220;Their Adventures truly reflect the extent of their wild imaginations as well as how the in-game Adventure Creator tool can create almost any type of story imaginable. Players can only guess the level of absurdity and fun that are in these Adventures.&#8221;</p>
<p>I had a chance to meet with Seth Green, Matt Senreich and the entire writing staff at the New York Comic Con in February, and it is true what they say about Green.‚  He is a very, very short man, but in his hilarity he&#8217;s a giant.‚  These men are creative masterminds and their expertise will undoubtedly help the Spore franchise.‚  That said however, Robot Chicken is a very adult show, in both cultural references and language, so to tame the guys down to an rated E level will be interesting to see.</p>
<p>Spore Galactic Adventures hits PC and Mac June 23 and these Robot Chicken inspired additional adventures will be available for free download that very same day.‚  No word on the length of the additional missions, but hey, free is free, right?</p>
<p>Check out the Robot Chicken Spore website <a title="here" href="http://www.spore.com/wtf" target="_blank">here</a> (at press time the site was not up and running)</p>
</div>]]></content:encoded>
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		<title>Spore Hero + Spore Hero Arena arrive this fall</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-hero-spore-hero-arena-arrive-this-fall/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-hero-spore-hero-arena-arrive-this-fall/#comments</comments>
		<pubDate>Tue, 12 May 2009 12:19:21 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[Spore Hero]]></category>
		<category><![CDATA[Spore Hero Arena]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=13895</guid>
		<description><![CDATA[A double shot of Nintendo exclusives arrive this autumn on Wii and DS.  Have a look.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Why make new games when a perfectly good original is available for rampant spin-offs?</p>
<p>Electronic Arts and Maxis today announced Spore Hero and Spore Hero Arena-two creatures built from the ground up for Wii and DS due out this fall.</p>
<p>As you&#8217;d probably expect the major components of both titles are creativity, exploration, and adventure-but you know, in a different way than Spore itself did.</p>
<p>Both Nintendo exclusive games are due out this fall at a to be determined price.‚  What we do know however are key components to each title.</p>
<p>Spore Hero, the Wii-make, is set in a 3-D world (could it not be?), is story driven and allows creators (gamers) to build a character through a modified Creature Creator toolset and embark upon an epic quest filled with battles, puzzles, and humor.‚  The end goal is to, you know, save your planet from total destruction-how clichƒ©.</p>
<p>On the portable side of things, Spore Hero Arena is much like its big brother in that gamers will create a &#8220;gladiator&#8221; and bolster his abilities, parts, and upgrades as fighters throughout the universe are conquered through arena-type battles. ‚ Best of all, Arena will allow for 4 player local multiplayer and 1 v. 1 via Wi-Fi.</p>
<p>If I can pull myself away from the highly addictive creature creator on PC I may just play one of these.</p>
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		<title>Spore Celebrates 100 millionth creation</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-celebrates-100-millionth-creation/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/spore-celebrates-100-millionth-creation/#comments</comments>
		<pubDate>Mon, 04 May 2009 14:00:52 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=13267</guid>
		<description><![CDATA[Creative masters of the Spore universe reach a milestone.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>There is something oddly alluring about creating newfangled and unique creatures that clearly resonated with fans everywhere as Electronic Arts and Maxis today announced the 100 millionth Spore Creation has been built since the titles&#8217; launch last summer.</p>
<p>To break that figure down further, about 307,000 creations are uploaded to the Sporepedia each and every day.</p>
<p>And of that lofty 100 million figure, 31,017,761 are franken-creatures, which equals 19 times the number of known species on Earth.‚  However, if EA hadn&#8217;t banned &#8220;sexual deviant&#8221; creatures (we&#8217;re looking at you genitalia resembling creatures) the figure would undoubtedly be significantly higher.</p>
<p>Check out the <a title="Sporepedia" href="http://www.spore.com/sporepedia" target="_blank">Sporepedia</a> to see the millions of creations.</p>
<p>And if you&#8217;ve never ventured to the Spore side of life, a free trial of the Spore Creature Creator can be downloaded <a title="here" href="http://www.spore.com/trial" target="_blank">here</a>.</p>
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		<title>Will Wright leaves EA, heads Stupid Fan Club</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/will-wright-leaves-ea-creates-stupid-fan-club/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/will-wright-leaves-ea-creates-stupid-fan-club/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 19:29:22 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=12051</guid>
		<description><![CDATA[The famed game designer left the mega publisher today to do something stupid.  ]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Legendary game designer Will Wright, creator of SimCity and The Sims has left mega publisher Electronic Arts today to head an entertainment think tank titled Stupid Fan Club and backed in principal by EA.</p>
<p>The Stupid Fan Club will tirelessly work to bring new ideas to video games, movies, television, the internet, and toys.‚  In the agreement, both EA and Wright will act as principal shareholders controlling equal percentages of the Fan Club.‚  In addition, any bright ideas Wright devises can be developed by EA.</p>
<p>&#8220;The entertainment industry is moving rapidly into an era of revolutionary change,&#8221; said Will Wright. &#8220;Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms. In my twelve years at EA, I&#8217;ve had the pleasure to work alongside some of the brightest and most talented game developers in the industry and I look forward to working with them again in the near future.&#8221;</p>
<p>&#8220;Will has been an inspiration to our teams, and it&#8217;s been rewarding for us to bring his ideas to life,&#8221; said Lucy Bradshaw, VP and General Manager at Maxis. &#8220;In addition to legendary games, Will&#8217;s legacy at EA will be the many talented people who worked with him and will now continue to contribute their own vision to the art of game development.&#8221;</p>
<p>The name Wright has been synonymous with EA since Maxis was absorbed by the mega publisher in 1989, and while the man has &#8220;left&#8221; EA officially, his future creations are likely to become, as they have always been, bestsellers.</p>
<p><a title="Stupid Fan Club" href="http://www.thestupidfunclub.com/home.html" target="_blank">Stupid Fan Club</a></p>
</div>]]></content:encoded>
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		<title>The Sims 3 &#8220;Lifetime Wish&#8221; screens.</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/the-sims-3-lifetime-wish-screens/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/the-sims-3-lifetime-wish-screens/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 02:19:20 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[The Sims 3]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=10715</guid>
		<description><![CDATA[What is your lifetime wish? Become an Astronaut, Super Spy, and more in the Sims 3.  Details within.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>The Sims 3 is set to release in June and if you are exploding with enthusiasm from the awesomely awesome <a title="debut trailer" href="http://www.youtube.com/watch?v=b-0Ze4cHxSI" target="_blank">debut trailer </a>and crave something new to dwell on about for the next three months we&#8217;ve got you covered with brand new screenshots detailing a brand new Lifetime Wish facet of gameplay to satiate that thirst of yours.</p>
<p>A Sims Lifetime Wish can take many forms given the personality traits assigned to them, and as these set of screens illustrate, that wish can range from the musically talented to the overly extravagant.</p>
<p>As always, your Sim is not just another nameless face in the crowd; its fate is determined by guiding and readying it for the ultimate Lifetime Wish, including Astronaut, Music composer, International Super Spy, Super Robot Cross Breeder, and Superstar Athlete.‚ ‚  Furthermore, completing a Lifetime Wish and amassing enough Lifetime Happiness will endow the Sim with a new set of opportunities.</p>
<p>Electronic Arts clarifies the idea with the following statement.</p>
<p><em>Lifetime Wishes are long-term goals for players to focus their Sims towards if they prefer a little more direction. Your Sims are able to choose a Lifetime Wish based on their traits. Completing a Lifetime Wish may require your Sims to master certain skills, reach the top of a career, become a local celebrity, or perhaps even a heartbreaker. By completing a Lifetime Wish, your Sims will earn enough Lifetime Happiness points to choose from a variety of whacky Sims objects and powerful traits like Steel Bladder, Legendary Host or the Teleportation Pad.</em></p>
<p>I have somehow avoided the Sims plague (meant in a good way) but I may not escape the flood with this iteration.‚  New combinations of personality traits, new environments to interact with and explore, total customization of <em>everything</em>, and various new gameplay elements all add up to a experience that even has me excited.</p>
<p>I can already picture my Sim, a clumsy, romantically stupid, black haired male perpetually dressed in jeans and a sweatshirt.‚  Oh and if he can love bacon pizza, I want that too!</p>
<p>5 new screens detailing the Lifetime Wishes in the gallery.</p>
<p>Much more information regarding all things Sims at the <a title="official site" href="www.thesims3.com" target="_blank">official site</a>.</p>
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		<title>Four New Evolutions of Spore Due For Release in 2009 For PC, Nintendo DS and Wii</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/four-new-evolutions-of-spore-due-for-release-in-2009-for-pc-nintendo-ds-and-wii/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/four-new-evolutions-of-spore-due-for-release-in-2009-for-pc-nintendo-ds-and-wii/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 09:22:30 +0000</pubDate>
		<dc:creator>Chase Gharrity</dc:creator>
				<category><![CDATA[Game Announcement]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[nintendo ds]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[Spore Creature Keeper]]></category>
		<category><![CDATA[Spore Galactic Adventures]]></category>
		<category><![CDATA[Spore Hero]]></category>
		<category><![CDATA[Spore Hero Arena]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=7745</guid>
		<description><![CDATA[Spore Galactic Adventures, Spore Creature Keeper, Spore Hero and Spore Hero Arena look to be unique and welcome additions to the Spore franchise.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>The next evolution in the Spore franchise is coming.‚  Maxis has announced the next installments of the immensely popular game, which will be appearing on PC, Wii and Nintendo DS, depending on which title(s) you decide to buy: Spore Galactic Adventures, Spore Creature Keeper, Spore Hero or Spore Hero Arena.</p>
<p>Spore Galactic Adventures will be a serve as an expansion pack to the PC original title.‚  Along with adding even more customization and creation possibilities, Galactic Adventures will also bring some interesting and welcomed elements to the series as well.‚  One of the most intriguing features will be the &#8220;adventure creator&#8221; where players can develop missions, play them and share them with friends.</p>
<p>Spore Creature Keeper will be an installment perfect for those younger Spore players.‚  Unlike Galactic Adventures, Creature Keeper will be a stand-alone PC title and will have a large focus on the social and rearing needs of your character.‚  Also, kids should have a blast with the extensive variety of items like toys, clothing and other doodads.</p>
<p>Spore Hero will allow fans to play Spore on Wii for the very first time.‚  The Wii controlling scheme inspired Maxis to build an entire new title of the franchise &#8220;from the ground up&#8221;.‚  Expect good things.</p>
<p>Spore Hero Arena, a Nintendo DS title, will look to continue the momentum that Spore Creatures started last September.‚  Hero Arena will give fans a chance to create 3D characters (rather than the simple 2D models in Creatures) and battle foes from different galaxies.</p>
<p>All in all, the new evolutions of Spore seem have enough similarities for fans to purchase just one of the titles while having just enough variability to validate buying all four.‚  The potential of the gameplay on the Wii is exciting while the &#8220;adventure creator&#8221; in Galactic Adventures should make the franchise as addicting as ever.‚  All the titles are expected to be released in 2009.</p>
<p><strong>From EA:</strong></p>
<p><strong>CREATE, PLAY AND SHARE WITH <em>SPORE</em> FRANCHISE AS EA UNVEILS DIVERSE SOFTWARE LINE-UP FOR 2009<br />
</strong></p>
<p style="margin-right: 9pt; text-align: left;"><em><span style="font-size: 10pt;">Four Unique Launches     Prove that <span class="yshortcuts" style="background: transparent none repeat scroll 0% 0%; cursor: pointer;">Possibilities</span> in Spore are as Infinite as the Cosmos</span></em></p>
<p style="margin-right: 9pt; text-align: left;"><span style="font-size: 10pt; line-height: 150%;">The <em>Spore</em> franchise is evolving!     With more than 65 million pieces of user-created content shared online,     fans from around the globe have gravitated to the game&#8217;s powerful     creativity-centered experience and massively single-player content sharing     site. This year, the award-winning <em>Spore</em> franchise continues to     evolve as Maxis, an <span class="yshortcuts" style="background: transparent none repeat scroll 0% 0%; cursor: pointer;">Electronic Arts Inc</span>. (NASDAQ: ERTS) studio announces     four new titles, each designed to deliver a unique experience to a specific     audience; <em>Spore¢â€ž¢ Galactic Adventures, Spore¢â€ž¢ Creature     Keeper*, Spore¢â€ž¢ Hero*</em> and <em>Spore¢â€ž¢ Hero Arena*. </em>This     roster offers unique gameplay for space hunters, creature creators and     action adventurers, proving that <em>Spore</em> has something for everyone     &#8220;&quot; gamers, kids and Nintendo fans alike.</span></p>
<p style="line-height: 150%; text-align: left;"><span style="font-size: 10pt; line-height: 150%;"> </span></p>
<p style="line-height: 150%; text-align: left;"><span style="font-size: 10pt; line-height: 150%;">&#8220;Last year was a     very exciting year for Maxis with the release of <em>Spore</em>. We were     overwhelmed by the massive response to the game from the millions of people     that created, shared and played in the <em>Spore</em> universe,&#8221; said     General Manager of Maxis, Lucy Bradshaw. &#8220;This year we&#8217;re going     to experiment with new experiences that extend the powerful creativity     tools of <em>Spore</em> to all-new audiences. </span><span style="font-size: 10pt; line-height: 150%;" lang="EN-GB">With     the universe as our backdrop, the only limit in the <em>Spore</em> universe     is your own imagination.&#8221; </span></p>
<p style="line-height: 150%; text-align: left;"><span style="font-size: 10pt; line-height: 150%;"> </span></p>
<p style="line-height: 150%; text-align: left;"><span style="font-size: 10pt; line-height: 150%;">The next big bang for <em>Spore</em> on PC comes this spring with the deeply immersive and customizable     <span class="yshortcuts">expansion pack</span>, <em>Spore Galactic Adventures. Spore Galactic Adventures </em>adds     a tremendous amount of variety and depth to the original &#8220;space     game&#8221; in <em>Spore</em>, allowing players to beam down to planets, play     mission-based adventures and even create their own customized adventures     for the first time. Each adventure has a unique reward to upgrade a space     creature with special accessories &#8220;&quot; from an Energy Blade and Stunning     Charm to a Jump Jet and more. Players can fight their way to victory as a     Warrior, dance with new friends as a Bard, and much more.<em> </em>With an     almost unlimited number of user created adventures, there&#8217;s more to     play than ever before. The &#8220;adventure creator&#8221; in <em>Spore     Galactic Adventures</em> gives gamers the tools to make their own missions     and share them with friends via <a rel="nofollow" href="http://www.spore.com/" target="_blank"><span class="yshortcuts">www.spore.com</span></a>.</span></p>
<p style="line-height: 150%; text-align: left;"><span style="font-size: 10pt; line-height: 150%;"> </span></p>
<p style="line-height: 150%; text-align: left;"><span style="font-size: 10pt; line-height: 150%;">Younger <em>Spore</em> fans will have a blast with the <em>Spore</em> <em>Creature Keeper</em>, a     <span class="yshortcuts" style="background: transparent none repeat scroll 0% 0%; cursor: pointer;">stand-alone PC game</span> that has players nurturing, training and playing with     their own personally-created creature. With lots of toys, clothes and     gizmos to play with, players can pamper their pets to perfection! With <em>Spore     Creature Keeper</em>, fans can play with their creation alone or have a     play-date online for endless creature fun. <em>Spore Creature Keeper</em> brings all the fun of creature creation to a new level by adding nurturing,     teaching and social components to the experience. </span></p>
<p style="line-height: 150%; text-align: left;"><span style="font-size: 10pt; line-height: 150%;"> </span></p>
<p style="line-height: 150%; text-align: left;"><em><span style="font-size: 10pt; line-height: 150%;">Spore</span></em><span style="font-size: 10pt; line-height: 150%;"> will make its highly-anticipated debut on the <span class="yshortcuts" style="background: transparent none repeat scroll 0% 0%; cursor: pointer;">Nintendo Wii</span> with <em>Spore</em> <em>Hero</em>, an <span class="yshortcuts" style="background: transparent none repeat scroll 0% 0%; cursor: pointer;">all-new adventure game</span> focusing on creativity and evolution     that was built from the ground up for the unique controls for <span class="yshortcuts" style="background: transparent none repeat scroll 0% 0%; cursor: pointer;">Wii</span>¢â€ž¢. <em>Spore     Hero </em>takes players on an exciting adventure through a beautiful,     colorful world. <em>Spore Hero Arena </em>for <span class="yshortcuts">Nintendo DS</span>¢â€ž¢ builds on     the success of 2008&#8242;s hit <em>Spore¢â€ž¢ Creatures</em> and allows     players to create fully-3D <span class="yshortcuts" style="border-bottom: 1px dashed #0066cc; background: transparent none repeat scroll 0% 0%; cursor: pointer;"><em>Spore</em> creatures</span> and take them into battle     with an array of other creatures across the galaxy. <em>Spore Hero </em>and<em> Spore Hero Arena</em> offer two all-new <em>Spore</em> experiences available     exclusively for Nintendo platforms this fall.</span></p>
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		<title>Spore&#8217;s so famous it&#8217;s on TV</title>
		<link>http://blastmagazine.com/the-magazine/technology/spores-so-famous-its-on-tv/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/spores-so-famous-its-on-tv/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 16:56:19 +0000</pubDate>
		<dc:creator>Manuel Uribe</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[biology]]></category>
		<category><![CDATA[genetics]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[natgeo]]></category>
		<category><![CDATA[national geographic]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=2697</guid>
		<description><![CDATA[With a a tornado of viral publicity over its pre-released Creature Creator and a hurricane of backlash about walking phalli and borderline copy-right infringement by way of an Elmo with antlers and floating X-wings, "Spore" needs very little press. ]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>With a a tornado of viral publicity over its pre-released Creature Creator and a hurricane of backlash about walking phalli and borderline copy-right infringement by way of an Elmo with antlers and floating X-wings, &#8220;Spore&#8221; needs very little press. </p>
<p>What the National Geographic Channel set out to do instead, is inform. With &#8220;Spore&#8217;s&#8221; highly anticipated release September 7, the National Geographic Channel will be releasing a companion documentary called, &#8220;How to Build a Better Being.&#8221; Which delves deeper into the development of the game&#8217;s core mechanics and what they have to do with genetic research and bioengineering.</p>
<p>Will Wright has revolutionized the gaming world once again. A man with big ideas, and in partnership with Electronic Arts, they have made a galaxy-wide impact with his newest multi-genre, massive, single-player game. Users are put forth to evolve their own creature from its origins as a single-celled organism to a space faring civilization, with plenty of room for evolution in between. </p>
<p>&#8220;One of my goals for this whole thing has been to give somebody an awe-inspiring global view of reality, almost like a drug-induced epiphany with a computer. The kind of, &#8216;Oh, man, what if we were a molecule inside of a galaxy?&#8217; type thing,&#8221; Will Wright said, explaining the scope of Spore.</p>
<p>A precursor to the full game came out this summer called &#8220;Spore: Creature Creator,&#8221; which allowed users to custom create a simulated organism and raise it to their every unique specification. Which in turned spawned some of the weirdest, most original creatures ever to grace the Internet, and that&#8217;s saying something.</p>
<p>User-created videos began to spring up on video social-networks like YouTube. Some creations looked like dogs and cats, yet others had no discernible mouth or even head. In some cases, the creator of the creature was so skilled as to create accurate representations of a specific piece of male anatomy. </p>
<p>The Creature Creator prompted a backlash from a small group of &#8220;militant atheists,&#8221; and even garnered a full report pm CNN: &#8220;Scrolling through the database &#8212; past the three-legged sea horse, past the seven-eyed wildebeest and the half-motorcycle-half-pig &#8212; revealed something many users didn&#8217;t expect. Buried among the more wholesome attempts were two-legged dancing testicles, a &#8216;giant breast monster&#8217; and a four-legged &#8216;phallic fornication machine,&#8217; for starters.&#8221;</p>
<p>Yet beyond all the simple menus, cute creations, and potential for graphic beast on beast pornography, lies an even deeper story. The framework for a game about creation, life and ultimately playing host to an entire civilization might seem daunting, but Wright and his team had it all covered. Speaking to ZDNet Asia, he expanded on the foundation of Spore. &#8220;A lot of it was science, looking at science as a whole, and around the question of Astrobiology and SETI, and how we turned that into an interesting game experience where you look at the entire universe from a very different perspective.&#8221;</p>
<p>The National Geographic Channel then took that grand premise and made a documentary focusing more on the technological/biological side of the game. With the motto of &#8220;Think Again,&#8221; NGC interviewed Will Wright and leading biology scientists in exploring how genetically, we&#8217;re all connected. </p>
<p>Scheduled to appear on September 9, at 10 p.m., &#8220;How to Build a Better Bring&#8221; was written and directed by Ron Bowan, who produced and directed &#8220;National Geographic Explorer&#8221; episodes, &#8220;Python&#8221; and &#8220;Violent Volcano,&#8221; and is Executive Produced by Howard Swartz. The video will be released stand-alone, or it can be purchased with the &#8220;Spore: Galactic Edition.&#8221;</p>
<p>&#8220;It&#8217;s kind of a biologist&#8217;s dream to be able to design your own animal,&#8221; says marine biologist and National Geographic Emerging Explorer Tierney Thys, &#8220;to pick and choose the traits of animal groups that you most enjoy &#8230; Oh my gosh, I love this.&#8221;</p>
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		<title>Spore goes gold</title>
		<link>http://blastmagazine.com/the-magazine/technology/spore-goes-gold/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/spore-goes-gold/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 17:37:25 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[gold]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[sim city]]></category>
		<category><![CDATA[sims]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=2152</guid>
		<description><![CDATA[Let the cellular revolution begin. Electronic Arts and their Maxis studio announced today that Spore, perhaps the most eagerly anticipated PC game of this decade, has gone gold and will be available for PC and MAc September 5 in Europe and September 7 in North America. Spore Creatures for DS and Spore Origins for mobile [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p style="line-height: 150%;">Let the cellular revolution begin. Electronic Arts and their Maxis studio announced today that Spore, perhaps the most eagerly anticipated PC game of this decade, has gone gold and will be available for PC and MAc September 5 in Europe and September 7 in North America.</p>
<p style="line-height: 150%;">Spore Creatures for DS and Spore Origins for mobile phones will also launch globally September 7.</p>
<p style="line-height: 150%;">Spore is the latest project from Will Wright, creator of Sim City and The Sims.</p>
<p style="line-height: 150%;"><span style="font-size: 10pt; line-height: 150%;">A few commerical tie-ins from EA: Players who preorder Spore or Spore Galactic Edition from participating retailers will receive     a coupon good for $10 off their next purchase of custom merchandise at <a href="http://www.zazzle.com/sporestore" target="_blank">www.zazzle.com/sporestore</a>. For     the ultimate Spore fan, the limited Galactic Edition will contain     the &#8216;Making of Spore&#8217; DVD, &#8216;How to Build a Better Being&#8217; DVD (a 50     minute National Geographic Channel documentary DVD hosted by Spore mastermind, Will Wright), &#8216;The Art of Spore&#8217; hardback book, an     exclusive Spore poster, and a premium 100-page Galactic Handbook.</span></p>
<p style="line-height: 150%;"><span style="font-size: 10pt; line-height: 150%;">&#8220;We are so excited     to finally get Spore into the hands of fans and players,&#8221; said     Lucy Bradshaw, executive producer of Spore at Maxis. &#8220;The Maxis     studio has had an absolute blast creating Spore, but the fun is just     beginning. The most engaging stories are truly the ones people create themselves,     and we can&#8217;t wait to see how players not only craft and explore the Spore universe, but hear what stories they have to tell as a result.&#8221;</span></p>
<p style="line-height: 150%;">Perhaps the ultimate sandbox game, Spore lets players start from tiny organisms and expand and evolve into a massive, space-faring superpower.</p>
<p style="line-height: 150%;"><span style="font-size: 10pt; line-height: 150%;">For all the latest Spore news, screens, videos community content, and to try out the trial version     of the hugely popular Spore Creature Creator, visit <a href="http://www.spore.com/" target="_blank">www.spore.com</a>.</span></p>
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		<title>Three EA release announcements</title>
		<link>http://blastmagazine.com/the-magazine/technology/three-ea-release-announcements/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/three-ea-release-announcements/#comments</comments>
		<pubDate>Sat, 16 Feb 2008 15:11:08 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[maxis]]></category>
		<category><![CDATA[ncaa 2009]]></category>
		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2008/02/three-ea-release-announcements/</guid>
		<description><![CDATA[Electronic Arts had a busy week as we have reported, and reported and reported, but three more game announcements are worth taking note of. First off, EA Sports announced Thursday that NCAA Football 09 will be the first college football title on the Nintendo Wii when it hits shelves later this year. It will join the [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a href="http://www.ea.com">Electronic Arts</a> had a busy week as we have <a href="/2008/02/red-alert-returns/">reported</a>, and <a href="/2008/02/burnout-love/">reported</a> and <a href="/2008/02/ea-bringing-back-hasbro-titles/">reported</a>, but three more game announcements are worth taking note of.</p>
<p>First off, EA Sports announced Thursday that <a target="_blank" href="http://www.ncaafootball09.com"><strong>NCAA Football 09</strong></a><strong> will be the first college football title on the Nintendo Wii</strong> when it hits shelves later this year. It will join the PSP, PS2, PS3, Xbox 360 and most likely PC/Windows platforms.</p>
<p>With the announcement comes a contest &#8212; fans can vote on their favorite college mascot that will grace the game&#8217;s cover.</p>
<p>&quot;Nintendo is excited to have NCAA Football 09 available for Wii.  In my family, NCAA Football has always been a family event,&quot; said Steve Singer, Nintendo of America&#8217;s vice president of Licensing.  &quot;Now with the Family Play mode from EA we can share the football experience all year long.&quot;</p>
<p>Voting for the cover mascot cloes March 6, and the winner will be announced March 14.</p>
<p><img border="0" align="left" src="http://blastmagazine.com/wp-content/uploads/2008/02/51dhhny89xl__ss400_.jpg" hspace="5" alt="Maxis will launch their new game, Spore, on the PC, Macintosh, Nintendo DS, and mobile phones on the weekend of September 7." />EA&#8217;s highly successful Sims maker <strong>Maxis will launch their new game, <a href="http://www.spore.com">Spore</a></strong>, on the PC, Macintosh, Nintendo DS, and mobile phones on the weekend of September 7.</p>
<p>Taking their city building simulations to the next level, Maxis promises that Spore &#8220;gives players their own personal universe in a box.&#8221;</p>
<p>&#8220;Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe created by other gamers,&#8221; EA/Maxis said Tuesday. &#8220;Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs.  Players can then seamlessly share their creations with the world or explore infinite new galaxies created by other gamers.&#8221;</p>
<p>&#8220;The wait is almost over,&#8221; said Maxis Chief Designer Will Wright. &#8220;We&#8217;re in our final stages of testing and polish with Spore, and the team at Maxis can&#8217;t wait to see the cosmos of content created by the community later this year.&#8221;</p>
<p>Finally, <strong>Mass Effect will hit the PC platform in May</strong>. The Bioware-produced action epic has found critical acclaim on Xbox 360.</p>
<p>&#8220;Published by EA and re-designed for the PC, Mass Effect invites players to take the role of Commander Shepard as they set out on an adventure to save the galaxy from imminent destruction,&#8221; EA/Bioware said Tuesday. &#8221;Wrought with treachery, heroism, difficult decisions and a universe filled with unique and colorful species, Mass Effect delivers a truly compelling storyline.&#8221;</p>
<p>The PC version of Mass Effect will feature detailed, high-resolution graphics, customizable controls and a new decryption mini-game.</p>
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