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	<title>Blast Magazine&#187; guitar hero on tour</title>
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	<description>Movies, Music, TV, Video Games, and More</description>
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		<title>Guitar Hero On Tour: Modern Hits review</title>
		<link>http://blastmagazine.com/the-magazine/gaming/reviews/guitar-hero-on-tour-modern-hits-review/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/reviews/guitar-hero-on-tour-modern-hits-review/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 13:58:04 +0000</pubDate>
		<dc:creator>Stephen Greenwell</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[guitar hero on tour]]></category>
		<category><![CDATA[Guitar Hero On Tour: Modern Hits]]></category>
		<category><![CDATA[Vicarious Visions]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=19095</guid>
		<description><![CDATA[The last of the On Tour trilogy is a worthy entry]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><img style="float:right;margin-left:5px;" src="http://blastmagazine.com/images/ratings/90.jpg" alt="90" />With its latest entry in the Guitar Hero series, Modern Hits for the DS, Vicarious Visions is proving it is interested in more than just churning out bastardized versions of its top sellers to make a buck.  A special guitar controller accessory and good song selection help to minimize repetition and song quality issues in an otherwise great game. Let&#8217;s start with the controller, since the idea of Guitar Hero on the DS might be confusing to some despite the previous installments.  A four-button attachment plugs into the GBA slot of your DS, and you strum across the touch screen with a (provided) guitar pick.  (Unfortunately, if you did splurge on a DSi, you are out of luck for now.)  You hold the console vertically as you play (i.e. clockwise from the normal DS layout), which is helped by the guitar accessory, which acts as a handle of sorts.  Like the console versions, you hold down the respective colored button as you strum (slash) across the touch screen with the pick.  Whammies / extends are played by holding and rubbing the pick on the touch screen.</p>
<div id="downbox"><strong>Music<br />
Publisher: Activision<br />
Developer: Vicarious Visions<br />
June 9, 2009</strong></div>
<p>Although the complexity is somewhat diminished &#8220;&quot; the console controller features five buttons vs. four on the DS &#8220;&quot; the difficulty is retained because the note pace is increased.  I hover between 95 and 99 percent on normal on the console versions of Rock Band and Guitar Hero, and I had a similar mark on Modern Hits.  The most diabolical songs will require you to quickly scratch out 10 notes, followed by a normal rhythm for a couple notes, followed by some quick-switching chords, and then back to a flurry of notes. To sound like Led Zeppelin, the scoring system remains the same in Modern Hits.  You get a base score for hitting each note, and playing strings of notes without error multiples your score.  Certain notes contain energy power for your guitar, and if you collect enough, you can unleash it and double your multiplier for a span of time.  In a clever usage of the DS&#8217;s microphone, yelling at it starts the power-up, which is far easier than the console versions&#8217; requirement of hitting a button or holding your guitar at a 90-degree angle while still trying to play notes.  The higher your score, the more stars you receive for completing a stage.</p>
<p style="text-align: center;"><a href="http://blastmagazine.com/wp-content/uploads/2009/06/fan-request.jpg" rel="lightbox[19095]" title="fan request"><img class="alignnone size-full wp-image-19097" title="fan request" src="http://blastmagazine.com/wp-content/uploads/2009/06/fan-request.jpg" alt="fan request" width="384" height="256" /></a></p>
<p>The limitations of a handheld version of Guitar Hero are smoothed over pretty craftily by the programmers at Vicarious Visions and the content selection.  While the graphics and animation are severely downgraded &#8220;&quot; there isn&#8217;t much real estate on the DS screen anyway &#8220;&quot; the sound quality is shockingly good.  I thought it was slightly above the standard set by most cell phones. The content is also smartly confined to modern music, so the scratchiness to some of the songs actually helps.  &#8220;Reptilia&#8221; and The Strokes in general just sound better with a bit of roughness.  The same goes with most of the game&#8217;s roster: The Fratellis, Wolfmother, Weezer, Coldplay, The Kaiser Chiefs, Sum 41, Lenny Kravitz, Modest Mouse.  That&#8217;s a solid range within the &#8220;modern rock&#8221; sphere, from strictly indy to pop rock and pop punk.  I didn&#8217;t notice a distracting lack of sound quality at any point, and because all modern music is used, every song is the original master as opposed to a cover band version.</p>
<p style="text-align: center;"><a href="http://blastmagazine.com/wp-content/uploads/2009/06/gameplay.jpg" rel="lightbox[19095]" title="gameplay"><img class="alignnone size-full wp-image-19096" title="gameplay" src="http://blastmagazine.com/wp-content/uploads/2009/06/gameplay.jpg" alt="gameplay" width="384" height="256" /></a></p>
<p>The only issue I had with Modern Hits was one of repetition.  To unlock new songs, you typically have to beat the two or three songs at a venue, and then complete one, two or three &#8220;fan requests&#8221; at a venue.  Fan requests are similar to the random challenges in the Rock Band games.  For example, you might have to finish the bass part of a Strokes&#8217; song above a certain percentage, or win a guitar duel.  While this in itself isn&#8217;t bad, being forced to replay songs you&#8217;ve already beaten is somewhat annoying.  I preferred the progression systems in World Tour (earn cash to unlock new venues) and Smash Hits (earn a certain amount of stars between all the game&#8217;s songs) to the one in Modern Hits, which forces a lot of backtracking.  Still, this is a relatively minor quibble in the scheme of things. <strong></strong></p>
<p><strong>Blast Factor: </strong>If the idea of playing Guitar Hero on your DS sounds great to you, then Modern Hits will be great to you.  While it doesn&#8217;t really offer anything new from the console versions, Modern Hits doesn&#8217;t lose much in the transition thanks to some great song choices and its well-designed controlled adapter. <em></em></p>
<p><em>Guitar Hero On Tour: Modern Hits is available exclusively for the Nintendo DS, and is has a suggested price of $39.99</em></p>
</div>]]></content:encoded>
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		<title>Guitar Hero: On Tour Modern Hits announced</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/guitar-hero-on-tour-modern-hits-announced/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/guitar-hero-on-tour-modern-hits-announced/#comments</comments>
		<pubDate>Sat, 07 Mar 2009 18:54:41 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[guitar hero on tour]]></category>
		<category><![CDATA[nintendo ds]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=10616</guid>
		<description><![CDATA[The latest in handheld stardom rocks its way to the DS this summer.  Details and songs inside.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>The Guitar Hero brand is everywhere.‚  In your living room, on the world&#8217;s most popular handheld, and even on your mobile phone.‚ ‚  Since its humble beginning a mere five years ago, Guitar Hero has evolved and grown exponentially, spawning sequel after sequel after sequel with no end in sight.</p>
<p>The epitome of that evolution and exploration of the market came in the summer of 2008 with Guitar Hero: On Tour, the first title for the DS that creatively took advantage of the GBA slot and dual screens of the popular handheld.‚  The game-play was fluid, the songs varied, and the experience dynamic and just pure fun.‚  Only five months later a sequel, On Tour: Decades was released, featuring the same core elements of the original, with a slightly enhanced chronological advancement feature applied in Career mode.</p>
<p>But no, Activision won&#8217;t stop there, <a title="Kotaku.com" href="http://kotaku.com/5165739/guitar-hero-modern-hits-is-totally-official" target="_blank">Kotaku.com</a> is reporting that Guitar Hero: Modern Hits, the third installment in the series will release summer 2009 alongside its big brother Guitar Hero: Greatest Hits (a working title according to Activision).</p>
<p>Modern Hits will feature &#8220;non-linear game-play&#8221; and a new &#8220;fan request&#8221; mode to differentiate itself from the previous iterations, with a new 25 song track list, including these&#8230;.modern hits.</p>
<p>Wolfmother &#8220;Dimension&#8221;<br />
Coldplay &#8220;Violet Hill&#8221;<br />
Lenny Kravitz &#8220;Where Are We Runnin&#8217;&#8221;<br />
Evanescence &#8220;Sweet Sacrifice&#8221;<br />
The Strokes &#8220;Reptilia&#8221;<br />
The Bravery &#8220;Unconditional&#8221;<br />
Fall Out Boy &#8220;This Ain&#8217;t A Scene&#8221;<br />
Weezer &#8220;Everybody Get Dangerous&#8221;<br />
The Kaiser Chiefs &#8220;Ruby&#8221;<br />
12 Stones &#8220;Adrenaline&#8221;<br />
Tenacious D &#8220;The Metal&#8221;<br />
Atreyu &#8220;Falling Down&#8221;</p>
<p>Speculators have questioned the June release date given the DSi, containing no GBA slot, rendering any Guitar Hero DS game unplayable, is set to release two months earlier.‚  I say, with nearly 100 million units out there, the market is still extremely viable.</p>
</div>]]></content:encoded>
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		<item>
		<title>Guitar Hero coming to Nintendo DS this summer</title>
		<link>http://blastmagazine.com/the-magazine/technology/guitar-hero-coming-to-nintendo-ds-this-summer/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/guitar-hero-coming-to-nintendo-ds-this-summer/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 14:06:11 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[guitar hero ds]]></category>
		<category><![CDATA[guitar hero on tour]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2008/03/guitar-hero-coming-to-nintendo-ds-this-summer/</guid>
		<description><![CDATA[Handheld gamers are getting their chance to rock out this summer Activision releases Guitar Hero: On Tour for Nintendo DS. The game also signals the arrival of a new grip attachment for the DS &#8212; letting games thrash to their favorite tunes. &#8220;The game will deliver a unique Guitar Hero experience by challenging handheld gamers to [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Handheld gamers are getting their chance to rock out this summer Activision releases Guitar Hero: On Tour for Nintendo DS.</p>
<p>The game also signals the arrival of a new grip attachment for the DS &#8212; letting games thrash to their favorite tunes.</p>
<p>&#8220;The game will deliver a unique Guitar Hero experience by challenging handheld gamers to rock out and prove their shredding skills on the most diverse set list of master tracks ever offered in a Guitar Hero game, including classic rock, alternative and pop favorites such as Nirvana, OK Go and No Doubt,&#8221; Activision said Thursday in a statement.</p>
<p>The new Guitar Hero Guitar Grip peripheral fits snugly into the DS, and a new Guitar Hero pick-stylus brings a new dimension to handheld gaming and the core gameplay that defines Guitar Hero, Activision said. </p>
<p>&#8220;We are continuing to introduce new and exciting ways to bring music to audiences with Guitar Hero,&#8221; said Dusty Welch, head of publishing for Activision/RedOctane.  &#8220;The Guitar Hero Guitar Grip redefines how games can be played on handheld systems, and the integration of the microphone and touch screen gameplay on the DS further illustrates Guitar Hero&#8217;s leadership in delivering the most unique and creative quality hardware and software on the market.&#8221; </p>
<p>&#8220;We&#8217;re designing Guitar Hero: On Tour from the ground up to take full advantage of the DS platform by integrating signature gameplay with fresh new content and DS specific features,&#8221; said Karthik Bala, CEO of Vicarious Visions.  &#8220;We&#8217;ve taken all of our learnings on the DS platform to date and pushed it to the limits to create a truly innovative <em>Guitar Hero</em> experience.&#8221;</p>
<p>Guitar Hero: On Tour will continue to feature easy-to-play-hard-to-master gameplay, and gives gamers the chance to take their virtual guitar playing skills on the road. There&#8217;s also a career mode built into the game, wireless network co-op mode and unique new battle items made specifically for the DS.</p>
<p>&#8220;On Tour&#8221; also includes five unlockable venues, custom guitar colors and six new characters.</p>
<p>For more information, visit <a target="_blank" href="http://www.guitarheroontour.com/" onclick="return top.js.OpenExtLink(window,event,this)"><strong>http://www.guitarheroontour.com/</strong></a><strong>.</strong></p>
<p><strong><u></u></strong></p>
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