<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Blast Magazine&#187; bond</title>
	<atom:link href="http://blastmagazine.com/tag/bond/feed/" rel="self" type="application/rss+xml" />
	<link>http://blastmagazine.com</link>
	<description>Movies, Music, TV, Video Games, and More</description>
	<lastBuildDate>Mon, 13 Feb 2012 02:02:01 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Goldeneye 007 review</title>
		<link>http://blastmagazine.com/the-magazine/gaming/reviews/wii/goldeneye-007-review/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/reviews/wii/goldeneye-007-review/#comments</comments>
		<pubDate>Tue, 09 Nov 2010 15:06:22 +0000</pubDate>
		<dc:creator>Joe Sinicki</dc:creator>
				<category><![CDATA[Wii]]></category>
		<category><![CDATA[bond]]></category>
		<category><![CDATA[goldeneye]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=53047</guid>
		<description><![CDATA[Bond is back, or is he?]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a rel="attachment wp-att-53048" href="http://blastmagazine.com/2010/11/09/goldeneye-007-review/74854_goldeneye007wii-screenshots-01_normal/"><img class="aligncenter size-large wp-image-53048" src="http://blastmagazine.com/wp-content/uploads/2010/11/74854_Goldeneye007Wii-Screenshots-01_normal-560x420.jpg" alt="" width="560" height="420" /></a></p>
<p>Browsing through a record store, you’re sure to notice your essentials, The Beatles, The Stones, and Clapton.<img class="alignright" src="http://blastmagazine.com/images/ratings/bplus.jpg" alt="" width="90" height="78" />What you’ll see if you look closer though is there are multiple albums of smaller bands paying tribute to the greats – Activision’s new Goldeneye 007 title is similar to these tribute albums, it dares not to try to recreate the magic that made the original so unforgettable, but merely pays it respect.</p>
<p>It would be simple for Activision to slap the Goldeneye name on a subpar shooter and watch the profits roll in, but what they’ve done is much more. It may not be the Goldeneye you remember in every sense, but the development team nailed the feeling that accompanied 1996’s beloved shooter. What’s more – it’s also an extremely competent shooter filled with solid mechanics and fun additions that will keep you coming back for more.</p>
<p>One of the biggest changes of Activision’s Goldeneye revamp is the inclusion of current (or maybe former depending on who you ask) 007 actor Daniel Craig rather than the original’s Pierce Brosnan. While it may seem like a small change, it alters a lot more of the game than you’d think; Craig’s Bond is a much tougher, brute than Brosnan’s suave and debonair portrayal of the British spy and as a result, the entire game gets a sort of facelift in the process. There are a number of stealth missions that you’ll take on as you progress through Goldeneye, but the developers have obviously taken cues from the more modern shooters like Call of Duty and Medal of Honor. If you play through Goldeneye with a cool head, it’s possible to get through much of the game, but you may opt not to because of how impressive the game’s action sequences are.</p>
<p>A good portion of that satisfying gameplay comes as a result of the game’s incredibly sharp and intuitive control scheme. The safe bet for most will be using either the classic controller (Activision even released a special edition gold version to promote the controller’s use with the game) or the GameCube controller for precision and comfort, but the game controls remarkably well even with just the Wii-mote and nunchuck setup. The precision shooting is downright excellent and leads to the ability to pinpoint exactly where you’re going to shoot – be in appendage or limb.</p>
<p>Goldeneye’s single player campaign will last most gamers roughly around 10 hours to complete, but its longevity stretches far beyond that. Much like the original game, ratcheting up difficulty doesn’t just increase the enemy AI, it also adds new objectives – which of course means that you’re going to want to give the game multiple plays to see everything. Hardcore Bond fans are encouraged to pay attention to fine details throughout the game, as there are a few clever nods that they’re sure to appreciate.</p>
<p><iframe src="http://rcm.amazon.com/e/cm?t=blasmaga-20&#038;o=1&#038;p=15&#038;l=st1&#038;mode=videogames&#038;search=goldeneye&#038;fc1=000000&#038;lt1=_blank&#038;lc1=0E3B6F&#038;bg1=FFFFFF&#038;f=ifr" marginwidth="0" marginheight="0" width="468" height="240" border="0" frameborder="0" style="border:none;" scrolling="no"></iframe></p>
<p>One of the game’s shallow points though is with the story. Featuring a completely rewritten tale with a few nods to the original story, Goldeneye’s main game mode is a bit disappointing. Instead of an interesting tale deserving of the James Bond name, you get a story that’s filled with spy thriller clichés, terrible acting and unskippable cutscenes. You’ll be able to telegraph pretty much all of the plot twists from a mile away. I understand that Activision wouldn’t want to keep a more than 10-year-old story in a brand new game, but why strip away the heart the original had as well.</p>
<p>All of these problems aside though, Goldeneye’s legacy is built firmly on the game’s extensive and innovative multiplayer suite, and Activision has went to great lengths to ensure that the new game’s suite feels like it should. In essence, this new version of the legendary multiplayer mode feels like how the original would have felt if it had come out in the modern era. Combining a perk system made famous in games like Call of Duty and the ability to tweak options to make the game your own, the multiplayer suite is one you’re going to keep coming back to. There are a few things that are oddly missing, like Wii-Speak for the game’s online sessions – why can’t I talk to my opponents online?</p>
<p><strong>Blast Factor:</strong> No, Goldeneye 007 for the Wii is not the second coming of the legendary first person shooter – but that’s not necessarily a bad thing. It’s a competent shooter, with solid mechanics that could work without the Bond license. At its heart though, is a tribute to a favorite of millions of gamers. You’re sure to love the game’s lengthy campaign along with the re-envisioned multiplayer suite. Bond may not be back, but Activision has done a great job recreating the magic.</p>
<p><span style="font-size: 13.3333px"> </span></p>
</div>]]></content:encoded>
			<wfw:commentRss>http://blastmagazine.com/the-magazine/gaming/reviews/wii/goldeneye-007-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>E3 2010: GoldenEye 007 coming exclusively to the Nintendo Wii</title>
		<link>http://blastmagazine.com/the-magazine/gaming/e3-2010-goldeneye-007-coming-exclusively-to-the-nintendo-wii/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/e3-2010-goldeneye-007-coming-exclusively-to-the-nintendo-wii/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 23:31:49 +0000</pubDate>
		<dc:creator>Jim Murray</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Game Announcement]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[bond]]></category>
		<category><![CDATA[e3 2010]]></category>
		<category><![CDATA[goldeneye 007]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=46497</guid>
		<description><![CDATA[Bond is back! Albeit 13 years later...]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><a href="http://blastmagazine.com/wp-content/uploads/2010/06/Golden.jpg" rel="lightbox[46497]" title="Golden"><img class="aligncenter size-full wp-image-46498" title="Golden" src="http://blastmagazine.com/wp-content/uploads/2010/06/Golden.jpg" alt="" width="280" height="394" /></a></p>
<p>With eight million copies sold and a legion of passionate fans worldwide, the Nintendo 64 version of GoldenEye defined multiplayer gaming for a generation of gamers in 1997. Now, a new take on the legendary James Bond adventure arrives with Activision&#8217;s all-new GoldenEye 007,which was unveiled at Nintendo&#8217;s press briefing, held today during E3. Better late than never, I guess.</p>
<p>GoldenEye 007 will be available this fall only for the Nintendo Wii, and will be based on the GoldenEye film. The game will feature an unprecedented lineup of four-player split-screen MP options that encourage social gaming, including 40 total characters, 8 classic Bond characters, 5 maps, 3 standard modes and 16 special modifiers that allow gamers to create hundreds of game combinations. GoldenEye 007 also features online multiplayer for up to 8 players designed for seasoned FPS online gamers with unique modes and a robust XP system for unlockables and achievements.  GoldenEye 007 also supports the Classic Controller for gamers who want to play with standard FPS controls and the Wii Zapper for &#8220;point and shoot&#8221; gamers; players will have several control scheme options, allowing them to experience GoldenEye 007 on Wii any way they want.</p>
<p>&#8220;GoldenEye for the N64 was one of the most acclaimed games and fans regularly cite it as one of the most influential and important titles in history,&#8221; said David Pokress, Head of Marketing for Licensed Properties, Activision Publishing. &#8220;We&#8217;re thrilled to bring the new GoldenEye 007 to gamers around the world as an all-new adventure that seamlessly integrates nostalgic GoldenEye movie moments with innovative FPS gameplay and unique multiplayer action that is unrivaled on the platform.&#8221;</p>
<p>For more, and to see the official trailer, just log on to <a href="http://www.goldeneyegame.com/" target="_blank">www.goldeneyegame.com </a></p>
</div>]]></content:encoded>
			<wfw:commentRss>http://blastmagazine.com/the-magazine/gaming/e3-2010-goldeneye-007-coming-exclusively-to-the-nintendo-wii/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Quantum of Solace review</title>
		<link>http://blastmagazine.com/the-magazine/entertainment/quantum-of-solace/</link>
		<comments>http://blastmagazine.com/the-magazine/entertainment/quantum-of-solace/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 04:19:48 +0000</pubDate>
		<dc:creator>John M. Guilfoil</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[The Magazine]]></category>
		<category><![CDATA[007]]></category>
		<category><![CDATA[bond]]></category>
		<category><![CDATA[casino royale]]></category>
		<category><![CDATA[james bond]]></category>
		<category><![CDATA[quantum of solace]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=5702</guid>
		<description><![CDATA["Quantum of Solace" would be a good action-drama, if only it weren't a Bond film.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><div id="factbox">1.5 out of 4 stars</div>
<p>&#8220;Quantum of Solace&#8221; would be a good action-drama, if only it weren&#8217;t a Bond film.</p>
<p>Daniel Craig&#8217;s second performance as James Bond picks the up the action from the moment &#8220;Casino Royale&#8221; leaves off, and that&#8217;s the problem. </p>
<p>Director Marc Forster (&#8220;Monster&#8217;s Ball&#8221;) correctly assumes that viewers of &#8220;Solace&#8221; already saw the previous film and know what&#8217;s going on. He seems to forget, however, that fans of &#8220;Casino Royale&#8221; who are sitting for &#8220;Quantum of Solace&#8221; are looking for James Bondish elements to the movie. There are none. Except for the good-as-always performance of Judi Dench as &#8220;M,&#8221; you would never know this was a Bond film.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/O2_FkjPi1v8" frameborder="0" allowFullScreen="true"> </iframe></p>
<div id="downbox" style="font-size:x-small;"><strong>Written by:</strong> Paul Haggis, Neal Purvis, and Robert Wade, adapted from the short story by Ian Fleming.</p>
<p><strong>Starring: </strong>Daniel Craig, Olga Kurylenko, Mathieu Amalric, Jeffrey Wright, and Judi Dench</p>
<p><strong>Seen at:</strong> Showcase Cinema De Lux at Patriot Place</p>
<p><strong>Running time:</strong> 105 minutes</p>
<p><strong>Rated:</strong> PG-13</div>
<p><strong>SPOILER ALERT</strong></p>
<p>That alone is enough to ruin a supposed 007 film. No MI6 headquarters moments. No Moneypenny. No Q Branch. No new watch. No cars with machine guns and missiles. No sex scenes (the redhead didn&#8217;t count). Was this a Bond movie or not? Was this the British import we Americans have come to love and honor, or has the series finally succumbed to the reality of American film stupidity where explosions and kill-shots rule supreme over plot?</p>
<p>There wasn&#8217;t even a decent Bond villain. The so-called and so-dead &#8220;bad guy&#8221; was a hapless little dweeb who never really posed much of a threat. Even the boilerplate evil general seemed vapid and undeveloped.</p>
<p>He doesn&#8217;t even say &#8220;The name&#8217;s Bond, James Bond&#8221; in the entire movie.</p>
<p><strong>END SPOILER ALERT</strong></p>
<p>It seems to me that you could have tacked this movie onto the special features of &#8220;Casino Royale&#8221; and bottled it down to a half hour.</p>
<p>Ukrainian beauty Olga Kurylenko is the latest Bond girl, Camille. Kurylenko slept through her role and failed to sell her revenge-driven rage character line. She may be the worst bond girl ever.</p>
<p>The real Bond girl in this movie was Miss Fields, (the redhead) wonderfully portrayed by 22-year-old Brit, Gemma Arterton, who should have had a much more prominent role in the movie. She gives the best performance in the film and gets about five minutes on screen for her troubles.</p>
<p>The movie is driven by the subplot of a far-reaching evil organization, reminiscent of early Bond films, but we never truly get a picture for what that organization is. It, like most of the movie, gets swept under the rug to make room for someone getting killed in every other scene. </p>
<p>There is an interesting scene where Camille and Bond try to parachute out of a falling plane and end up walking in the desert in a tuxedo and black cocktail dress. You almost get the hint that you&#8217;re watching 007 in action, but then you shake your head and wake up. No. </p>
<p>Cinematography-wise, &#8220;Quantum of Solace&#8221; is a very good movie and well-made, even with purposefully jerky camera moves.  </p>
<p>It&#8217;s just not a Bond movie, and if it&#8217;s really to be billed as such, then &#8220;Quantum of Solace&#8221; is the worst Bond movie ever made.</p>
</div>]]></content:encoded>
			<wfw:commentRss>http://blastmagazine.com/the-magazine/entertainment/quantum-of-solace/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Retro: James Bond 007 Agent Under Fire</title>
		<link>http://blastmagazine.com/the-magazine/technology/retro-james-bond-007-agent-under-fire/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/retro-james-bond-007-agent-under-fire/#comments</comments>
		<pubDate>Sun, 02 Dec 2007 07:00:37 +0000</pubDate>
		<dc:creator>The Review Center</dc:creator>
				<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[bond]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[reviewcenter.com]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/2007/12/retro-james-bond-007-agent-under-fire/</guid>
		<description><![CDATA[From 2002: This game will be worth every cent you pay for it, for an overnight rental.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p><em>This review appeared on Reviewcenter.com in 2002 as Playstation 2 began to emerge as the dominant sixth generation video game console. </em></p>
<p>By Carlos McElfish</p>
<p>I was not expecting much when I brought Agent Under Fire home and lazily plopped it in my PS2. I did not expect to recapture the Bond-magic that GoldenEye so gracefully purported, nor did I assume the storyline would be at all good. But I was pleasantly surprised to find out that Agent Under Fire is actually an entertaining, albeit short, video game.The graphics are nothing to go screaming buck-naked in the streets about. There are some nice reflection algorithms but thats about it.  What this game does offer however is a solid, entertaining experience.  A game can have all the bells and whistles in the world but if its not fun to play then it might as well be good for nothing.  This is basically a good game, composed completely with power cords.  So while the visuals in Agent Under Fire could for all intents and purposes have been carbon-copy-ported straight to the Dreamcast, the &#8220;fun-ness&#8221; it offers more then makes up for its lack of stunning visuals.</p>
<p>The soundtrack for this game is worth mentioning, due mainly to the fact that (aside from the obligatory Bond Theme) there are original tunes and innovative implementation.  The music gets more intense as the on-screen action heats up and slows down to a more surreal and calming tone accordingly.  It&#8217;s nothing new and has been used in high quality games in the past, but it&#8217;s a nice touch nonetheless.</p>
<p>Electronic Arts is doing the honors this time around and have, for the most part, given the series fans little to complain about.  You guide James Bond through a myriad of different tasks and man the turrets of a tank, chase down objectives in tricked out automobiles and plow down baddies with a multitude of weaponry.</p>
<p>In &#8220;Agent,&#8221; James Bond looks like a mix between Pierce Bronson and Jet Li. The game is not based on any Bond movies so don&#8217;t expect to recreate your favorite theatrical moments.</p>
<p>Agent Under Fire is about two parts FPS, one part Silent Shooter and one part Spy Hunter.  Each mode is well executed and mostly enjoyable.  You can pretty much plow through the whole game in right around 5 hours, so you might want to think twice about laying down a 50 spot for it (although the multiplayer mode does vastly extend the life of it&#8217;s usefulness).  The only time you will have any trouble with the difficulty of the game is the notable, but rare, times where it is uncertain how you are supposed to proceed.</p>
<p>When all is said and done Agent Under Fire does come through on many levels.  Gameplay is smooth, and transitions between game type are surprisingly good.  The Spy Hunter/GTA3-wannabe sequences (complete with bystanders and high-speed matrixed out stunts) offer up the most adrenaline rushes.</p>
<p>The control in FPS mode is nice and tight (with config mode 3) and delivers the most fluid and precise action this side of Halo.  Short of a mouse and keyboard your not going to find play control as silky smooth as this in a home console FPS.  But again, as is the Tao of Ying and Yang, you will find that the freedom of movement and range of motion is very linear.</p>
<p>At the end of every mission you are scored on severeal criteria including &#8220;Bond Moves.&#8221;  You will have different opportunities in each mission to pull off maneuvers that somehow conform to the stereotypical Bond-stunt.  Your overall score will determine what medal you receive: gold, silver or bronze.  You are able to unlock different weapons and features with gold medals.</p>
<p>Sadly , the game suffers from uninspired artificial intelligence and yawn inducing gadgetry.  Most of Bond&#8217;s &#8220;stealth&#8221; maneuvers are limited to using the &#8220;Q-Laser&#8221; to open a lock or the &#8220;Q-Claw&#8221; to grapple yourself from point A to point B &#8212; not exactly Bond&#8217;s most shining moments.  All the stereotypical Bond clich©&#8217;s are duly covered, and all the cheesy PG rated female encounters are lubricated with a nice slick trademark Bond retort.  &#8220;Oh Bond, I don&#8217;t know how to repay you&#8221; &#8212; &#8220;I&#8217;m sure we can figure something out&#8221; &#8212; queue instinctive eye rolling.  And the development team attempted to integrate (key word: attempted) some sort of &#8220;jiggly&#8221; sub-routine for the uniformly well-endowed female characters of the game.</p>
<p>On one hand, I really like this game: good solid shooting entertainment, nitro injected driving sequences, head-to-head and cooperative multiplayer modes.  On the other hand, the gaggle of faults in the game makes this one a tough sell.  The most compelling reason to play it after you have beaten it is the multiplayer mode (which requires the PS2 Multi-Tap to get the most use out of).  Overall, I would say this game will be worth every cent you pay for it, for an overnight rental of course.</p>
<p><strong>Publisher:</strong> <a href="http://www.ea.com/" target="_blank">Electronic Arts</a><br />
<strong>Developer:</strong> <a href="http://www.ea.com/" target="_blank">Electronic Arts</a><br />
<strong>Platform:</strong> Playstation 2<br />
<strong>Genre:</strong> Action/Adventure<br />
<strong>Rating:</strong> T -Teen<br />
<strong>Players: </strong>1-4<br />
<strong>Launch Date:</strong> 2001</p>
<p><strong>Technical Requirements:</strong><br />
Playstation 2 with Multi-Tap for 3-4 player modes</p>
<p>Playability: 3.5 out of 5 stars<br />
Learning Curve: 4 out of 5 stars<br />
Sound: 3.5 out of 5 stars<br />
Graphics: 3 out of 5 stars<br />
Overall: 3.5 out of 5 stars</p>
<p><img src="/images/RC_LOGO1.JPG" alt="Reviewcenter.com Original Material" /></p>
</div>]]></content:encoded>
			<wfw:commentRss>http://blastmagazine.com/the-magazine/technology/retro-james-bond-007-agent-under-fire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Casino Royale</title>
		<link>http://blastmagazine.com/the-magazine/entertainment/casino-royale-blu-raydvd/</link>
		<comments>http://blastmagazine.com/the-magazine/entertainment/casino-royale-blu-raydvd/#comments</comments>
		<pubDate>Fri, 30 Mar 2007 22:43:06 +0000</pubDate>
		<dc:creator>Elizabeth Raftery</dc:creator>
				<category><![CDATA[Blu-ray]]></category>
		<category><![CDATA[DVD]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[HD-DVD]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[bond]]></category>
		<category><![CDATA[casino royale]]></category>
		<category><![CDATA[daniel craig]]></category>
		<category><![CDATA[james bond]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=82</guid>
		<description><![CDATA[A two-disc special edition of &#8220;Casino Royale,&#8221; the latest installment in the James Bond franchise, is now available on DVD in regular format, as well as on Blu-ray disc. The film, which many critics considered to be a throwback to the Bond films of yore, is a must for any 007 completist. Sony announced last [...]]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>A two-disc special edition of &#8220;Casino Royale,&#8221; the latest installment in the James Bond franchise, is now available on DVD in regular format, as well as on Blu-ray disc. The film, which many critics considered to be a throwback to the Bond films of yore, is a must for any 007 completist.</p>
<p>Sony announced last week that the film is the first high definition disc to ship more than 100,000 copies. It&#8217;s also the first to have broken into the top 10 on Amazon.com&#8217;s best-seller list.</p>
<p>The movie is a perfect selling point for Sony&#8217;s Blu-Ray format, and an appropriate one for the company to use as a launching pad to surpass rival format HD-DVD. The crisp transfer on the Blu-Ray version allows fiery explosions to jump off the screen, and highlights every drop off water dripping off Daniel Craig&#8217;s sculpted abs as he emerges from a swim.</p>
<p>The special edition-available in both wide screen and full screen-includes a handful of extras tied to both the film and the franchise. A &#8220;Becoming Bond&#8221; documentary highlights the transformation of unlikely casting choice Craig into a blonde James Bond. A version of the 2002 AMC production &#8220;Bond Girls Are Forever&#8221; examines the role of leading ladies in Bond films over the years, and is updated to include Eva Green&#8217;s Casino Royale character, Vesper Lynd. Stunts performed in the movie&#8217;s numerous action sequences are dissected in a second featurette. And then, of course, is the token pop music video: in this case, for Chris Cornell&#8217;s &#8220;You Know My Name,&#8221; which provides the soundtrack to the opening credits of the film.</p>
<p>However, film buffs may want to hold off on rushing out to purchase the DVD, as in what is becoming the norm for DVD marketing, something along the lines of a &#8220;Super Special Deluxe Edition&#8221; will likely be released in the coming months, with additional extras and perhaps never-before-seen footage.</p>
</div>]]></content:encoded>
			<wfw:commentRss>http://blastmagazine.com/the-magazine/entertainment/casino-royale-blu-raydvd/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

