Army of Two redefined the meaning of cooperative play.‚  While other titles contain co-op functionality, the ability for multiple gamers to work together and complete and objective, Army of Two stresses the point to a level where tasks and missions cannot be completed without your buddy helping out.

A third person shooter built on the Unreal Engine, Army of Two was both aesthetically and mechanically pleasing, with only slight detractors to the experience, and subsequently earned high marks from major establishments while selling 1.75‚  million copies worldwide.

If there is one thing I’ve learned from movies, TV, and video games, is that if it sells, it warrants a sequel.‚  So after weeks of speculation, Electronic Arts finally made Army of Two: The 40th Day, official.

“With ARMY OF TWO: THE 40th DAY, we’re pushing the tactical two-man military team into new battlegrounds offering a completely organic and rich co-op experience to deliver an action-packed co-op shooter this winter,” said Reid Schneider, Executive Producer, EA Montreal. “As chaos blankets Shanghai, China, you must rely on your partner to survive as you weave through a broken city left devastated in a mysterious wake.”

Main Characters from the original, Salem and Rios return alongside a bigger playbook of new co-op moves that must be strategically executed to overcome the myriad of formidable enemy combatants on their way to discovering the mystery of the 40th day.

EA is promising a bigger, better and more immersive experience for fans of the original and building on it to create a fresh, intuitive and fluid co-op experience truly anyone can enjoy.

As long as I still have the Kudos ability to smack my buddy around with and call him names, I’ll be happy.

The 40th Day will release winter 2009 for Xbox 360, PlayStation 3, and PlayStation Portable.‚ ‚  Is 2009 the year of the PSP? We shall see.

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About The Author

Eddie Makuch is a Blast staff writer. Reach him at [email protected]. Follow him on Twitter @EddieMakuch.

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