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	<title>Blast Magazine&#187; m.a.g.</title>
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	<link>http://blastmagazine.com</link>
	<description>Video games, movies, music, and smart magazine journalism</description>
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		<title>Sony confirms Zipper Interactive&#8217;s closure</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/sony-confirms-zipper-interactives-closure/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/sony-confirms-zipper-interactives-closure/#comments</comments>
		<pubDate>Fri, 30 Mar 2012 22:59:08 +0000</pubDate>
		<dc:creator>Giancarlo Saldana</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[socom]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Unit 13]]></category>
		<category><![CDATA[Zipper Interactive]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=73834</guid>
		<description><![CDATA[Another studio bites the dust.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><div id="attachment_59984" class="wp-caption aligncenter" style="width: 630px"><a href="http://blastmagazine.com/the-magazine/gaming/a-conversation-with-bear-mccreary/attachment/socom-4/" rel="attachment wp-att-59984"><img class="size-full wp-image-59984 " src="http://blastmagazine.com/wp-content/uploads/2011/04/socom-4.jpg" alt="" width="620" height="311" /></a><p class="wp-caption-text">&quot;Our goal was to create a game that you could play from beginning to end and you would, literally, never hear the same piece of music played twice.&quot;</p></div></p>
<p>Following <a href="http://blastmagazine.com/the-magazine/gaming/gaming-news/sega-expects-85-million-loss-job-cuts/" target="_blank">Sega&#8217;s proposed layoffs and cancellations</a>, another game studio has had to close its doors.</p>
<p>Sony today confirmed the closure of their Seattle-based Zipper Interactive, the game studio that brought to us the SOCOM series.</p>
<p>A Sony representative told <a href="http://www.gameinformer.com/b/news/archive/2012/03/30/sony-closes-zipper-interactive.aspx" target="_blank">Game Informer</a> that the closure was &#8220;a result of a normal cycle of resource re-alignment within SCE WWS.&#8221; SOCOM fans should be rest assured as its most recent project, Unit 13 for PlayStation Vita has been completed, and current titles MAG, SOCOM 4 and Unit 13 (including its DAily Challenges) will continue to be supported.</p>
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		<title>Sony Reportedly Considering Paid, Premium M.A.G. DLC</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/sony-reportedly-considering-paid-premium-m-a-g-dlc/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/sony-reportedly-considering-paid-premium-m-a-g-dlc/#comments</comments>
		<pubDate>Fri, 14 May 2010 11:18:43 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=45374</guid>
		<description><![CDATA[Would you pay for an extra character slot? Sony thinks you might!]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>If a survey floating around is to be believed, Sony is currently considering adding paid downloadable content to the world of Zipper Interactive&#8217;s <em>Massive Action Game</em>, or <em>MAG</em> in the form of additional character slots and a new game mode.</p>
<p>The first idea on the survey has to do with one of the gripes about the game; how gamers can only have <em>one</em> character (at a time), to play on any of the game&#8217;s three factions. The idea here is that Sony will allow you an additional character slot in exchange for $1 a month. Would you do it?</p>
<p><div id="attachment_45376" class="wp-caption alignleft" style="width: 310px"><a href="http://blastmagazine.com/wp-content/uploads/2010/05/mag.jpg"><img class="size-medium wp-image-45376" title="mag" src="http://blastmagazine.com/wp-content/uploads/2010/05/mag-300x187.jpg" alt="" width="300" height="187" /></a><p class="wp-caption-text">It&#39;s Mag-tastic!</p></div></p>
<p>The second change possibly considered for the world of <em>MAG</em> is the addition of a new game mode referred to as &#8220;Interdiction.&#8221; This mode pits 128 players on two teams against each other fighting to control three neutral points on the given map. The survey asks if you&#8217;d rather pay $8.99 or $12.99 for this additional content, though which price you&#8217;re asked is dependent on answers to earlier questions.</p>
<p>via <a href="http://www.joystiq.com/2010/05/13/sony-survey-suggests-new-mode-for-mag-additional-paid-character/" target="_blank">Joystiq</a></p>
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		<title>Free DLC Coming To MAG Next Week</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/free-dlc-coming-to-mag-next-week/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/free-dlc-coming-to-mag-next-week/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 12:01:45 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[zipper]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=42035</guid>
		<description><![CDATA[Grenades, uniforms and a specialized weapons, yours next week.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Everything is better when it&#8217;s free and that sentiment continues  next week when free downloadable content comes to the Sony exclusive online title Massive Action Game or MAG.</p>
<p>Developer Zipper Interactive dropped the news recently on the <a href="http://blog.us.playstation.com/2010/03/18/first-mag-dlc-free-coming-next-week-2/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29" target="_blank">PlayStation Blog</a> and specified that the &#8220;Trooper Gear Pack&#8221; will include flashbang grenades, two new uniforms, and new special edition Light Machine Guns for each PMC.</p>
<p>But that&#8217;s not all. Arriving alongside the DLC on March 25 will be a double XP event, lasting three days, until March 28.</p>
<p>Zipper promises to keep offering up content for its game, which is great news, considering the <a href="http://blastmagazine.com/the-magazine/gaming/gaming-news/2010/03/socom-4-world-premier-trailer/" target="_blank">other project</a> the team is currently developing.</p>
<p>More information,and shots of the gear, at the <a href="http://blog.us.playstation.com/2010/03/18/first-mag-dlc-free-coming-next-week-2/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29" target="_blank">PS Blog</a>.</p>
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		<title>New Games: Mass Effect 2, MAG, No More Heroes 2</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-games-mass-effect-2-mag-no-more-heroes-2/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-games-mass-effect-2-mag-no-more-heroes-2/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 13:32:48 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[Mass effect 2]]></category>
		<category><![CDATA[new games]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=37880</guid>
		<description><![CDATA[A full list of every new title coming to retail this week.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>2010 sees its first AAA release this week as BioWare&#8217;s epic <em>Mass Effect 2</em> comes to Xbox 360. But right next to it are two very notable projects; <em>No More Heroes 2</em> and <em>MAG</em>.</p>
<p>Tuesday, Jan. 26 is absolutely <em>pacccked</em> and we&#8217;ll have reviews of <em>Mass Effect 2</em> and <em>MAG</em> in the very near future. Check back for those reviews, but for now, take a look at the full list of new releases for the week below.</p>
<p><strong>Monday (Jan. 25)</strong><br />
&#8220;Aha! I Found It!&#8221; Hidden Object Game (Wii)<br />
Number Battle (DS)<br />
Legend of Kay (DS)</p>
<p><strong>Tuesday (Jan. 26)</strong><br />
Mass Effect 2 (PC, 360)<br />
Tatsunoko vs. Capcom: Ultimate All-Stars (Wii)<br />
MAG (PS3)<br />
Blood Bowl (360, PC)<br />
Phoenix Wright: Ace Attorney Justice for All (Wii)<br />
No More Heroes 2: Desperate Struggle (Wii)<br />
Horrible Histories: Ruthless Romans (PC, DS, Wii)<br />
Fast Food Panic (Wii)<br />
Shadow of Destiny (PSP)<br />
Imagine: Party Planner (DS)</p>
<p><strong>Wednesday (Jan. 27)</strong><br />
Hotel Giant 2 (PC)</p>
<p><strong>Thursday (Jan. 28)</strong><br />
Legend of Vraz (PC)</p>
<p><strong>Friday (Jan. 29)</strong><br />
The Lost Cases of Sherlock Holmes, Vol. 2 (PC)<br />
Simplz: Zoo (PC)<br />
Monsteca Corral (Wii)<br />
Mole Control (PC)<br />
Playmobil Knights (DS)</p>
<p>Source: <a href="http://kotaku.com/5453791/week-in-games-mag-effect" target="_blank">Kotaku</a></p>
</div>]]></content:encoded>
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		<title>GameStop Opening At Midnight For MAG, Mass Effect 2</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/gamestop-opening-at-midnight-for-mag-mass-effect-2/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/gamestop-opening-at-midnight-for-mag-mass-effect-2/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 22:31:29 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[Mass effect 2]]></category>
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		<guid isPermaLink="false">http://blastmagazine.com/?p=37759</guid>
		<description><![CDATA[The titles share a midnight launch next week.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>GameStop today announced that thousands of stores nationwide will open their doors late next Monday evening to sell Sony&#8217;s <em>Massive Action Game</em> (MAG) and BioWare&#8217;s <em>Mass Effect 2</em> at the strike of midnight on January 26.</p>
<p><div id="attachment_37761" class="wp-caption aligncenter" style="width: 570px"><a href="http://blastmagazine.com/wp-content/uploads/2010/01/GameStop-logo-power-to-the-people.jpg"><img class="size-large wp-image-37761" title="GameStop-logo-power-to-the-people" src="http://blastmagazine.com/wp-content/uploads/2010/01/GameStop-logo-power-to-the-people-560x163.jpg" alt="" width="560" height="163" /></a><p class="wp-caption-text">Power to those who stay up until midnight!</p></div></p>
<p>According to GameStop, over 2,500 stores will participate in the midnight sale, with many of those stores holding some sort of launch event beginning at 10 p.m.</p>
<p>Wondering if you&#8217;re local GameStop is opening? Take a look at this behemoth of a list (<a href="http://www.gamestop.com/gs/content/MassEffect2_GameStopMidnight.pdf" target="_blank">.pdf link</a>), and just to be safe, give &#8216;em a call to confirm.</p>
<p>We&#8217;ll have reviews of both games up on the site soon. Keep checking back.</p>
</div>]]></content:encoded>
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		<title>PAX 2009: Hands-on MAG</title>
		<link>http://blastmagazine.com/the-magazine/gaming/previews/pax-2009-hands-on-mag/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/previews/pax-2009-hands-on-mag/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 17:19:05 +0000</pubDate>
		<dc:creator>Marc Normandin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Zipper Interactive]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=25476</guid>
		<description><![CDATA[The Massive Action Game was playable at PAX, but is it worth your attention?]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>SEATTLE &#8212; In theory, MAG sounds great. You play along with 255 other people in a first-person shooter, fighting skirmishes that are part of a much larger battle. If you envision it, you get this feeling that you&#8217;re part of something much larger, that you&#8217;re helping a bigger cause with your actions. When you do get to sit down and play it though, those feelings may be fleeting, and from what I gathered, it seems like you feel like you are playing, well, any other first-person shooter with multiplayer.</p>
<p>From a technical and gameplay standpoint, MAG is rock solid. It looks good, though there are better looking shooters on the system (thanks, Killzone 2!) and it plays well&#8211;this shouldn&#8217;t be a surprise, given Zipper Interactive, the team behind SOCOM, is responsible for this game. The problem is that, in the time I played the game myself, and the time I spent watching others play&#8211;I may have been the other person in the room <a title="Kotaku: Hands-on MAG" href="http://kotaku.com/5353224/mag-hands+on-army-of-me-and-a-fierce-pancake" target="_blank">responsible for harassing afiercepancake</a> all around the map&#8211;it didn&#8217;t <em>feel </em>like you were fighting in part of a larger battle. It felt like you along with two dozen or so other players, somewhat relegated to a specific area based on your spawn points and squad designation. If 256 players is the hook, and you don&#8217;t notice the hook while playing, you may have a problem, though there may be reasons for this that the demo didn&#8217;t explain.</p>
<p style="text-align: center;"><a href="http://blastmagazine.com/wp-content/uploads/2009/09/MAG_E3_01.jpg"><img class="alignnone size-medium wp-image-25512" title="MAG_E3_01" src="http://blastmagazine.com/wp-content/uploads/2009/09/MAG_E3_01-300x168.jpg" alt="MAG_E3_01" width="300" height="168" /></a></p>
<p>Now, there are a few things that could have been the fault of PAX, rather than the game. We did not have headsets, so voice chat was not an option. Squad-based gameplay necessitates headsets, and we may have felt like more like part of a larger unit were we donning them. Second, even without the big hook mentioned above, it&#8217;s still fun gameplay&#8211;you have specific targets you are supposed to take out, so it isn&#8217;t straight death match style gameplay, and if you work together with others to take out those targets and move on to the next area safely, then the game improves significantly.</p>
<p style="text-align: center;"><a href="http://blastmagazine.com/wp-content/uploads/2009/09/MAG_E3_02.jpg"><img class="alignnone size-medium wp-image-25513" title="MAG_E3_02" src="http://blastmagazine.com/wp-content/uploads/2009/09/MAG_E3_02-300x168.jpg" alt="MAG_E3_02" width="300" height="168" /></a></p>
<p>There are some features we didn&#8217;t get a chance to check out&#8211;MAG has a chain-of-command system that allows you to lead different sized groups of troops, from an eight-man squad to a 32-man platoon to a full-sized, 128-man army. There&#8217;s also a &#8220;Persistent Shadow War&#8221;, which moves back and forth on the world map depending on how well your hand-picked PMC performs each round. I think I&#8217;ll have more of an appreciation for MAG once I get to see these items in action, as they could help separate the title from the other FPS on the market.</p>
<p>I don&#8217;t mean to sound too hard on MAG&#8211;this is, after all, the first bit of time I have spent playing it live, and as stated, the lack of headsets may be clouding what the game is truly trying to offer us. Luckily, we are part of the next wave of beta testing, so we will be able to report further on this for you, including how we feel about the game with the use of headsets and more strategic, planned-out actions. This is a bit of a shorter hands-on preview because of it, as testing the game in an improper environment doesn&#8217;t work well for it.</p>
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		<title>New MAG trailer features community voices</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-mag-trailer-features-community-voices/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/new-mag-trailer-features-community-voices/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 11:31:59 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[zipper]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=24885</guid>
		<description><![CDATA[A trailer for the PS3-exclusive, voiced however, by gamers like you and I.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Zipper Interactive today released a brand new trailer for their 256-player online multiplayer project, MAG, or Massive Action Game, and the voice work? 100 percent community members. No epic &#8220;movie-trailer&#8221; voice guy to be found here, only regular Joes. Have a look.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/If5-jKfVPbM" frameborder="0" allowFullScreen="true"> </iframe></p>
</div>]]></content:encoded>
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		<title>E3 2009: 256 player MAG gameplay shown</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/e3-2009-256-player-mag-gameplay-shown/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/e3-2009-256-player-mag-gameplay-shown/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 22:24:24 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[m.a.g.]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[video games]]></category>
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		<guid isPermaLink="false">http://blastmagazine.com/?p=16148</guid>
		<description><![CDATA[No lag, just pure, unadulterated battle.  Details inside.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Zipper Interactive, creators of the wildly ambitious MAG, a massive battlefield-type game exclusive to the PS3, at the Sony E3 media briefing today showed that indeed a full-on 128 versus 128 match could be pulled off effectively, without lag, and with tons of heinous explosions.</p>
<p>I&#8217;ll be honest, I didn&#8217;t know what to expect when Sony revealed MAG, short for massive action game, last year at this very show, but now, after seeing it in action, I really feel that Zipper and Sony know just what they&#8217;re doing.</p>
<p>What we saw was eight Zipper developers on-stage demonstrating MAG for the first time, over the expanses of the Internet, with QA testers and family members scattered throughout the globe.</p>
<p>You work in an eight-man squad in MAG to seek out and destroy enemy encampments. The fire can get heavy and the blood not only chills in your veins but also flows freely from your body if you aren&#8217;t careful.</p>
<p>This is a game we&#8217;re sure to keep our eyes on and stay close to as E3 2009 progresses. Keep it locked here at Blast for forthcoming details from our men on location.</p>
<p>MAG is due out fall of 2009.</p>
</div>]]></content:encoded>
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		<title>The Best of E3</title>
		<link>http://blastmagazine.com/the-magazine/technology/the-best-of-e3/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/the-best-of-e3/#comments</comments>
		<pubDate>Sat, 19 Jul 2008 10:07:48 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[E3 2008]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[The Page One Story]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[bethesda]]></category>
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		<category><![CDATA[dead space]]></category>
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		<description><![CDATA[Okay, so it wasn't the most surprising, awe-inspiring E3 ever, but we had a great time and saw some amazing things.

Here's what we took away from the conference.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>LOS ANGELES &#8212; Okay, so it wasn&#8217;t the most surprising, awe-inspiring E3 ever, but we had a great time and saw some amazing things.</p>
<p>We witnessed a revitalized Atari, a ballsy Electronic Arts and the peak of the music game fad.</p>
<p>Here&#8217;s what we took away from the conference:</p>
<p><strong>BEST GAME<br />
</strong>Fallout 3<br />
Bethesda Softworks<br />
Xbox 360/PlayStation 3<br />
<em>September</em></p>
<p>Bethesda built a winner from scratch with an amazing looking Fallout 3. Blast played this game, Blast loved this game. You won&#8217;t see a more visually and audibly appealing video game this year. This game is a massive project for any developer, but Bethesda, who saw huge success with &quot;The Elder Scrolls&quot; role playing game series, seems poised to release a game of the year candidate in the fall.</p>
<p><strong>BEST ONLINE GAME</strong><br />
DC Universe Online<br />
Sony Online Entertainment<br />
PlayStation 3, PC<br />
<em>TBA</em></p>
<p>Comic book legend Jim Lee was the Executive Creative Director of the game and created the visual world DC Universe would be set in based on art from the entire history of DC comics. You get to team up with or fight against Superman and Batman. How cool is that?</p>
<p><strong>BEST HANDHELD GAME</strong><br />
N+<br />
Atari<br />
Nintendo DS and Sony PSP<br />
<em>August 12</em></p>
<p>With 300 puzzling levels to explore, plus many hidden unlockable ones, N+, based on the hit Flash game, was the best handheld game at E3, and E3 agreed by giving it best in show in the DS and PSP categories. N+ led the charge for a revitalized Atari Inc.</p>
<p><strong>GUARANTEED BEST SELLER/BEST PC GAME</strong><br />
Spore<br />
Electronic Arts<br />
PC<br />
<em>September 7</em></p>
<p>Within 18 days of the release of Spore Creature Creator, there were over 1.7 million &quot;Spores&quot; created. That&#8217;s more than the 1.589 million actual species known to exist on earth, Will Wright pointed out at the EA press conference Tuesday. And that says something about the anticipated impact &quot;Spore&quot; will have when it&#8217;s released in September.</p>
<p><strong>BEST WII GAME</strong><br />
Rayman Raving Rabbids TV Party<br />
Ubisoft<br />
<em>November</em></p>
<p>First game you can play with your ass.</p>
<p><strong>BEST MUSIC GAME</strong><br />
Rock Band 2<br />
Harmonix/MTV Games<br />
Xbox 360, PlayStation 2, PlayStation 3, Wii<br />
<em>Fall</em></p>
<p>No real competition at E3. Guitar Hero: World Tour will be awesome too, but Activision wasn&#8217;t there this year.</p>
<p><strong>GUTSIEST PROJECTS</strong></p>
<p>Dead Space<br />
Electronic Arts<br />
Xbox 360, PlayStation 3, PC<br />
<em>October 21</em></p>
<p>Mirror&#8217;s Edge<br />
Electronic Arts<br />
Xbox 360, PlayStation 3, PC<br />
<em>Holiday season</em></p>
<p>Good work, EA. You managed to stretch your legs and come up with both a bloody horror flick and a FPS where you don&#8217;t have ever fire a gun. Both games will either be home runs or total flops (leaning toward an extra base hit) but they&#8217;re ballsy! Nice!</p>
<p>M.A.G. Massive Action Game, 256 player online multiplayer<br />
Zipper Interactive/Sony<br />
PlayStation 3<br />
<em>TBA</em></p>
<p>Another crap shoot. If Zipper does this game right, and we mean JUST RIGHT, M.A.G. could be one of the good ones.</p>
<p><a href="/2008/07/e3-2008-atari-steps-up-to-the-plate-swings-and-scores-big/"><strong>MOST IMPROVED:</strong> Atari</a></p>
<p><a href="/2008/07/oh-no-nintendo-fails-to-deliver/"><strong>BIGGEST LETDOWN: </strong>Nintendo</a></p>
</div>]]></content:encoded>
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		<title>E3 2008: Liveblogging the Sony press conference</title>
		<link>http://blastmagazine.com/archive/the-page-one-story/liveblogging-the-sony-e3-conference/</link>
		<comments>http://blastmagazine.com/archive/the-page-one-story/liveblogging-the-sony-e3-conference/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 18:49:37 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[E3 2008]]></category>
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		<guid isPermaLink="false">http://blastmagazine.com/?p=1575</guid>
		<description><![CDATA[Blast is liveblogging the Sony E3 press conference, so don&#8217;t go anywhere! The Sony setup at the Shrine Auditorium is very impressive. They have more than 60 big widescreen displays set up. They decided to run their operation from a few miles away from the conference center. 12:00: Resistance 2 looks very good. They showed [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Blast is liveblogging the Sony E3 press conference, so don&#8217;t go anywhere!</p>
<p>The Sony setup at the Shrine Auditorium is very impressive. They have more than 60 big widescreen displays set up. They decided to run their operation from a few miles away from the conference center.</p>
<p>12:00: <strong>Resistance 2 </strong>looks very good. They showed a trailer and demoed gameplay. The trailer was all from actual gameplay &#8212; very good detail and a hell of a story.</p>
<p>12:04: Madden, Tiger Woods, bunch of other games still being made for PS2.</p>
<p>12:08: Sony seemed to have accepting that PS2 and PS3 both exist. They&#8217;re adopting a &#8220;we have three successful platforms&#8221; model.</p>
<p><strong>Buzz</strong> quiz game coming to PSP and PS3. <strong>Singstar</strong> has sold 15 million units, plus 1.9 million songs download.</p>
<p>Nine years into the PlayStation 2 lifecycle, they&#8217;re unveiling a new <strong>Lego Batman </strong>bundle for $149, including the game and a Justice League animated DVD.</p>
<p>12:10: A new Ratchet &amp; Clank game is coming to the PlayStation network. <strong>Ratchet and Clank Future: Quest for Booty </strong>will be available this summer for $14.99</p>
<p>12:20: Sony is pushing Gran Turismo TV, coming to the Gran Turismo 5 Prologue game on the PlayStation Network August 1 &#8212; promosing to bring full HD automotive and racing events and programming from all over the world. Not sure how successful this will be.</p>
<p>12:22: Sony, like Microsoft, like Nintendo, like EA, is pushing the social component of games &#8212; playing multiplayer, getting new gaming trophies and showing off your high scores. <strong>PlayStation Home</strong>, in a wicked short video, is Sony&#8217;s entrance into the age of the &#8220;video game console avatar.&#8221;</p>
<p>12:23: Rental and electronic download of movies and shows from Lionsgate, Fox, Sony Pictures, MGM, Paramount, Funimation, etc. <strong>The line between PlayStation 3 and Xbox 360 is blurring.</strong> One advantage: Sony owners can port their downloaded content from PS3 to PSP and take it with you.</p>
<p>This video service will start TODAY.</p>
<p>12:30: Time to talk about PSP.</p>
<p>Thirteen million units sold in North America. New entertainment packs coming, Madden and family-friendly Ratchet &amp; Clank with a silver PSP and National Treasure 2 on UMD for $199.</p>
<p>12:35: New PSP title coming, <strong>Resistance: Retribution</strong>, takes the alien battle to Europe.</p>
<p>Also, look for <strong>Patapon 2 and Midnight Club Remix</strong></p>
<p>12:40: Finally talking about PS3.</p>
<p>&#8220;Life with PlayStation&#8221; will be a news, live webcam, and weather channel available at the end of July. This is pretty cool.</p>
<p>12:41: Sony Online Entertainment is involved in the fold now &#8212; Jim lee, executive creative director of the upcoming <strong>DC Universe Online</strong> is talking about the game, showing a brand new trailer abut the game.</p>
<p>12:50: <strong>M.A.G. &#8212; The Massive Action Game </strong>will pit up to 256 players against each other at once online in eight man squads led by a player who has proved himself as a good leader. Even Sony admits this will push PS3 to its limits.</p>
</div>]]></content:encoded>
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