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<channel>
	<title>Blast Magazine&#187; contra</title>
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	<link>http://blastmagazine.com</link>
	<description>Movies, Music, TV, Video Games, and More</description>
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	<language>en</language>
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		<title>Five NES games we&#8217;d like to see remade</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/10-nes-games-wed-like-to-see-remade/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/10-nes-games-wed-like-to-see-remade/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 16:55:35 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Chibi Gamer]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[bubble bubble]]></category>
		<category><![CDATA[contra]]></category>
		<category><![CDATA[Crystalis]]></category>
		<category><![CDATA[faxanadu]]></category>
		<category><![CDATA[final fantasy]]></category>
		<category><![CDATA[kung fu]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[snk]]></category>
		<category><![CDATA[the adventures of bayou billy]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=43290</guid>
		<description><![CDATA[More Bayou Billy, anyone?]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Remakes in the movie, television and video game industries are very common, but they are often unsuccessful. Did you know that ABC Family is making a &#8220;10 Things I Hate About You&#8221; sitcom? </p>
<p>&#8220;The Italian Job?&#8221; Great. &#8220;Godzilla?&#8221; Terrible. What about &#8220;Psycho?&#8221;</p>
<p>The trend follows in video games. Prince of Persia and the Final Fantasy III remake on the DS were epic successes. But pretty much every attempt to recapture the addiction we found in Contra has been an epic failure.</p>
<p>Here&#8217;s, in no particular order, a list of Five NES games that haven&#8217;t &#8212; but should &#8212; be remade in the modern era:</p>
<h3>The Adventures of Bayou Billy &#8211; Konami, 1989</h3>
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<p>An absurdly difficult game, but so ahead of its time. The Adventures of Bayou Billy featured shooting, fighting and driving. </p>
<p>And some of the most catchy music and SFX of its era.</p>
<p>Billy hasn&#8217;t been since his 1989 debut.</p>
<h3>Kung Fu &#8211; Irem, 1985</h3>
<p>How many times can you save Sylvia?</p>
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<p>The game that never ends saw a sequel in Japan but nothing in the modern era and nothing in US since it came out in 1985.</p>
<h3>Bubble Bubble &#8211; Taito, 1988</h3>
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<p>The Bubble Dragons Bub and Bob journey to the Cave of Monsters to rescue their girls from the evil Grumple Gromit.</p>
<p>Why haven&#8217;t we seen this since? Bubble Bubble is easily an NES top 20.</p>
<h3>Crystalis &#8211; SNK, 1990</h3>
<p>Crystalis did have a port made on the GBC in 2000, but now that it&#8217;s been 20 years since this top-down RPG was released, we should get to experience it all over again. </p>
<p>The game has great elements of post-apocalyptic and cyberpunk. It&#8217;s a sleeper in a world of Final Fantasy and even, at its time, the Phantasy Star series on the Sega platforms.</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/A-v3QrZ6x14&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/A-v3QrZ6x14&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<h3>Faxanadu &#8211; Falcom, 1989</h3>
<p>Faxanadu is an obscure little title from the late 1980s. </p>
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<p>In Faxanadu, you return the Elven castle town of Eolis after many years to find it a near ghost town. Meteors have fallen to Earth, bringing &#8220;The Evil One&#8221; with them. It&#8217;s up to you to destroy evil.</p>
<p>Very similar feeling to Zelda II. </p>
<p><em>What did I miss? Leave comments!</em></p>
</div>]]></content:encoded>
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		<item>
		<title>The 10 games I played the most growing up</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/the-10-games-i-played-the-most-growing-up/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/the-10-games-i-played-the-most-growing-up/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 16:05:13 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Chibi Gamer]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[contra]]></category>
		<category><![CDATA[desert strike]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[doom 2]]></category>
		<category><![CDATA[fighters anthology]]></category>
		<category><![CDATA[jungle strike]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sega genesis]]></category>
		<category><![CDATA[shadowrun]]></category>
		<category><![CDATA[shining force]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[super nes]]></category>
		<category><![CDATA[tie fighter]]></category>
		<category><![CDATA[urban strike]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=30525</guid>
		<description><![CDATA[Here's how Blast's editor spent his younger years]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a href="http://blastmagazine.com/wp-content/uploads/2009/10/TIEFighter.jpg" rel="lightbox[30525]" title="TIEFighter"><img src="http://blastmagazine.com/wp-content/uploads/2009/10/TIEFighter-300x225.jpg" alt="TIEFighter" title="TIEFighter" width="300" height="225" class="alignright size-medium wp-image-30597" /></a>I suppose I had a weird video game upbringing.</p>
<p>Between friends&#8217; houses and arcades, I played everything growing up, but what I had at my house was different. I owned an NES, but a Genesis instead of SNES. I owned a Dreamcast and a PlayStation but an Xbox instead of PlayStation 2. Now I focus on PlayStation 3 instead of 360, but occasionally play Wii.</p>
<p>Though I admit I mostly play Wii for Virtual Console lately. And I recently bought the retro video game player on <a href="http://thinkgeek.com">Think Geek</a>.</p>
<p>And all along, I always loved PC games. It was a victory to figure out the perfect Autoexec.bat and Config.sys file so that I could get most of the games to run on my old 486SX PC that ran Windows 3.1 &#8212; it came with 4MB of RAM, but we upgraded it to a whopping 8MB and added a CD-ROM drive.</p>
<p>One thing I did miss out on: I didn&#8217;t play the Final Fantasy series growing up.</p>
<p>There have been some amazing games made lately, but nothing has ever sucked me into a virtual world like some of the games I played when I was young. Even with the realistic sounds and graphics of today&#8217;s games, it was the nuances of childhood games that stuck.</p>
<p>Here is my list of the 10 games I played the most.</p>
<h3>10. The &#8220;Strike&#8221; franchise (Genesis)</h3>
<p>Jungle Strike, Urban Strike and Desert Strike. Three buttons, three weapons. You move, shoot, reload and hope for an armor crate eventually.</p>
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<p>The games are the purest example of simplicity. There&#8217;s some story mixed in, but really these are arcade games. They&#8217;re fun, challenging, addictive, and satisfying.</p>
<h3>9. Contra (NES)</h3>
<p>Up up, down down, left right, left right, B-A-B-A, Start. That got you 30 lives, instead of the impossible three that you started with.</p>
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<p>Though, I beat the game on 4 lives on the Think Geek retro player recently. It&#8217;s like riding a bike. Just get that first &#8220;Spread&#8221; weapon and never lose it.</p>
<p>Contra is a shooting-based platformer with sequels that range from impossibly difficult to absurdly bad. But the original stands as one of the best games ever made, and it was one of the first multiplayer action games that felt rewarding enough to repeat.</p>
<p>Because everyone wants to relive that ride home in a helicopter.</p>
<h3>8. Super Mario Bros. 3 (NES)</h3>
<p>Do I really need to explain much here? The platformer genre never got any better after this. The Mario Bros. were in their golden age here.</p>
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<p>Mushroom houses, whistles, hammer brothers, sand, water, fire and floating gunships combine to send you on a trip you&#8217;ll not soon forget.</p>
<p>This was also a big game to hit with Game Genie codes, especially in &#8212; I think it was &#8212; World 4 with all the sky levels.</p>
<h3>7. Shining Force II (Genesis)</h3>
<p>Shining Force will make the list twice. Remember, this is a list of games I dedicated the most time to. Shining Force II was a lot harder than the original Shining Force. It wasn&#8217;t as intuitive, and though I played the original a lot more often, it was the sequel that eluded me for a long time, especially after the Sega Channel dropped the game from its list.</p>
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<p>For the longest time, I couldn&#8217;t get past a certain point where I had to interact with a hollow oak tree to obtain an ancient caravan that would let me progress further in the game. It was a shock when I finally figured it out.</p>
<h3>6. Fighters Anthology (PC/DOS)</h3>
<p>The entire PC combat flight simulation genre came to an apex here. Jane&#8217;s and Electronic Arts had success with both Navy Fighters and Advanced Tactical Fighter. So when they combined the games into one title and added several more campaigns, the result was a three-inch thick box with an (unnecessary) novel-sized manual and two CD-ROMs.</p>
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<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/WdXnZ_fka8Q&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WdXnZ_fka8Q&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>The game was sick. You could spend days flying around Vietnam, Russia, Ukraine, China and even Cuba. You career spanned some 50 years, from F-4&#8242;s in Nam to F-14s in a 1998 Russian invasion of Ukraine to F-22&#8242;s and X-31&#8242;s in Egypt in the early 21st century.</p>
<p>The game also had a rich following from third parties who developed an assortment of modifications, including new plans, weapons, buildings and even nukes.</p>
<h3>5. Shining Force (Genesis)</h3>
<p>This game, too, disappeared from Sega Channel. It disappeared before I could beat it. Years later, I would trade in some then worthless Dreamcast games for the Shining Force cartridge.</p>
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<p>It was actually emotional to beat this game. The strategy, the sacrifice. The game told a story and forced the imagination into overdrive.</p>
<h3>4. Doom and Doom 2(PC/DOS)</h3>
<p>I still play these next four games whenever I can. Doom started it all for me. It was the first game I ever installed from a CD-ROM.</p>
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<p>I played the shareware first episode of Doom for months. It was only nine levels (I forget if the bonus level was in the shareware), but there was something about shooting imps and shotgun-toting former human sergeants that&#8217;s still addicting.</p>
<p>We didn&#8217;t get The Ultimate Doom, which included the three original Doom episodes and a fourth called &#8220;Thy Flesh Consumed,&#8221; until years after we bought Doom 2.</p>
<p>Enter Doom 2. Now there&#8217;s 32 levels.</p>
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<p>The levels were better, the enemies were more plentiful and there were two new weapons. I&#8217;d brag &#8212; I have gone through the entire game without cheats on Nightmare. I probably can&#8217;t do it anymore.</p>
<p>The only way we ever improved on Doom 2 was by playing Doom 2 for Windows 95 over our home network, without lag.</p>
<p>Be thankful kids, Doom&#8217;s deathmatch paved a blood-stained road that leads right to your Slayer matches in Halo 3.</p>
<h3>3. Phantasy Star IV</h3>
<p>There&#8217;s a healthy mix of action and RPG in this mix of games, but nothing (except maybe the next title) can possibly match the depth I found in Phantasy Star IV.</p>
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<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/5bvkIHn1Kq8&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5bvkIHn1Kq8&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Not only was the game a graphical wonder with depth of character development and attack technique, but it was a wicked long game to beat. The game goes on forever, and you can&#8217;t just skip through it. You have to fight every battle and gain every character level to even have a chance at taking on the final boss.</p>
<p>Phantasy Star IV is also in this sort of cyberpunk post-modern fantasy world with remnants of ancient, advanced technology despite the primitive, agrarian lifestyle of the characters. That makes more sense if you played Phantasy Star I-III, but the fourth installment was the best.</p>
<p>It was such a perfectly made game. It was stylized but not over the top. It had dialog you could understand. It had character development. I dare you not to shed a tear when Alys dies.</p>
<h3>2. Shadowrun (Genesis)</h3>
<p>Karma is something you earn.</p>
<p>I still wish there was a 16-bit sequel to Shadowrun. I didn&#8217;t like the popular SNES Shadowrun RPG. It was the totally different Genesis game that owned me.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/h-ibDnOkWNc&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/h-ibDnOkWNc&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>It&#8217;s all about depth. Character development, conversations and interactions, weapons, magic, guns, computers, dragons, elves, trolls and evil mega corporations in 21st century Seattle result in one of my favorite games and #2 on my most played list. You could even ignore the plot and become a mercenary or freelance computer hacker.</p>
<p>This was Shadowrun. There was as much reading as there was shooting. Don&#8217;t even talk to me about the newer Xbox 360/PC game that happens to be <em>called</em> Shadowrun. It&#8217;s a disgrace. It&#8217;s pitiful. It&#8217;s sacrilegious.</p>
<h3>1. Tie Fighter Collector&#8217;s Edition (PC/DOS)</h3>
<p>The hair on the back of my neck stood up and a fight or flight response triggered the first time Admiral Harkov betrayed me to die in a Rebel minefield while flying Tie Interceptor Gamma 1.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-8sG1MSZdmU&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-8sG1MSZdmU&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>I was doomed. The Victory Class Star Destroyer Protector was firing on me and a Rebel cruiser dropped out of hyperspace to back up the traitors. I, a loyal Imperial naval aviator, was singled out for a creative extermination.</p>
<p>Then the cavalry came. The Modified Frigate Osprey, carrying shielded Tie Interceptors from Theta group arrived to pick me up from the clutches of certain death.</p>
<p>I was born after the original Star Wars trilogy and way before Episodes I-III. I didn&#8217;t read the books growing up. It was this game, which still ranks as one of the best computer games ever released, that gave me my Star Wars education and left me rooting for the Empire from then onward.</p>
<p>Tie Fighter Collector&#8217;s CD puts you in the cockpit of the Empire and immerses the player in a world of intrigue, open war and piracy. The full voice acting (one of the first games to do it) and sound effects are forever burned into my mind. And when the throes of dementia take me later in life and I end up spouting off &#8220;Die Rebel Scum&#8221; and &#8220;Peace between the Dimok and Ripoblus!&#8221; in my nursing home, you&#8217;ll know why.</p>
</div>]]></content:encoded>
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		<title>Blast Presents: Gaming&#8217;s five toughest franchises</title>
		<link>http://blastmagazine.com/the-magazine/technology/blast-presents-gamings-five-toughest-franchises/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/blast-presents-gamings-five-toughest-franchises/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 22:00:26 +0000</pubDate>
		<dc:creator>Juniel Cabreza</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[The Issue]]></category>
		<category><![CDATA[The Magazine]]></category>
		<category><![CDATA[battle toads]]></category>
		<category><![CDATA[contra]]></category>
		<category><![CDATA[devil may cry]]></category>
		<category><![CDATA[mega man]]></category>
		<category><![CDATA[viewtiful joe]]></category>

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		<description><![CDATA[Think Mega Man 9 is tough? Though the ridiculously timed jumps and tricky enemies have been the cause of many broken controlers, but the Blue Bomber only comes in around the halfway mark of our top 5 toughest franchises. [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Think Mega Man 9 is tough? Though the ridiculously timed jumps and tricky enemies have been the cause of many broken controllers,‚ but the Blue Bomber only comes in around the halfway mark of our top 5 toughest franchises. The list:</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2008/11/dmc4_front.jpg" rel="lightbox[4720]" title="dmc4_front"><img src="http://blastmagazine.com/wp-content/uploads/2008/11/dmc4_front-300x228.jpg" alt="" style="float:right;margin-left:5px;" title="dmc4_front" width="100" class="alignnone size-medium wp-image-5105" /></a><em>Devil May Cry Series</em><br />
Devil May Cry 3 introduced players to a depth of difficulty that had not been seen since the eras of the NES and SNES.‚  The Hard difficulty, for Japan and Europe, was set as America&#8217;s normal default setting.‚  The game forces you to be flawless and at most times you have to be.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2008/11/viewtiful-joe.jpg" rel="lightbox[4720]" title="viewtiful-joe"><img src="http://blastmagazine.com/wp-content/uploads/2008/11/viewtiful-joe-300x210.jpg" alt="" style="float:right;margin-left:5px;" title="viewtiful-joe" width="200" class="alignnone size-medium wp-image-5106" /></a><em>Viewtiful Joe</em><br />
In a game, when, on the first level, you are forced to know all of your moves with no tutorial, and are forced to time them in combat in a way that borders perfection, you know you&#8217;re on a hard game. Oh by the way, on the way to the first boss battle which takes you about a half hour of perfection, you are confronted by a boss that is about 20 times harder then what you have just encountered. When you beat him, then you are awarded your first save point. If you don&#8217;t beat him, well, get your swear words ready because your starting all the way at the beginning.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2008/11/mega-man-2e_01.png" rel="lightbox[4720]" title="mega-man-2e_01"><img src="http://blastmagazine.com/wp-content/uploads/2008/11/mega-man-2e_01.png" style="float:right;margin-left:5px;"  alt="" title="mega-man-2e_01" width="100" class="alignnone size-medium wp-image-5107" /></a><em>Mega Man</em><br />
Mega Man 1, Mega Man 2, and the recent Mega Man 9 are example of games that make you throw down your controller in anger.‚  When a game forces to memorize every enemy action while only progressing just feet from where you just died last, you know that this is a game that will test your limits.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2008/11/battle_toads-2.gif" rel="lightbox[4720]" title="battle_toads-2"><img src="http://blastmagazine.com/wp-content/uploads/2008/11/battle_toads-2-300x162.gif" style="float:right;margin-left:5px;"  alt="" title="battle_toads-2" width="200" class="alignnone size-medium wp-image-5108" /></a><em>Battle Toads</em><br />
This game was not only graphically advanced for its time, but it was hard as hell.‚  The most difficult of the whole game were the obstacle and racing levels.‚  These levels required you to memorize and dodge a series of obstacles that would just appear out of nowhere.‚  A game that requires you to have quick reflexes and the need to memorize its levels holds its own on a debate of the most difficult video games.</p>
<p><a href="http://blastmagazine.com/wp-content/uploads/2008/11/titlelgcontra.jpg" rel="lightbox[4720]" title="titlelgcontra"><img src="http://blastmagazine.com/wp-content/uploads/2008/11/titlelgcontra-300x225.jpg" style="float:right;margin-left:5px;"  alt="" title="titlelgcontra" width="100" class="alignnone size-medium wp-image-5109" /></a>Contra<br />
Up, Up, Down, Down, Left, Right, Left, Right, B, A, START</p>
<p>Must we say more?</p>
<p>Feel like we missed something? Leave us your own list in the comments section!</p>
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