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	<title>Blast Magazine&#187; dc universe online</title>
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	<description>Video games, movies, music, and smart magazine journalism</description>
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		<title>Sony delays DC Universe until 2011.</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/sony-delays-dc-universe-delayed-until-2011/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/sony-delays-dc-universe-delayed-until-2011/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 14:18:38 +0000</pubDate>
		<dc:creator>Joe Sinicki</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[batman]]></category>
		<category><![CDATA[dc universe online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Superman]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=50346</guid>
		<description><![CDATA[You'll have to wait a bit to don the tights.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a rel="attachment wp-att-50349" href="http://blastmagazine.com/2010/10/05/sony-delays-dc-universe-delayed-until-2011/dc-universe-online/"><img class="alignright size-full wp-image-50349" src="http://blastmagazine.com/wp-content/uploads/2010/10/DC-Universe-Online.jpg" alt="" width="420" height="236" /></a>DC Universe Online MMO won&#8217;t be making its scheduled release, as Sony has announced that the game has officially been delayed until sometime in 2011.  The official canned reason is that Sony wants to use the time to &#8220;address player feedback.&#8221;</p>
<p>&#8220;As the game heads into external beta testing, this extra time will allow us to address community feedback in a meaningful way,&#8221; said Sony Online Entertainment President John Smedley. &#8220;When we get deeper into external beta, we&#8217;ll be able to share more information regarding the new launch date.&#8221;</p>
<p>&#8220;DC Universe Online is the first game of its kind, and a truly massive undertaking &#8212; the first action MMO set in the DC Universe, the first MMO on the PlayStation 3, and the first time the entire DC Universe will be accessible to the millions of fans who are eagerly anticipating its release,&#8221; said Smeadley.</p>
<p>There is good news however. Players that have pre-ordered the game, or do so before November November 15 will have access to the beta before November 30th. Those who have a VIP invite card will get beta access as early as next week.</p>
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		<title>Time well spent: Jim Lee and Marv Wolfman</title>
		<link>http://blastmagazine.com/the-magazine/entertainment/time-well-spent-jim-lee-and-marv-wolfman/</link>
		<comments>http://blastmagazine.com/the-magazine/entertainment/time-well-spent-jim-lee-and-marv-wolfman/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 06:09:03 +0000</pubDate>
		<dc:creator>Zac Turgeon</dc:creator>
				<category><![CDATA[Comics, Toys, Books and Pop Culture]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[New York Comic Con 2009]]></category>
		<category><![CDATA[New York Music and Arts]]></category>
		<category><![CDATA[NY Comic-Con 2009]]></category>
		<category><![CDATA[The Issue]]></category>
		<category><![CDATA[The Magazine]]></category>
		<category><![CDATA[The Page One Story]]></category>
		<category><![CDATA[batman]]></category>
		<category><![CDATA[Books and Pop Culture]]></category>
		<category><![CDATA[dc universe online]]></category>
		<category><![CDATA[image comics]]></category>
		<category><![CDATA[jim lee]]></category>
		<category><![CDATA[marv wolfman]]></category>
		<category><![CDATA[toys]]></category>
		<category><![CDATA[Toys and Pop Culture]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=8920</guid>
		<description><![CDATA[NEW YORK &#8212; From commercial cover artist to rogue to video game director, Jim Lee&#8217;s signature is synonymous with modern comics&#8217; culture. Lee is the executive creative director for Sony&#8217;s upcoming DC Universe Online, a massive multiplayer online role playing game. In an interview with Blast, Lee said he hopes to bring his art and [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>NEW YORK &#8212; From commercial cover artist to rogue  to video game director, Jim Lee&#8217;s signature is synonymous with modern  comics&#8217; culture.</p>
<p>Lee is the executive creative director for Sony&#8217;s upcoming DC Universe  Online, a massive multiplayer online role playing game. In an interview  with Blast, Lee said he hopes to bring his art and the stories of the  DC universe into houses that would never have heard them.</p>
<p>With a hat shielding his face from the bright florescent lights lining  the room, it was almost hard to see the bags under his eyes. Clearly  tired, he still managed to put on his game face. Over this long New York  Comic Con weekend, he had done a couple panels, several interviews,  and now, a party for a game he is a very big part of.</p>
<p><div id="attachment_9207" class="wp-caption alignright" style="width: 310px"><a href="http://blastmagazine.com/wp-content/uploads/2009/02/batman_superman.png"><img class="size-medium wp-image-9207" title="batman_superman" src="http://blastmagazine.com/wp-content/uploads/2009/02/batman_superman-300x236.png" alt="DC Universe online brought out a completely new challenge for Lee." width="300" height="236" /></a><p class="wp-caption-text">DC Universe online brought out a completely new challenge for Lee.</p></div></p>
<p>Talking about his role in DC Universe Online, Lee laughs as he remembers  his official title of &#8220;Executive Creative Director.&#8221; Sounds  a bit on the bland side, but he explains that his job is to effectively  make the skeleton in which this game will rest upon.</p>
<p>&#8220;I&#8217;m involved  with a lot of the concept art, and it&#8217;s my job to report back to DC  if the game looks right or not,&#8221; said Lee describing the multiple  facets of his new job.</p>
<p>Lee did most of the conceptual artwork for not only the heroes and villains,  but also the cityscape and landmarks throughout the game. Sony explained  that more than 300 city blocks were designed just for a game demo and  that&#8217;s only a very small fraction of the game. &#8220;Metropolis is huge,&#8221;  Lee said, &#8220;There is just so much going on there that it really takes  a while to grasp it all. You have S.T.A.R. Labs, Centennial Park with  the big Superman statue and of course the Daily Planet.&#8221;</p>
<p>Lee said he was very excited about the game  and the concept of it being a MMORPG. He says he&#8217;s a gamer, and it&#8217;s  clear he means it, making mention of macros and zones, both familiar  aspects to those who have played games of this genre, to pad his cred.  &#8220;I&#8217;ve been playing MMO&#8217;s for a while now: EverQuest, EverQuest  2, Warcraft. But I like shooters too&#8221;</p>
<p>DC Universe online brought out a completely new challenge for Lee. He  had to do something that had never been done before: design all of Gotham  City and Metropolis. In all the years of Batman and Superman comics,  no one has ever had to make a layout of their iconic cities. Sure, comic  fans know what landmarks are in each city but not how they are placed  on the map.  Lee explained that comic tradition is to use the location  to aid the story, rather than the story to be defined by the location.</p>
<p>&#8220;If in one book, the Daily Planet was 50 stories tall and next time  it was 75, no one blinked an eye, because it was for the story to progress.&#8221;  Now suddenly, Lee needed to define everything, and that was a problem.  It was a new issue to someone who had spent 20 years drawing books,  and that isn&#8217;t something you see every day in the world of comics.</p>
<p><div id="attachment_9208" class="wp-caption alignright" style="width: 310px"><a href="http://blastmagazine.com/wp-content/uploads/2009/02/dc_scr_icn_bizzaro_0002.jpg"><img class="size-medium wp-image-9208" title="dc_scr_icn_bizzaro_0002" src="http://blastmagazine.com/wp-content/uploads/2009/02/dc_scr_icn_bizzaro_0002-300x168.jpg" alt="Getting things like arms and shoulders to render just right took patience" width="300" height="168" /></a><p class="wp-caption-text">Getting things like arms and shoulders to render just right took patience</p></div></p>
<p>To compound the problem, he needed  to add in landmarks to make every area unique so that players can tell  the difference and assign meeting places. &#8220;I needed to go through and  add in all these little nooks and landmarks. Everyone knows the Daily  Planet and Centennial Park, but we didn&#8217;t want everyone gathering  at only those places,&#8221; Lee said.</p>
<p>Things that were just background in the past,  suddenly needed to be the focus.</p>
<p>&#8220;Sure, it was challenging, but I think we got it right,&#8221; Lee said. &#8220;Sometimes stuff just falls right into place.&#8221;</p>
<p>The whole basis of the game is that you  get to design and in essence, be your own superhero in the DC universe.  Jim talked for a bit about the challenges of making interchangeable designs,  to allow for maximum uniqueness, and then explained another overlooked  part of the design process: character silhouette.</p>
<p>&#8220;We spent a lot  of time creating iconic silhouettes,&#8221; Lee said, noting that it was  one of the most important aspects to him. &#8220;It&#8217;s important that from far away, you could see someone like Superman, and still knows its Superman  because his shape is unique. Not many characters in the DC Universe  have weird or awkward shapes, so we made a few standard bodies to pick  from.&#8221;</p>
<p>His eyes perk up when talking about the transition from being a comic  artist to a concept designer. He explained that his biggest personal  problem. &#8220;I need to clean up my lines,&#8221; Lee said. He was referring to the  anatomy of the characters he draws day in and day out.</p>
<p>&#8220;When I draw  for comics, things are more stylized. I tend to draw females with longer  legs and guys with sloped shoulders,&#8221; Lee said. Those may look right in place in  the 2D world, but when put in the third dimension, they make them look  awkward and sometimes &#8220;downright monstrous&#8221;, as he put it.</p>
<p>&#8220;Functionally, my biggest problem was the shoulders. They didn&#8217;t articulate well,&#8221; Lee said.</p>
</div>]]></content:encoded>
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		<title>E3 2008: Sony reveals DC Universe Online</title>
		<link>http://blastmagazine.com/the-magazine/technology/e3-2008-sony-reveals-dc-universe-online/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/e3-2008-sony-reveals-dc-universe-online/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 20:11:31 +0000</pubDate>
		<dc:creator>Terri Schwartz</dc:creator>
				<category><![CDATA[E3 2008]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[dc universe online]]></category>
		<category><![CDATA[jim lee]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=1649</guid>
		<description><![CDATA[After an initial battle where the player fights alongside Superman against Braniac and Lex Luthor, the player can choose whether or not to walk down the path of righteousness and earn Superman and Batmanâ€™s respect, or become a villain and fight against them.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p class="MsoNormal">LOS ANGELES &#8212; Sony&#8217;s big reveal Tuesday came in the form of DC Universe Online, the first massively multiplayer online game that allows players to revel in Jim Lee&#8217;s interpretation of the DC universe.</p>
<p class="MsoNormal">Players can choose to either create a character that looks like a previous DC character; say Batman or Superman, or they can create a character that is uniquely their own.</p>
<p class="MsoNormal">After an initial battle where the player fights alongside Superman against Braniac and Lex Luthor, the player can choose whether or not to walk down the path of righteousness and earn Superman and Batman&#8217;s respect, or become a villain and fight against them.</p>
<p class="MsoNormal">Comic book legend Jim Lee was the Executive Creative Director of the game and created the visual world DC Universe would be set in based on art from the entire history of DC comics.</p>
<p class="MsoNormal">DC Universe Online does not yet have a release date, but is hypothesized to come out at some point in late 2009.</p>
</div>]]></content:encoded>
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