Bulletstorm started as a third person shooter Joe Sinicki January 8, 2011 Gaming News A third person shooter from Epic Games that relies heavily on a cover system. Sounds like Gears of War right? It almost sounded a lot like Bulletstorm too. Tanya Jessen, the game’s producer told OXM of how the profanity laced shooter started it’s life. The gameplay was completely different than it is now,” as she revealed that Bulletstorm went from”a third-person shooter to a cover-based first-person shooter to a non-cover-based first-person shooter.” “We actually went through lots of iterations of how cover could work really well in a first-person shooter,” Jessen explained. “But when it came down to it, once we started to see how great some of the weapons were coming along, we felt the core of Bulletstorm is the face of the enemy and the player figuring out what to do. So in that case, cover-based combat didn’t really work so well.” Bulletstorm releases next month tit-dicks. More:Click to email this to a friend (Opens in new window)Share on Facebook (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on Google+ (Opens in new window)MoreClick to print (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Pinterest (Opens in new window) Logging In... Profile cancel Sign in with Twitter Sign in with Facebook or Name EmailNot published Website Comment Notify me of follow-up comments by email. Notify me of new posts by email.