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	<title>Blast Magazine&#187; animal crossing</title>
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	<description>Video games, movies, music, and smart magazine journalism</description>
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		<title>Nintendo Download: Penguins, Animal Crossing, and Toppling Towers&#8230;Oh My!</title>
		<link>http://blastmagazine.com/the-magazine/gaming/gaming-news/nintendo-download-penguins-animal-crossing-and-toppling-towersoh-my/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/gaming-news/nintendo-download-penguins-animal-crossing-and-toppling-towersoh-my/#comments</comments>
		<pubDate>Mon, 04 May 2009 13:25:21 +0000</pubDate>
		<dc:creator>Eddie Makuch</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[animal crossing]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=13256</guid>
		<description><![CDATA[Nintendo offers up a mighty four pack of downloadable titles this morning. Full list inside.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>Nintendo ushers in the first week of May with a double shot of downloadable Animal crossing for DSi, hungry penguins on WiiWare in a strategy based and exciting title, and the 1987 Commodore 64 Tower Toppler, just the way you remember it on Virtual Console.</p>
<p><strong>DSiWare-</strong></p>
<p>Animal Crossing Calculator(1 player, 200 DSi Points)-Crunching numbers is a boring and dull task, but not when it&#8217;s set in the Animal Crossing universe.‚ ‚  Nintendo promises an &#8220;inventive and practical way to experience the charm of Animal Crossing.&#8221;‚  The calculator is buffed with an up to 13 digit display, a memory key, a unit converter, and interestingly, the ability to hear the figures pronounced in Animalese!‚  At the end of the day though, you spent 200 DSi points on a glorified calculator.</p>
<p>Animal Crossing Clock(1 Player, 200 DSi Points) &#8211; Much like the aforesaid calculator, the Clock is a simple way to get your Animal Crossing fix in a new way.‚  Select from either analog or digital clock interface, with up to three programmable alarms (with snooze.)‚  Make your own Town Tunes or utilize the sound creation tool in the DSi itself for personalized alarms.‚  I may just record myself saying &#8220;Eddie, wake the &amp;^%$ up!.&#8221;</p>
<p><strong>WiiWare-</strong></p>
<p>Penguins &amp; Friends &#8211; Hey! That&#8217;s My Fish!(1-4 players, 800 Wii Points)-This game looks to be very, very, fun, addictive and hilarious.‚  Your goal is to apply strategy to help feed waves of hungry penguins by moving about a hexagonal board with fish underneath.‚  Hard to envision, I know, images at right!</p>
<p><strong>Virtual Console-</strong></p>
<p>Tower Toppler(1 Player, 500 Wii Points)-What was praised in 1987 for its graphical prowess is now known as a timeless classic that if skipped over can now be revisited.‚  The objective is simple: Ascend the eight cylindrical towers, eliminate various foes, and ultimately hit the destruct button at the summit to end the evil!</p>
<p>Again, remember that if you purchased a DSi you&#8217;ve got 1,000 DSi Points at your disposal to be spent on what is now quite a large selection of titles.</p>
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		<title>Sonic Chronicles: The Dark Brotherhood</title>
		<link>http://blastmagazine.com/the-magazine/gaming/reviews/sonic-chronicles/</link>
		<comments>http://blastmagazine.com/the-magazine/gaming/reviews/sonic-chronicles/#comments</comments>
		<pubDate>Wed, 03 Dec 2008 23:42:59 +0000</pubDate>
		<dc:creator>Dylan Brace Sloss</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[animal crossing]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sonic]]></category>
		<category><![CDATA[sonic chronicles]]></category>
		<category><![CDATA[sonic the hedgehog]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=6055</guid>
		<description><![CDATA[While Sonic Chronicles: The Dark Brotherhood is a valiant effort on BioWare's part, it has several flaws.]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><div id="factbox">RPG<br />
Sega/BioWare<br />
Sept. 30, 2008<br />
3 out of 5 stars</div>
<p>In 1996, Nintendo released Super Mario RPG: Legend of the Seven Stars for SNES and decided to have an outside company known for their success in the genre to develop it. Sega must have taken a cue from that, because they went to another popular RPG developer, BioWare, makers of Star Wars: Knights of the Old Republic and Mass Effect, for Sega&#8217;s first mascot-friendly RPG. While Sonic Chronicles: The Dark Brotherhood is a valiant effort on BioWare&#8217;s part, it has several flaws.</p>
<p>The game has a few nods back to Sonic&#8217;s past, and not only his video game past. Growing up, I&#8217;m sure we all would wake up every Saturday morning to catch the Sonic the Hedgehog cartoon. One of Sonic&#8217;s notable traits in his cartoon was how much of a complete and utter asshole he was. Sure, he had a friendly side when he needed it, but for the most part, he was snarky, full of himself, and &#8220;way past cool.&#8221; Bioware titles are notorious for their dialogue sections &#8212; where you pick what the protagonist says in conversations, in a return back to the old Sonic cartoon, you can once again have Sonic be an ass. </p>
<p>This is a nice nod back to the old cartoon. In Dreamcast titles, from Sonic Adventure onward, Sonic  has become rather flat and undeveloped as a character, and it&#8221;Ëœs nice to see what BioWare does with him. Another nice nod to the old cartoon is the return of Dr. Robotnik&#8217;s SWATbots. I always thought they were much cooler than those goofy Eggman robots which littered Sonic Heroes and Shadow the Hedgehog.</p>
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<p>The music and graphics are good &#8212; nothing really special, but by no means bad. </p>
<p>There is a bittersweet mechanic involving special attacks where one must tap circles on the screen or follow a circle as it glides over a line in a very Elite Beat Agents sort of way. However, the biggest flaw with this mechanic is that unlike EBA, the tapping isn&#8217;t in sync with any kind of musical cue &#8211; Something that some players might find annoying, and it might take a few tries before one can successfully get the hang of initiating or dodging an attack. I guess this mechanic was added in to make the game more upbeat and &#8220;tricky&#8221; like some Sonic games are, but in many cases it becomes tedious and repetitive. This could be a turn off to more traditional RPG gamers.</p>
</div>]]></content:encoded>
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		<title>E3 2008: Oh no! &#8212; Nintendo fails to deliver</title>
		<link>http://blastmagazine.com/the-magazine/technology/oh-no-nintendo-fails-to-deliver/</link>
		<comments>http://blastmagazine.com/the-magazine/technology/oh-no-nintendo-fails-to-deliver/#comments</comments>
		<pubDate>Wed, 16 Jul 2008 15:22:33 +0000</pubDate>
		<dc:creator>Terri Schwartz</dc:creator>
				<category><![CDATA[E3 2008]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Science and Technology]]></category>
		<category><![CDATA[animal crossing]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://blastmagazine.com/?p=1607</guid>
		<description><![CDATA[They have charm. They have talent. They have humor. The only thing Nintendo was missing at their E3 press conference this year was breaking news. Sorry Mario. ]]></description>
			<content:encoded><![CDATA[<div class="KonaBody"><p>LOS ANGELES &#8212; They have charm. They have talent. They have humor. The only thing Nintendo was missing at their E3 press conference this year was news.</p>
<p>&#8220;I believe it is no longer common sense that players only seek new titles with new [...] graphics and more sophisticated content,&#8221; said Satoru Iwata, president of Nintendo. &#8220;We at Nintendo continue to challenge ourselves to meet these needs.&#8221;</p>
<p>The problem is, Nintendo only had two brand new franchises to announce.</p>
<p>The first game was a snowboarding game for the Wii featuring Shaun White, a professional snowboarder and Olympic gold medalist from 2004. The game, simply called Shaun White Snowboarding, relies heavily on the Wii balance board to simulate a true snowboarding experience.</p>
<p>&#8220;Once we got the board involved, it just enhances the game play,&#8221; said White of the game that his input helped create. White credits his first-hand view of the mountain as an aspect that makes the game so great.</p>
<p>Beyond that, the next and only unique Nintendo title released was Wii Music, the last game of the bunch. Wii Music is a brainchild from early Wii development, Iwata said. The game incorporates Wii&#8217;s new Motion Plus device to capture every slight twist of the wrist to create a very unique music video game. Unlike games like Guitar Hero and Rock Band, Wii Music does not have buttons that coincide with musical notes, but rather hand movements that do. The Wii balance board can even be used as foot petals for the drum set.</p>
<p>Beyond those two titles, there were relatively few big announcements from Nintendo.</p>
<p>Animal Crossing: City Folk was a surprising but anticipated title that was announced, which incorporates the new Wii Speak hardware. Wii Speak is a microphone that allows players to communicate with one another during game play. This is a first for the Nintendo Wii. City Folk moves players from the typical town setting to a new city one where there are additional shops like an auction house and hairdresser. Animal Crossing: City Folk will be released by the end of this year.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/E_t8Sa10iWk" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Other Wii titles include Star Wars: Clone Wars for a holiday release, Rayman: Raving Rabbids TV Party in the fall, Call of Duty: World at War coming &#8220;soon,&#8221; and a Wii Sports sequel called Resort which features new games to play, and comes with a new Motion Plus.</p>
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<p>A custom version of Grand Theft Auto: Chinatown Wars will arrive for the Nintendo DS this winter, as well as a new game in the Pok©mon Ranger universe coming November 10. In addition, the DS will be the only portable system to have Spore Creatures, and Guitar Hero: On Tour Decades, a sequel to DS&#8217; Guitar Hero On Tour.</p>
<p><iframe title="YouTube video player" class="youtube-player" type="text/html" width="425" height="344" src="http://www.youtube.com/embed/5n3nB1N_p1M" frameborder="0" allowFullScreen="true"> </iframe></p>
<p>Executive vice president of Nintendo Cammie Dunaway said that the people behind Zelda and Mario were working on projects, but gave no details or tentative release dates. In fact, the only reference to Mario, beyond talk of the previous successful games, was a performance of the Super Mario Bros. theme song by the Wii Music production team in game play.</p>
<p>&#8220;I&#8217;m here today to tell you that fad is no longer operable. It&#8217;s inevitable that when the paradigm shifts, imitation is just around the corner,&#8221; said Reggie Fils-Aime, president of Nintendo in America. &#8220;[Nintendo] is not just the evolution in look, but the revolution in feel.&#8221;</p>
<p>While he can say it all he wants, Fils-Aime did little to prove to their audiences that they really are revolutionizing the market. The incorporation of more balance-board dependant games has the potential to be interesting, but there was no big reinvention for Nintendo like there was for Microsoft.</p>
<p>&#8220;For all of us in the videogame industry, there is danger in standing still,&#8221; said Iwata, and yet Nintendo looks to be not moving.</p>
<p>Fils-Aime spent about half of the shortened press conference talking numbers instead of games. The Wii and DS have accumulated more than $5 billion worldwide. This year almost 50 percent of DS purchasers are women. The lifetime global hardware unit sales of the DS are expected to be more than 100 million systems sold by next March. Nintendo expects the Wii to be the best-selling console of this generation.</p>
<p>Dunaway spoke of some new potential uses Nintendo was testing for the DS, like the ability to claim luggage in an airport or check the scores of other baseball teams while watching the Red Sox in Fenway Park. The problem was that all of the ideas were extremely pre-production. All concepts were in the trial stages, and none were confirmed as definitive new ideas for Nintendo. They introduced the potential to revolutionize the handheld device, but they just didn&#8217;t follow through on it.</p>
<p>&#8220;In many ways the DS may be transforming itself [...] into a natural companion for everyone,&#8221; said Dunaway, which seems to be true as Nintendo showed proof that it has a wider audience than previous years. Iwata said that the DS has sold more than 200,000 units each week worldwide.</p>
<p>&#8220;In a very unexpected way, we are seeing a new form of social interaction,&#8221; said Dunaway of the Nintendo console systems.</p>
<p>They&#8217;ve stated that fact enough. Next year there had better be some pay-off.</p>
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