The Legend of Spyro: The Eternal Night, starts the game off with a recap from the last game, where Spyro defeated the evil dragon Cynder. After Spyro defeated Cynder, she turned into a little dragon, just like Spyro. When Spyro saw that she was like him, he had to save her from the dark power. He escapes with her and brings her back to his castle.

The first level of this game is his escape with Cynder. It’s supposed to be escaping a nightmare — they made the level so dark though, it’s nearly impossible to see in most lighting on the original DS. I found this very annoying.

The game played similar to other Spyro games though. It is a 3D world that Spryo jumps, flies and moves around in. Spyro is a good game for younger gamers. The fighting style isn’t well put together — it tries to use the pen/touch features, but you end up slamming buttons all around.

The puzzles are done well though. They use the pen and are long enough. They also use it better, moving pieces of the puzzle around on a grid to solve it. They are fairly easy puzzles, but again the game is aiming itself for a younger generation.

Overall, the pen fighting is a pain, but the rest of the game was fairly solid platformer. It’s still pretty generic, and the lighting early on is awful.

Quick hits:

Publisher: Sierra
Developer: Amaze Entertainment
Platform: Nintendo DS (reviewed), GBA, Wii, PS2
Genre: Adventure
Players: 1
Launch Date: October 2, 2007

Playability: [rating:4/5]
Learning Curve: [rating:4/5]
Sound: [rating:4/5]
Graphics: [rating:3/5]
Overall: [rating:3/5]

About The Author

Bradley Ouellette is a Blast staff writer who's been with us since the bitter beginnings when we were an attic and basement operation on Mission Hill.

Leave a Reply