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	<title>Blast Magazine&#187; firefighting</title>
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	<link>http://blastmagazine.com</link>
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		<title>E3 2009: Hands-on with Real Heroes Firefighter</title>
		<link>http://blastmagazine.com/the-magazine/gaming/previews/e3-2009-hands-on-with-real-heroes-firefighter/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/previews/e3-2009-hands-on-with-real-heroes-firefighter/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 20:02:45 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[The Magazine]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[fire]]></category>
		<category><![CDATA[firefighter]]></category>
		<category><![CDATA[firefighting]]></category>
		<category><![CDATA[real heroes firefighter]]></category>

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		<description><![CDATA[Blast's wannabe firefighter tries his hand at the only fire title out there in video game land.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>LOS ANGELES &#8212; <a href="http://www.segaarcade.com/archive/bravefire.aspx">Sega</a> once had a quirky arcade cabinet called Brave Firefighters, but since then there really hasn&#8217;t been much attention paid to the genre of firefighting, which has been surprising, given how easily a major developer could have utilized the Nintendo Wii controls to profit by a quick and dirty firefighting sim.</p>
<p>They didn&#8217;t bite, so it took a small new developer called Epicenter Studios to bring the fire hose to the Wii.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/i3qvkwpzJbU" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Game design partners Nathaniel McClure and Bryan Jury are both former Call of Duty producers who wanted to tackle this genre for years.</p>
<p>&#8220;We wanted to have the action, and we wanted to do the excitement but get rid of the violence. Let&#8217;s save people instead of killing them,&#8221; said McClure in an interview with Blast. </p>
<p>The guys set out to create a fun and challenging video game while trying to be true to real life. They brought on a 27-year veteran California fire captain and several career firemen to consult on the game while bringing the developers&#8217; own action game experiences to bear on this untackled genre.</p>
<p>&#8220;It&#8217;s been tricky balancing the realism and hardcore aspect with the fun,&#8221; McClure said. &#8220;We have a lot of action that will pull in the more hardcore gamer, but the difficulty efforts can be really insane. I challenge anyone to do expert mode and blast through it.&#8221;</p>
<p>
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</p>
<p>My father is a <a href="http://blastmagazine.com/the-magazine/features/2007/09/september-11-2007/">firefighter</a>, so I was dying to grab a Wiimote and attack the flames.</p>
<p>The game has nine levels, ranging from a simple house fire to an entire amusement park ablaze (there&#8217;s even a TV news studio fire) and the fire is completely organic. It will react and respond differently each time you play. You can point the nozzle directly at a hot spot or turn on mist mode to attack a larger area, depending on how your fire is spreading.</p>
<p>The game is hard. It is a good mix of timing your Wiimote actions with bluntly pouring water by the gallon from your 3&#8243; attack line. But it&#8217;s not just about the hose. You&#8217;ll be caught in tight spaces with nothing but a handheld extinguisher, and you&#8217;ll be using various tools for car accident extrication and prying open doors.</p>
<p>&#8220;There are plenty of mini game collections out there. We really wanted to make an adventure game,&#8221; said Jury. &#8220;It&#8217;s single player, with a story mode. You&#8217;re a working firefighter (in) a fake LA kind of city.&#8221;</p>
<p>The adventure game motif shows well with voice actors from &#8220;Backdraft&#8221; and television&#8217;s Rescue Me. </p>
<p>While playing the game, you&#8217;ll have objectives like rescuing trapped people or killing power to an electrical fire. In between, you&#8217;re free to roam and focus on putting out the flames around you. </p>
<p>It&#8217;s a great game so far. Real Heroes Firefighter is the first potential hit in the fire genre, and it&#8217;s fun to boot.</p>
<p>The title should have been multiplayer, which could have been accomplished by adding an arcade mode where you and a friend compete to see who can put out the most flames.</p>
<p>Jury and McClure said they&#8217;re hoping the firefighting genre takes off, allowing them to develop more games like Real Heroes.</p>
<p>&#8220;This is our baby that we&#8217;ve been working on for years now. (Multiplayer) is definitely our goal &#8212; put it online, everyone rushes to the firehouse, you know?&#8221; McClure said, &#8220;It&#8217;s got a lot of potential. Hopefully the consumers will agree and we&#8217;ll go from there.&#8221;</p>
<p><em>A portion of the proceeds from this game will go to benefit the Firefighter Cancer Support Network.</em></p>
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