BioShock

Sept. 3, 2007   Leave a Comment  

Written by Matt Paprocki Everything in BioShock hinges on a deeply woven narrative, brilliantly written and conceived by developer 2K Boston. It’s a centerpiece to a gripping and unbelievably involving title that doesn’t always break new game play ground, but contains an additive edge rarely found in the industry. The effort and style land BioShock [...]

Taito Legends 2

Aug. 16, 2007   Leave a Comment  

Written by Matt Paprocki While it lacks a singular game with recognizable name value, Taito Legends 2 is a massive compilation of 39 games, ranging from a wide array of eras and styles. As usual, not every game is worthy of revisiting (or playing for the first time), but the true classics are worth the [...]

iSee for iPhone

Aug. 8, 2007   Leave a Comment  

After getting the iPhone, the hottest new gadget on the block, I needed to find some way to protect it. It wouldn’t be good to get a brand new iPhone scratched up after a week, so I tried iSee from Contour Design. In an odd note, the directions show how to take the iSee apart [...]

NCAA Football 2008

Aug. 7, 2007   Leave a Comment  

Game franchises that have been around for a long time seem to have the habit of falling into a rut. This is especially true for those franchises that year after year, continue to sell regardless of the content the developers put in or in some cases take out. This seemed to be the case with [...]

Bejeweled for the iPhone

Aug. 2, 2007   Leave a Comment  

Not much to say. It’s Bejeweled for the iPhone. Well done.

Bullet Witch

Aug. 1, 2007   Leave a Comment  

Bullet Witch is an acquired taste. Its mundane start, clunky targeting, and uninventive third person game play take some time to adjust to. Bullet Witch finally clicks later in the game when it becomes something truly special that patient and persistent gamers will relish.

Guitar Hero Encore: Rocks the 80s

Aug. 1, 2007   Leave a Comment  

When someone talks about guitar heroes, certain names often come to mind. They talk about Jimmy Page or Carlos Santana’s soulful style. They talk about Kenny Wayne Shepard’s bluesy-rock and Paul Reynold’s catchy riffs. Wait — what? If you were able to recognize Paul Reynold’s as the original guitarist from 80′s phenomena and hairstyling rebels [...]

Tomb Raider Anniversary

Aug. 1, 2007   Leave a Comment  

Tomb Raider is one of those titles that spawned its own universe in the gaming world over the past decade. It’s sold over 28 million games, two feature films, merchandise and over $1.5 billion in gross revenue from all that. It has a legacy up there with Doom and Warcraft, and it’s where Duke Nukem [...]

Zendoku

July 25, 2007   Leave a Comment  

Zendoku is another attempt to bring Sudoku’s addictive logic to the video gaming world. It’s a valiant effort with cute, DBZ-like martial arts characters and kitschy symbols instead of numbers on the game board. The graphics aren’t great, however, and the storyline is boring and repetitive. The game tries to suck you in with different [...]

Nancy Drew: The White Wolf of Icicle Creek

July 22, 2007   Leave a Comment  

Her Interactive recently released another treat for Nancy Drew mystery fans in “The White Wolf of Icicle Creek.” Nancy goes undercover as a maid and chef through hotel rooms at the Icicle Creek lodge in the Canadian Rockies as she investigates weird accidents and a mysterious wolf, “which appears before each incident but then mysteriously [...]

All-Pro Football 2K8

July 21, 2007   2 Comments  

Written by Matt Paprocki With three years to simmer, All-Pro Football brings the 2K style of the sport into a new generation and it feels a lot like… 2K Sports football. There are few notable changes aside from the licensing once on the field, and fans will clamor at the chance to play this updated [...]

The Bigs

July 18, 2007   Leave a Comment  

From the “it should be obvious” department comes the second attempt at capturing the national pastime on the Wii.

The Adventures of Darwin

July 11, 2007   Leave a Comment  

The Adventures of Darwin operates on a simple concept: evolve or die. Unfortunately, even with a cute title and a very easy interface that allows the player to get into the game, it hasn’t followed its own rule.

Project Sylpheed

July 9, 2007   Leave a Comment  

Action – Project Sylpheed – Xbox 360 – Square Enix Hardcore gamers will remember Project Sylpheed as Silpheed, a 1988 side-scrolling action game and later a failed Sega CD game with better-than-normal graphics for the time. The Xbox 360 variant brings a complex story and tons of action in a Star Wars meets General Hospital [...]

Vampire Rain

July 6, 2007   Leave a Comment  

Action – Vampire Rain – Xbox 360 – Microsoft In Vampire Rain, vampires have taken over the streets. An elite black ops unit, under the faux "American Information Bureau" is sent to Los Angeles, where a contingency of vampires is said to roam, to wipe them out. The familiar sounding plot could make this one [...]

Blast Magazine’s iPhone review

July 2, 2007   Leave a Comment  

I took the sim card out of my old formerly-Cingular phone and inserted it into the shiny new iPhone. I plugged it into my computer. iTunes came up said it found an iPhone and asked me to activate it. iTunes listed the phone number attached to the account asked a couple questions to verify who [...]

Forza Motorsport 2

July 2, 2007   Leave a Comment  

Forza Motorsport 2 is not only the best racing game on the Xbox 360; it has a case for best on any platform. It features enough depth and gameplay to keep even the most meticulous of racing fans happy –all the while looking amazing. Forza Motorsport 2 is an achievement and shows what the next generation is capable of.

Otto Surround Sound Stereo Headset

July 2, 2007   Leave a Comment  

Most people think of gaming as a visual medium, and why not–most of the action takes place right there on the screen, where you can see it. However, much like the movies, video games are a multi-sensory medium. Take games like last year’s Condemned: Criminal Origins for example. Half of the game’s effect–half of its [...]

New York Times Crosswords

July 1, 2007   Leave a Comment  

If you like crossword puzzles, you can take them with you anywhere you go on the Nintendo DS. There are seven levels of difficulty in the New York Times Crosswords from Majesco. The game allows competition or cooperative modes in the multi player games. The single players can compete on certain difficulty levels to unlock [...]

Parallels 3.0

July 1, 2007   Leave a Comment  

Parallels allows Intel-processor Macs to emulate an x86 system. This allows them to run all versions of Windows and even Linux. Pre-Windows 2000 support is questionable in Parallels. Windows 98 and below will run but won’t have any of the integration features. Parallels 3.0 represents some major improvements in that area. There is now some [...]